Commit Graph

8 Commits

Author SHA1 Message Date
Curle
3bf44e8985
CMake Build System (#4) and some code form the old codebase
* added test game, moved engine projects under "shadow" folder

* More work on build files

* fix git ignore

* working game folder setup

* Work on game rule

* [SYNC] work on the shadow engine rule

* [SYNC] Added wrapper c sript

* Work on wrapper

* Working wrapper

* Add Vulkan sdk rules

* First working build using the CMake toolchain

* updates

* fix tests

* remove .clwb

Co-authored-by: dpeter99 <dpeter99@gmail.com>
2022-07-19 19:34:21 +02:00
1a97ea2c3e [CI] Add mkdir to mkae the test output folder. 2022-06-24 12:16:55 +02:00
4dbf5cacea [BUILD] Finalizing the Bazel setup 2022-06-24 01:07:57 +02:00
ae19bccce4 [BUILD] small fixes? 2022-06-19 20:16:22 +02:00
87e7c7d202 [BUILD] Removed cpp20 modules. As no IDE supports them they will not be used.
This should be re-evluated later when both VScode and Clion has support for them.
2022-06-15 16:31:15 +02:00
c536089620 Add SDL2 x64 libs 2022-06-09 23:14:47 +02:00
de76920dd9 Not working sdl2 and glm build 2022-05-26 01:16:11 +02:00
25b004714f Initial commit 2022-05-26 00:46:17 +02:00