[BUILD] Finalizing the Bazel setup
This commit is contained in:
parent
ae19bccce4
commit
4dbf5cacea
11
.clwb/.blaze/modules/.project-data-dir.iml
Normal file
11
.clwb/.blaze/modules/.project-data-dir.iml
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module external.system.id="Blaze" type="BLAZE_CPP_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$/../..">
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<excludeFolder url="file://$MODULE_DIR$/../../.idea" />
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<excludeFolder url="file://$MODULE_DIR$/.." />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
|
16
.clwb/.blaze/modules/.workspace.iml
Normal file
16
.clwb/.blaze/modules/.workspace.iml
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module external.system.id="Blaze" type="BLAZE_CPP_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$/../../..">
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<sourceFolder url="file://$MODULE_DIR$/../../.." isTestSource="false" />
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<excludeFolder url="file://$MODULE_DIR$/../../../bazel-bin" />
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<excludeFolder url="file://$MODULE_DIR$/../../../bazel-genfiles" />
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<excludeFolder url="file://$MODULE_DIR$/../../../bazel-out" />
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<excludeFolder url="file://$MODULE_DIR$/../../../bazel-testlogs" />
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<excludeFolder url="file://$MODULE_DIR$/../../../bazel-umbra" />
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<excludeFolder url="file://$MODULE_DIR$/../.." />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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1
.clwb/.idea/.name
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1
.clwb/.idea/.name
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@ -0,0 +1 @@
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umbra
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9
.clwb/.idea/modules.xml
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9
.clwb/.idea/modules.xml
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@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.blaze/modules/.project-data-dir.iml" filepath="$PROJECT_DIR$/.blaze/modules/.project-data-dir.iml" />
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<module fileurl="file://$PROJECT_DIR$/.blaze/modules/.workspace.iml" filepath="$PROJECT_DIR$/.blaze/modules/.workspace.iml" />
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</modules>
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</component>
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</project>
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6
.clwb/.idea/vcs.xml
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6
.clwb/.idea/vcs.xml
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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1
.gitignore
vendored
1
.gitignore
vendored
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@ -5,6 +5,5 @@ riderModule.iml
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/_ReSharper.Caches/
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*.user
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projs/shadow-file-format/shadow-file-format.vcxproj.user
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bazel-*/
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@ -1,71 +0,0 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets">
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<Import Project="Umbra.props"/>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{47591591-E091-4B88-8418-74D3CBEC5712}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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<OutDir>$(SolutionDir)bin\$(Configuration)\$(MSBuildProjectName)\</OutDir>
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<IntDir>$(SolutionDir)obj\$(Configuration)\$(MSBuildProjectName)\</IntDir>
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<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<LinkIncremental>false</LinkIncremental>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<EnableModules>true</EnableModules>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup />
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<ItemGroup />
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</Project>
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13
Umbra.props
13
Umbra.props
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@ -1,13 +0,0 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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</Project>
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17
projs/shadow-engine/BUILD.bazel
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17
projs/shadow-engine/BUILD.bazel
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cc_library(
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name = "shadow-engine",
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srcs = glob(["src/**/*.cpp", "src/**/*.h"]),
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hdrs = glob(["src/**/*.h"]),
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strip_include_prefix = "src/",
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includes = [],
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copts = [
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"/std:c++20"
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],
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deps = [
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"//projs/shadow-utility",
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"@sdl2"
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],
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visibility = ["//visibility:public"],
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)
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@ -1,39 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets">
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<Import Project="../../Umbra.CPP.props" />
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<Import Project="$(SolutionDir)vendor/sdl2/sdl2.props" />
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<Import Project="$(SolutionDir)vendor/glm/glm.props" />
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</ImportGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{76759923-036B-4D7B-A79C-332698CDC6A8}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>shadow_engine</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="shadow-engine.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\shadow-entity\shadow-entity.vcxproj">
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<Project>{47591591-e091-4b88-8418-74d3cbec5712}</Project>
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<Name>shadow-entity</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,22 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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||||
<Filter Include="Source Files">
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||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="shadow_engine.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ShowAllFiles>true</ShowAllFiles>
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</PropertyGroup>
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||||
</Project>
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77
projs/shadow-engine/src/core/ShadowApplication.cpp
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77
projs/shadow-engine/src/core/ShadowApplication.cpp
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#include "ShadowApplication.h"
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#include "Time.h"
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#include <string>
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namespace ShadowEngine {
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ShadowApplication* ShadowApplication::instance = nullptr;
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ShadowApplication::ShadowApplication(int argc, char* argv[])
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{
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instance = this;
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if(argc > 1)
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||||
{
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for (size_t i = 0; i < argc; i++)
|
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{
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||||
std::string param(argv[i]);
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if(param == "-no-gui")
|
||||
{
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||||
this->no_gui = true;
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||||
}
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||||
}
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||||
}
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||||
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||||
//game = _setupFunc();
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}
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ShadowApplication::~ShadowApplication()
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{
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}
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void ShadowApplication::Init()
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{
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// Initialize SDL. SDL_Init will return -1 if it fails.
