Curle
a370f28f14
Implement a Vulkan Renderer module ( #2 )
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* Starting work on the Vlkx renderer
* Fix renderer implementation
* Move GLM to FetchContent
2022-07-19 20:41:44 +02:00
Curle
3bf44e8985
CMake Build System ( #4 ) and some code form the old codebase
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* added test game, moved engine projects under "shadow" folder
* More work on build files
* fix git ignore
* working game folder setup
* Work on game rule
* [SYNC] work on the shadow engine rule
* [SYNC] Added wrapper c sript
* Work on wrapper
* Working wrapper
* Add Vulkan sdk rules
* First working build using the CMake toolchain
* updates
* fix tests
* remove .clwb
Co-authored-by: dpeter99 <dpeter99@gmail.com>
2022-07-19 19:34:21 +02:00
66d8618e4e
[DOCS] Started core architecture UML plans
2022-06-25 12:04:56 +02:00
26ece035a2
[DOC, THESIS] Start thesis plan
2022-06-24 18:49:11 +02:00
09de216b0a
[DOCS] Added thesis template form the Uni.
2022-06-24 12:42:23 +02:00
386f5673ff
Switched the project to use Bazel as the build system
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[BUILD] Switch to Bazel as the build system
2022-06-24 12:40:27 +02:00
0ee2da14f4
[CI] Added main branch to the CI config
2022-06-24 12:38:50 +02:00
b8d5fe712d
[CLEANUP] Removed old submoduels and SDL2 files.
2022-06-24 12:35:15 +02:00
1a97ea2c3e
[CI] Add mkdir to mkae the test output folder.
2022-06-24 12:16:55 +02:00
e1f14553fc
Merge pull request #3 from TheCurle/bazel-setup
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Move stuff to Catch2 testing, deprecate current tests
2022-06-24 12:08:15 +02:00
9546701ede
Adjust Actions workflow
2022-06-24 00:15:37 +01:00
606709ae3a
Move stuff to Catch2 testing, deprecate current tests
2022-06-24 00:15:37 +01:00
4dbf5cacea
[BUILD] Finalizing the Bazel setup
2022-06-24 01:07:57 +02:00
ae19bccce4
[BUILD] small fixes?
2022-06-19 20:16:22 +02:00
e73a3ac17a
[CI, Fix] Add testing branch to actions file
2022-06-18 17:05:49 +02:00
1d6ddc803e
[BUILD] Initial BAZEL setup
2022-06-18 17:03:30 +02:00
87e7c7d202
[BUILD] Removed cpp20 modules. As no IDE supports them they will not be used.
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This should be re-evluated later when both VScode and Clion has support for them.
2022-06-15 16:31:15 +02:00
b4d27c8b39
[SFF, WIP] Started SFF writer
2022-06-13 13:37:18 +02:00
ee7ef58862
[CI, Test] Add permissions
2022-06-10 15:25:04 +02:00
30162fbc68
[CI, Test] Publish test results
2022-06-10 15:12:23 +02:00
405b5320df
[CI, Test] Try cache path fix
2022-06-10 14:54:20 +02:00
9d2cc9f830
[CI, Test] fix cache key
2022-06-10 14:19:27 +02:00
e162462091
[CI, Test] Fix run and cache
2022-06-10 14:13:32 +02:00
12a1a4be6e
[CI, Test] Fix test run command
2022-06-10 13:59:03 +02:00
46911e4eb3
[CI, Test] Fix needs
2022-06-10 13:54:07 +02:00
e4b88c8d9c
[CI, Test] Added 'PropertySheets' marking and test job in actions
2022-06-10 13:51:58 +02:00
c536089620
Add SDL2 x64 libs
2022-06-09 23:14:47 +02:00
f12367e9fb
[CI, Test] Check out the submodules as well
2022-06-09 23:04:55 +02:00
c5b0f404d1
[CI, Test] Fix nuget version again
2022-06-09 22:59:01 +02:00
d526f73eb8
[CI, Test] Fix nuget task
2022-06-09 22:57:56 +02:00
616b2c60ad
[CI,Test] Build the solution every time
2022-06-09 22:39:54 +02:00
34643a632d
More complex test case
2022-05-27 21:30:01 +02:00
5afbc014da
Reworked SFF parser
2022-05-27 21:16:05 +02:00
10625e731a
First actual unit test
2022-05-27 01:18:16 +02:00
b1523d13a6
It compiles!
2022-05-27 00:47:26 +02:00
defbb33ce8
Removed std.core
2022-05-26 23:52:01 +02:00
080f6177d2
[WIP]
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Add SDL2 and glm prop files
Add shadow file format files
Add test project for shadow file format
2022-05-26 20:04:35 +02:00
de76920dd9
Not working sdl2 and glm build
2022-05-26 01:16:11 +02:00
25b004714f
Initial commit
2022-05-26 00:46:17 +02:00