[WIP]
Add SDL2 and glm prop files Add shadow file format files Add test project for shadow file format
This commit is contained in:
parent
de76920dd9
commit
080f6177d2
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@ -1,21 +1,6 @@
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<Import Project="Umbra.props"/>
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@ -26,32 +11,29 @@
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<PropertyGroup Label="UserMacros" />
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)obj\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)bin\$(Configuration)\$(MSBuildProjectName)\</OutDir>
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<IntDir>$(SolutionDir)obj\$(Configuration)\$(MSBuildProjectName)\</IntDir>
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<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<LinkIncremental>false</LinkIncremental>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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@ -63,6 +45,8 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<EnableModules>true</EnableModules>
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<AdditionalIncludeDirectories>%(AdditionalIncludes.Split(';'));asd;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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13
Umbra.props
Normal file
13
Umbra.props
Normal file
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@ -0,0 +1,13 @@
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<ItemGroup Label="ProjectConfigurations">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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</Project>
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@ -1,5 +1,6 @@
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#include <iostream>
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#include <SDL.h>
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#include <glm.hpp>
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// You must include the command line parameters for your main function to be recognized by SDL
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int main(int argc, char** args) {
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@ -18,32 +18,8 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<LinkIncremental>false</LinkIncremental>
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<ItemGroup>
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<ClCompile Include="shadow-engine.cpp" />
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@ -1,162 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{47591591-E091-4B88-8418-74D3CBEC5712}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>shadow_entity</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="shadow-entity.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<Import Project="../../Umbra.CPP.props" />
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{47591591-E091-4B88-8418-74D3CBEC5712}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>shadow_entity</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="shadow-entity.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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4
projs/shadow-file-format-test/packages.config
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4
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn" version="1.8.1.5" targetFramework="native" />
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</packages>
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5
projs/shadow-file-format-test/pch.cpp
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projs/shadow-file-format-test/pch.cpp
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//
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// pch.cpp
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//
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#include "pch.h"
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projs/shadow-file-format-test/pch.h
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projs/shadow-file-format-test/pch.h
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//
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// pch.h
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//
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#pragma once
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#include "gtest/gtest.h"
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110
projs/shadow-file-format-test/shadow-file-format-test.vcxproj
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110
projs/shadow-file-format-test/shadow-file-format-test.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="../../Umbra.CPP.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{3b7d6797-cc0c-43fa-8866-f438032e1c67}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<ProjectName>shadow-file-format-test</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="Shared" />