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if ( SDL_Init( SDL_INIT_EVERYTHING ) < 0 ) {
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||||
//std::cout << "Error initializing SDL: " << SDL_GetError() << std::endl;
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||||
//system("pause");
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||||
// End the program
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//return 1;
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}
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window_ = new ShadowWindow(800,450);
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||||
/*
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moduleManager.PushModule(new Log());
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moduleManager.PushModule(new EventSystem::ShadowEventManager());
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moduleManager.PushModule(new SDLPlatform::SDLModule());
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||||
moduleManager.PushModule(new Rendering::Renderer());
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||||
|
||||
moduleManager.PushModule(new Assets::AssetManager());
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||||
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||||
if(!no_gui)
|
||||
moduleManager.PushModule(new DebugGui::ImGuiModule());
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||||
|
||||
moduleManager.PushModule(new InputSystem::ShadowActionSystem());
|
||||
//moduleManager.PushModule(new Debug::DebugModule());
|
||||
moduleManager.PushModule(new EntitySystem::EntitySystem());
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||||
|
||||
|
||||
game->Init();
|
||||
|
||||
moduleManager.Init();
|
||||
*/
|
||||
}
|
||||
|
||||
void ShadowApplication::Start()
|
||||
{
|
||||
while (running)
|
||||
{
|
||||
Time::UpdateTime();
|
||||
}
|
||||
}
|
||||
}
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60
projs/shadow-engine/src/core/ShadowApplication.h
Normal file
60
projs/shadow-engine/src/core/ShadowApplication.h
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#pragma once
|
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#include "ShadowWindow.h"
|
||||
|
||||
namespace ShadowEngine {
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||||
|
||||
/// <summary>
|
||||
/// Represents the application
|
||||
/// </summary>
|
||||
class ShadowApplication
|
||||
{
|
||||
/// <summary>
|
||||
/// This is the singleton instance
|
||||
/// </summary>
|
||||
static ShadowApplication* instance;
|
||||
|
||||
/// <summary>
|
||||
/// The active window that we are drawing to
|
||||
/// </summary>
|
||||
ShadowWindow* window_;
|
||||
|
||||
/// <summary>
|
||||
/// The module manager instance
|
||||
/// </summary>
|
||||
//ShadowEngine::ShadowModuleManager moduleManager;
|
||||
|
||||
/// <summary>
|
||||
/// Represents the running state.
|
||||
/// </summary>
|
||||
/// If set to false the main loop will stop and continue with the shutdown.
|
||||
bool running = true;
|
||||
|
||||
bool no_gui = false;
|
||||
|
||||
public:
|
||||
/// <summary>
|
||||
/// Default constructor
|
||||
/// </summary>
|
||||
ShadowApplication(int argc, char* argv[]);
|
||||
virtual ~ShadowApplication();
|
||||
|
||||
/// <summary>
|
||||
/// Static getter for the singleton instance
|
||||
/// </summary>
|
||||
/// Use this for accessing the Application
|
||||
/// <returns>The current application reference</returns>
|
||||
static ShadowApplication& Get() { return *instance; };
|
||||
|
||||
/// <summary>
|
||||
/// Returns the active window used for rendering
|
||||
/// </summary>
|
||||
/// <returns> The window instance </returns>
|
||||
//ShadowWindow& const GetWindow() const { return window_; };
|
||||
//void SetWindow(ShadowWindow w) { window_ = w; }
|
||||
|
||||
//ShadowEngine::ShadowModuleManager& GetModuleManager() { return moduleManager; };
|
||||
|
||||
void Init();
|
||||
void Start();
|
||||
};
|
||||
}
|
37
projs/shadow-engine/src/core/ShadowWindow.cpp
Normal file
37
projs/shadow-engine/src/core/ShadowWindow.cpp
Normal file
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|
|||
#include "ShadowWindow.h"
|
||||
|
||||
|
||||
ShadowWindow::ShadowWindow(int W, int H) : Height(H), Width(W)
|
||||
{
|
||||
// Create our window
|
||||
