3bf44e8985
* added test game, moved engine projects under "shadow" folder * More work on build files * fix git ignore * working game folder setup * Work on game rule * [SYNC] work on the shadow engine rule * [SYNC] Added wrapper c sript * Work on wrapper * Working wrapper * Add Vulkan sdk rules * First working build using the CMake toolchain * updates * fix tests * remove .clwb Co-authored-by: dpeter99 <dpeter99@gmail.com>
20 lines
530 B
CMake
20 lines
530 B
CMake
set(CMAKE_CXX_STANDARD 20)
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# Set up Catch2 testing
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
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enable_testing()
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# Set up asset sourceset
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FILE(GLOB_RECURSE SOURCES src/*.cpp src/*.h)
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FILE(GLOB_RECURSE TESTS test/*.cpp)
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add_library(shadow-asset ${SOURCES})
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# Set up test executable
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add_executable(shadow-asset-test ${TESTS})
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target_link_libraries(shadow-asset-test PRIVATE Catch2::Catch2 shadow-utils)
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# Enable testing on the executable
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include(CTest)
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include(Catch)
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catch_discover_tests(shadow-asset-test) |