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClInclude Include="pch.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="test.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\shadow-file-format\shadow-file-format.vcxproj">
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<Project>{b2e3515c-3fe0-44b9-9abe-8584a836230f}</Project>
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</ProjectReference>
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<ItemGroup>
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<None Include="packages.config" />
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<ItemDefinitionGroup />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets" Condition="Exists('..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets')" />
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</ImportGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>X64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>X64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
6
projs/shadow-file-format-test/test.cpp
Normal file
6
projs/shadow-file-format-test/test.cpp
Normal file
|
@ -0,0 +1,6 @@
|
|||
#include "pch.h"
|
||||
|
||||
TEST(TestCaseName, TestName) {
|
||||
EXPECT_EQ(1, 1);
|
||||
EXPECT_TRUE(true);
|
||||
}
|
|
@ -1,23 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<Import Project="../../Umbra.CPP.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{B2E3515C-3FE0-44B9-9ABE-8584A836230F}</ProjectGuid>
|
||||
|
@ -25,136 +8,24 @@
|
|||
<RootNamespace>shadow_file_format</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow_file_format.cpp" />
|
||||
<ClCompile Include="src/**/*.cpp" />
|
||||
<ClInclude Include="src/**/*.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\shadow-utility\shadow-utility.vcxproj">
|
||||
<Project>{7b9e6056-e4fb-411b-9612-a2fd679c2b69}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -15,8 +15,31 @@
|
|||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow_file_format.cpp">
|
||||
<ClCompile Include="src/**/*.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src/**/*.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src/**/*.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src/**/*.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src/**/*.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src/**/*.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src/**/*.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src/**/*.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
4
projs/shadow-file-format/shadow-file-format.vcxproj.user
Normal file
4
projs/shadow-file-format/shadow-file-format.vcxproj.user
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
26
projs/shadow-file-format/src/SFFElement.cpp
Normal file
26
projs/shadow-file-format/src/SFFElement.cpp
Normal file
|
@ -0,0 +1,26 @@
|
|||
//#include "pch.h"
|
||||
#include "SFFElement.h"
|
||||
|
||||
SFFElement* SFFElement::GetFirstChild()
|
||||
{
|
||||
return children.size() > 0 ? children[0]: nullptr;
|
||||
}
|
||||
|
||||
SFFElement* SFFElement::GetChildByIndex(int i)
|
||||
{
|
||||
ChildrenMap::iterator it = children.begin();
|
||||
for (size_t i = 0; i < i; i++)
|
||||
{
|
||||
it++;
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
SFFElement* SFFElement::GetChildByName(std::string name)
|
||||
{
|
||||
ChildrenMap::iterator it = children.find(name);
|
||||
if (it != children.end()) {
|
||||
return it->second;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
31
projs/shadow-file-format/src/SFFElement.h
Normal file
31
projs/shadow-file-format/src/SFFElement.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
class SFFElement
|
||||
{
|
||||
public:
|
||||
SFFElement* parent;
|
||||
|
||||
std::string name;
|
||||
|
||||
bool isBlock;
|
||||
|
||||
std::string value;
|
||||
typedef std::map<std::string, SFFElement*> ChildrenMap;
|
||||
|
||||
std::list<SFFElement*> properties_old;
|
||||
std::map<std::string, SFFElement*> children;
|
||||
|
||||
std::string GetStringProperty(std::string name);
|
||||
|
||||
SFFElement* GetFirstChild();
|
||||
|
||||
SFFElement* GetChildByIndex(int i);
|
||||
SFFElement* GetChildByName(std::string name);
|
||||
|
||||
~SFFElement();
|
||||
|
||||
};
|
121
projs/shadow-file-format/src/SFFParser.cpp
Normal file
121
projs/shadow-file-format/src/SFFParser.cpp
Normal file
|
@ -0,0 +1,121 @@
|
|||
#include "SFFParser.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
import shadow_utils;
|
||||
|
||||
|
||||
namespace ShadowEngine::SFF {
|
||||
|
||||
SFFElement* SFFParser::ReadFromStream(std::istream& stream)
|
||||
{
|
||||
auto version = ReadVersionFromHeader(stream);
|
||||
if (version.invalid) {
|
||||
//SH_CORE_WARN("Shadow File is invalid");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
//The current node that we are building
|
||||
auto* context = new SFFElement;
|
||||
|
||||
//Top level Element
|
||||
SFFElement* base = context;
|
||||
|
||||
//The new node that will be a child of the context