sdlWindowPtr = SDL_CreateWindow( "Example", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, Width, Height, SDL_WINDOW_SHOWN );
|
||||
|
||||
// Make sure creating the window succeeded
|
||||
if ( !sdlWindowPtr ) {
|
||||
//Raise an error in the log
|
||||
//std::cout << "Error creating window: " << SDL_GetError() << std::endl;
|
||||
}
|
||||
|
||||
// Get the surface from the window
|
||||
sdlSurface = SDL_GetWindowSurface( sdlWindowPtr );
|
||||
|
||||
// Make sure getting the surface succeeded
|
||||
if ( !sdlSurface ) {
|
||||
//Raise an error in the log
|
||||
//std::cout << "Error getting surface: " << SDL_GetError() << std::endl;
|
||||
}
|
||||
|
||||
// Create window
|
||||
/*
|
||||
this->winPtr = SDL_CreateWindow("Hello World!", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, W, H,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN);
|
||||
SH_CORE_ASSERT(winPtr, "Window could not be created! SDL_Error: %s\n", SDL_GetError());
|
||||
|
||||
context = ShadowEngine::Rendering::GraphicsContext::Create(this);
|
||||
context->Init();
|
||||
*/
|
||||
}
|
||||
|
||||
ShadowWindow::~ShadowWindow()
|
||||
{
|
||||
}
|
22
projs/shadow-engine/src/core/ShadowWindow.h
Normal file
22
projs/shadow-engine/src/core/ShadowWindow.h
Normal file
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|
|||
#pragma once
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
class ShadowWindow
|
||||
{
|
||||
public:
|
||||
|
||||
int Height;
|
||||
int Width;
|
||||
|
||||
SDL_Window* sdlWindowPtr;
|
||||
|
||||
SDL_Surface* sdlSurface = NULL;
|
||||
|
||||
|
||||
//ShadowEngine::Ref<ShadowEngine::Rendering::GraphicsContext> context;
|
||||
|
||||
ShadowWindow(int W, int H);
|
||||
|
||||
~ShadowWindow();
|
||||
};
|
20
projs/shadow-engine/src/core/Time.cpp
Normal file
20
projs/shadow-engine/src/core/Time.cpp
Normal file
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@ -0,0 +1,20 @@
|
|||
#include "Time.h"
|
||||
//#include <SDL_hints.h>
|
||||
//#include <SDL.h>
|
||||
|
||||
int Time::NOW = 0;//SDL_GetPerformanceCounter();
|
||||
int Time::LAST = 0;
|
||||
double Time::deltaTime_ms = 0;
|
||||
double Time::deltaTime = 0;
|
||||
|
||||
void Time::UpdateTime()
|
||||
{
|
||||
/*
|
||||
NOW = SDL_GetTicks();
|
||||
deltaTime_ms = LAST > 0 ? (NOW - LAST) *10 : (1.0f / 60.0f);
|
||||
deltaTime_ms = deltaTime_ms == 0 ? (1.0f / 60.0f) : deltaTime_ms;
|
||||
|
||||
LAST = NOW;
|
||||
deltaTime = deltaTime_ms * 0.001;
|
||||
*/
|
||||
}
|
14
projs/shadow-engine/src/core/Time.h
Normal file
14
projs/shadow-engine/src/core/Time.h
Normal file
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@ -0,0 +1,14 @@
|
|||
#pragma once
|
||||
|
||||
class Time
|
||||
{
|
||||
static int NOW;
|
||||
|
||||
public:
|
||||
static int LAST;
|
||||
|
||||
static double deltaTime;
|
||||
static double deltaTime_ms;
|
||||
|
||||
static void UpdateTime();
|
||||
};
|
|
@ -1,32 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="../../Umbra.CPP.props" />
|
||||
</ImportGroup>
|
||||
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{47591591-E091-4B88-8418-74D3CBEC5712}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>shadow_entity</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="Shared"/>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow-entity.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,22 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="shadow_entity.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,45 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="../../Umbra.CPP.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B2E3515C-3FE0-44B9-9ABE-8584A836230F}</ProjectGuid>
|
||||
<RootNamespace>shadow_file_format</RootNamespace>
|
||||
<ProjectName>shadow-file-format</ProjectName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings" />
|
||||
<ImportGroup Label="Shared" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\projs\shadow-utility\src\; %(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src/SFFElement.cpp" />
|
||||
<ClCompile Include="src\SFFParser.cpp" />
|
||||
<ClCompile Include="src\SFFWriter.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src/SFFElement.h" />
|
||||
<ClInclude Include="src\SFFParser.h" />
|
||||
<ClInclude Include="src\SFFVersion.h" />
|
||||
<ClInclude Include="src\SFFWriter.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Natvis Include="SFFElement.natvis" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\shadow-utility\shadow-utility.vcxproj">
