umbra/projs/shadow/shadow-engine/shadow-renderer/inc/vlkx/vulkan/CommandBuffer.h
dpeter99 71b95e1ccf
Base of the Module system (#8)
Co-authored-by: Curle <curle@gemwire.uk>
2022-11-26 13:22:36 +00:00

23 lines
433 B
C++

#pragma once
#include <vulkan/vulkan.h>
#include <vector>
class CommandBuffer {
public:
CommandBuffer();
~CommandBuffer();
VkCommandPool commands;
std::vector<VkCommandBuffer> buffers;
void createCommandPoolAndBuffers(size_t images);
void beginCommandBuffer(VkCommandBuffer buffer);
void endCommandBuffer(VkCommandBuffer buffer);
void createCommandPool();
void allocateCommandBuffers(size_t size);
void destroy();
};