umbra/projs/shadow/shadow-file-format/SFFElement.natvis
Curle 3bf44e8985
CMake Build System (#4) and some code form the old codebase
* added test game, moved engine projects under "shadow" folder

* More work on build files

* fix git ignore

* working game folder setup

* Work on game rule

* [SYNC] work on the shadow engine rule

* [SYNC] Added wrapper c sript

* Work on wrapper

* Working wrapper

* Add Vulkan sdk rules

* First working build using the CMake toolchain

* updates

* fix tests

* remove .clwb

Co-authored-by: dpeter99 <dpeter99@gmail.com>
2022-07-19 19:34:21 +02:00

24 lines
899 B
XML

<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="Shadow::SFF::SFFElement">
<DisplayString Condition="parent != 0">{{Name = {name} Parent={parent->name} Children={children} }}</DisplayString>
<DisplayString>{{Name = {name} Children={children} }}</DisplayString>
<Expand>
<Item Name="Parent" Condition="parent != 0">parent</Item>
<Item Name="Name">name</Item>
<Item Name="Block">isBlock</Item>
<TreeItems>
<Size>children._Mypair._Myval2._Myval2._Mysize</Size>
<HeadPointer>children._Mypair._Myval2._Myval2._Myhead->_Parent</HeadPointer>
<LeftPointer>_Left</LeftPointer>
<RightPointer>_Right</RightPointer>
<ValueNode Condition="_Isnil == 0" Name="[{_Myval.first}]">_Myval.second,view(MapHelper)</ValueNode>
</TreeItems>
</Expand>
</Type>
</AutoVisualizer>