|
||||
<Project>{7b9e6056-e4fb-411b-9612-a2fd679c2b69}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
|
@ -1,63 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src/SFFElement.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\SFFParser.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\SFFWriter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\SFFParser.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFVersion.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFWriter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFParser.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFVersion.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFWriter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src/SFFElement.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFParser.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFVersion.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SFFWriter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Natvis Include="SFFElement.natvis" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -4,7 +4,6 @@
|
|||
#include <sstream>
|
||||
#include "SFFParser.h"
|
||||
|
||||
//import Shadow.FileFormat;
|
||||
|
||||
std::string example_empty = "ShadowFileFormat_1_0_0";
|
||||
|
||||
|
|
16
projs/shadow-runtime/BUILD.bazel
Normal file
16
projs/shadow-runtime/BUILD.bazel
Normal file
|
@ -0,0 +1,16 @@
|
|||
|
||||
|
||||
|
||||
|
||||
cc_binary(
|
||||
name = "shadow-runtime",
|
||||
srcs = glob(["src/**/*.cpp", "src/**/*.h"]),
|
||||
includes = [],
|
||||
copts = [
|
||||
"/std:c++20"
|
||||
],
|
||||
deps = [
|
||||
"//projs/shadow-engine",
|
||||
"@sdl2"
|
||||
],
|
||||
)
|
28
projs/shadow-runtime/src/main.cpp
Normal file
28
projs/shadow-runtime/src/main.cpp
Normal file
|
@ -0,0 +1,28 @@
|
|||
#include "main.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <cstdlib>
|
||||
|
||||
#include "core/ShadowApplication.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
std::cout << "argc == " << argc << '\n';
|
||||
|
||||
for(int ndx{}; ndx != argc; ++ndx) {
|
||||
std::cout << "argv[" << ndx << "] == " << std::quoted(argv[ndx]) << '\n';
|
||||
}
|
||||
std::cout << "argv[" << argc << "] == "
|
||||
<< static_cast<void*>(argv[argc]) << '\n';
|
||||
/*...*/
|
||||
|
||||
ShadowEngine::ShadowApplication app(argc, argv);
|
||||
app.Init();
|
||||
app.Start();
|
||||
|
||||
|
||||
return argc == 3 ? EXIT_SUCCESS : EXIT_FAILURE; // optional return value
|
||||
}
|
8
projs/shadow-runtime/src/main.h
Normal file
8
projs/shadow-runtime/src/main.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
//
|
||||
// Created by dpete on 2022-06-20.
|
||||
//
|
||||
|
||||
#ifndef UMBRA_MAIN_H
|
||||
#define UMBRA_MAIN_H
|
||||
|
||||
#endif //UMBRA_MAIN_H
|
|
@ -1,37 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="../../Umbra.CPP.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{7B9E6056-E4FB-411B-9612-A2FD679C2B69}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>shadow_utility</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings"/>
|
||||
<ImportGroup Label="Shared"/>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\string-helpers.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\string-helpers.cpp" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\shadow-entity\shadow-entity.vcxproj">
|
||||
<Project>{47591591-e091-4b88-8418-74d3cbec5712}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\string-helpers.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="string-helpers.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,9 +0,0 @@
|
|||
module;
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
export module shadow_utils;
|
||||
|
||||
|
||||
export std::vector<std::string> explode(const std::string& s, const char& c);
|
20
vendor/sdl2/sdl2.props
vendored
20
vendor/sdl2/sdl2.props
vendored
|
@ -1,20 +0,0 @@
|
|||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ItemGroup Label="AdditionalIncludes">
|
||||
<Item>
|
||||
$(SolutionDir)vendor/sdl2/SDL2-2.0.22/include/
|
||||
</Item>
|
||||
</ItemGroup>
|
||||
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)vendor/sdl2/SDL2-2.0.22/include/; %(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)vendor/sdl2/SDL2-2.0.22/lib/$(Platform)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user