|
||||
auto* current = new SFFElement;
|
||||
|
||||
|
||||
|
||||
|
||||
std::string buffer;
|
||||
|
||||
char c;
|
||||
while (!stream.eof())
|
||||
{
|
||||
stream.get(c);
|
||||
if (c == ':')
|
||||
{
|
||||
//The stuff in the buffer is a parameter name
|
||||
std::cout << "Name: " << buffer;
|
||||
current->name = buffer;
|
||||
buffer = "";
|
||||
}
|
||||
else if (c == '{')
|
||||
{
|
||||
//Start of a new block
|
||||
current->isBlock = true;
|
||||
current->parent = context;
|
||||
context->children[current->name] = current;
|
||||
context = current;
|
||||
|
||||
current = new SFFElement;
|
||||
}
|
||||
else if (c == ',')
|
||||
{
|
||||
// End of a property
|
||||
//The stuff is the value
|
||||
std::cout << "Value: " << buffer << std::endl;
|
||||
current->value = buffer;
|
||||
current->parent = context;
|
||||
current->isBlock = false;
|
||||
buffer = "";
|
||||
|
||||
context->children[current->name] = current;
|
||||
|
||||
current = new SFFElement();
|
||||
}
|
||||
else if (c == '}')
|
||||
{
|
||||
// End of a block
|
||||
context = context->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (std::isspace(c) == 0)
|
||||
{
|
||||
buffer += c;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::cout << "END" << std::endl;
|
||||
|
||||
return base;
|
||||
}
|
||||
|
||||
SFFVersion SFFParser::ReadVersionFromHeader(std::istream& stream) {
|
||||
std::string line;
|
||||
std::getline(stream, line);
|
||||
auto parts = explode(line, '_');
|
||||
if (parts[0] != "ShadowFileFormat") {
|
||||
return SFFVersion(-1,-1,-1);
|
||||
}
|
||||
else {
|
||||
int mayor = std::stoi(parts[1]);
|
||||
int minor = std::stoi(parts[2]);
|
||||
int patch = std::stoi(parts[3]);
|
||||
return SFFVersion(mayor, minor, patch);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
SFFElement* SFFParser::ReadFromFile(std::string path)
|
||||
{
|
||||
std::ifstream inputFileStream(path);
|
||||
|
||||
if (errno)
|
||||
{
|
||||
//SH_CORE_ERROR("Error: {0} | File: {1}", strerror(errno), path);
|
||||
//std::cerr << "Error: " << strerror(errno) << std::endl;
|
||||
//std::cerr << "File: " << path << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return ReadFromStream(inputFileStream);
|
||||
}
|
||||
|
||||
}
|
17
projs/shadow-file-format/src/SFFParser.h
Normal file
17
projs/shadow-file-format/src/SFFParser.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
#pragma once
|
||||
#include "SFFElement.h"
|
||||
#include "SFFVersion.h"
|
||||
|
||||
namespace ShadowEngine::SFF {
|
||||
|
||||
class SFFParser
|
||||
{
|
||||
public:
|
||||
static SFFElement* ReadFromStream(std::istream& stream);
|
||||
|
||||
static SFFVersion ReadVersionFromHeader(std::istream& stream);
|
||||
|
||||
static SFFElement* ReadFromFile(std::string path);
|
||||
};
|
||||
|
||||
}
|
25
projs/shadow-file-format/src/SFFVersion.h
Normal file
25
projs/shadow-file-format/src/SFFVersion.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#pragma once
|
||||
|
||||
struct SFFVersion {
|
||||
public:
|
||||
int mayor;
|
||||
int minor;
|
||||
int patch;
|
||||
|
||||
bool invalid;
|
||||
|
||||
SFFVersion(int ma, int mi, int pa)
|
||||
{
|
||||
this->mayor = ma;
|
||||
this->minor = mi;
|
||||
this->patch = pa;
|
||||
|
||||
if (ma >= 0 && mi >= 0 && pa >= 0) {
|
||||
this->invalid = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
invalid = true;
|
||||
}
|
||||
}
|
||||
};
|
41
projs/shadow-utility/shadow-utility.vcxproj
Normal file
41
projs/shadow-utility/shadow-utility.vcxproj
Normal file
|
@ -0,0 +1,41 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="../../Umbra.CPP.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{7B9E6056-E4FB-411B-9612-A2FD679C2B69}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>shadow_utility</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<CompileAs>CompileAsCppModule</CompileAs>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<CompileAs>CompileAsCppModule</CompileAs>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\string-helpers.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow-utils.ixx" />
|
||||
<ClCompile Include="string-helpers.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
28
projs/shadow-utility/shadow-utility.vcxproj.filters
Normal file
28
projs/shadow-utility/shadow-utility.vcxproj.filters
Normal file
|
@ -0,0 +1,28 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\string-helpers.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow-utils.ixx" />
|
||||
<ClCompile Include="string-helpers.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
4
projs/shadow-utility/shadow-utility.vcxproj.user
Normal file
4
projs/shadow-utility/shadow-utility.vcxproj.user
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
5
projs/shadow-utility/shadow-utils.ixx
Normal file
5
projs/shadow-utility/shadow-utils.ixx
Normal file
|
@ -0,0 +1,5 @@
|
|||
export module shadow_utils;
|
||||
|
||||
import std.core;
|
||||
|
||||
