umbra/projs/test-game/resources/shader/basic.frag
dpeter99 71b95e1ccf
Base of the Module system (#8)
Co-authored-by: Curle <curle@gemwire.uk>
2022-11-26 13:22:36 +00:00

9 lines
198 B
GLSL

#version 450
#extension GL_ARB_separate_shader_objects : enable
layout (location = 0) in vec3 fragColor;
layout (location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0f);
}