export std::vector<std::string> explode(const std::string& s, const char& c);
|
2
projs/shadow-utility/src/string-helpers.h
Normal file
2
projs/shadow-utility/src/string-helpers.h
Normal file
|
@ -0,0 +1,2 @@
|
|||
#pragma once
|
||||
|
19
projs/shadow-utility/string-helpers.cpp
Normal file
19
projs/shadow-utility/string-helpers.cpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
module shadow_utils;
|
||||
|
||||
import std.core;
|
||||
|
||||
|
||||
inline std::vector<std::string> explode(const std::string& s, const char& c)
|
||||
{
|
||||
std::string buff;
|
||||
std::vector<std::string> v;
|
||||
|
||||
for (auto n : s)
|
||||
{
|
||||
if (n != c) buff += n; else
|
||||
if (n == c && buff != "") { v.push_back(buff); buff = ""; }
|
||||
}
|
||||
if (buff != "") v.push_back(buff);
|
||||
|
||||
return v;
|
||||
}
|
46
umbra.sln
46
umbra.sln
|
@ -9,32 +9,38 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadow-entity", "projs\shad
|
|||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "vendor", "vendor", "{D53EF63D-47DE-4936-8707-CE5E59FC0F7A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadow-file-format", "projs\shadow-file-format\src\shadow-file-format\shadow-file-format.vcxproj", "{9F590CAE-542E-46BE-BEA3-03DF7BDDC705}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadow-file-format", "projs\shadow-file-format\shadow-file-format.vcxproj", "{B2E3515C-3FE0-44B9-9ABE-8584A836230F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadow-file-format-test", "projs\shadow-file-format-test\shadow-file-format-test.vcxproj", "{3B7D6797-CC0C-43FA-8866-F438032E1C67}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shadow-utility", "projs\shadow-utility\shadow-utility.vcxproj", "{7B9E6056-E4FB-411B-9612-A2FD679C2B69}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Release|Any CPU.Build.0 = Release|Win32
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Release|Any CPU.Build.0 = Release|Win32
|
||||
{9F590CAE-542E-46BE-BEA3-03DF7BDDC705}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{9F590CAE-542E-46BE-BEA3-03DF7BDDC705}.Debug|Any CPU.Build.0 = Debug|Win32
|
||||
{9F590CAE-542E-46BE-BEA3-03DF7BDDC705}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{9F590CAE-542E-46BE-BEA3-03DF7BDDC705}.Release|Any CPU.Build.0 = Release|Win32
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Debug|Any CPU.Build.0 = Debug|Win32
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Release|Any CPU.Build.0 = Release|Win32
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Debug|x64.Build.0 = Debug|x64
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Release|x64.ActiveCfg = Release|x64
|
||||
{76759923-036B-4D7B-A79C-332698CDC6A8}.Release|x64.Build.0 = Release|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Debug|x64.Build.0 = Debug|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Release|x64.ActiveCfg = Release|x64
|
||||
{47591591-E091-4B88-8418-74D3CBEC5712}.Release|x64.Build.0 = Release|x64
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Debug|x64.Build.0 = Debug|x64
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Release|x64.ActiveCfg = Release|x64
|
||||
{B2E3515C-3FE0-44B9-9ABE-8584A836230F}.Release|x64.Build.0 = Release|x64
|
||||
{3B7D6797-CC0C-43FA-8866-F438032E1C67}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3B7D6797-CC0C-43FA-8866-F438032E1C67}.Debug|x64.Build.0 = Debug|x64
|
||||
{3B7D6797-CC0C-43FA-8866-F438032E1C67}.Release|x64.ActiveCfg = Release|x64
|
||||
{3B7D6797-CC0C-43FA-8866-F438032E1C67}.Release|x64.Build.0 = Release|x64
|
||||
{7B9E6056-E4FB-411B-9612-A2FD679C2B69}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7B9E6056-E4FB-411B-9612-A2FD679C2B69}.Debug|x64.Build.0 = Debug|x64
|
||||
{7B9E6056-E4FB-411B-9612-A2FD679C2B69}.Release|x64.ActiveCfg = Release|x64
|
||||
{7B9E6056-E4FB-411B-9612-A2FD679C2B69}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
9
vendor/glm/glm.props
vendored
9
vendor/glm/glm.props
vendored
|
@ -1,7 +1,14 @@
|
|||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<ItemGroup Label="AdditionalIncludeDirectories">
|
||||
<None Include="$(SolutionDir)vendor/glm/glm-repo/glm/">
|
||||
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)vendor/glm/glm-repo/glm/; $(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)vendor/glm/glm-repo/glm/; %(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
10
vendor/sdl2/sdl2.props
vendored
10
vendor/sdl2/sdl2.props
vendored
|
@ -1,7 +1,15 @@
|
|||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ItemGroup Label="AdditionalIncludes">
|
||||
<Item>
|
||||
$(SolutionDir)vendor/sdl2/SDL2-2.0.22/include/
|
||||
</Item>
|
||||
</ItemGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)vendor/sdl2/SDL2-2.0.22/include/; $(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)vendor/sdl2/SDL2-2.0.22/include/; %(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)vendor/sdl2/SDL2-2.0.22/lib/$(Platform)</AdditionalLibraryDirectories>
|
||||
|
|
Loading…
Reference in New Issue
Block a user