umbra/projs/shadow/shadow-file-format/test/sff_writer_tests.ocpp
Curle 3bf44e8985
CMake Build System (#4) and some code form the old codebase
* added test game, moved engine projects under "shadow" folder

* More work on build files

* fix git ignore

* working game folder setup

* Work on game rule

* [SYNC] work on the shadow engine rule

* [SYNC] Added wrapper c sript

* Work on wrapper

* Working wrapper

* Add Vulkan sdk rules

* First working build using the CMake toolchain

* updates

* fix tests

* remove .clwb

Co-authored-by: dpeter99 <dpeter99@gmail.com>
2022-07-19 19:34:21 +02:00

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//import Shadow.FileFormat;
#include "SFFWriter.h"
/*
std::stringstream streamFrom(std::string str) {
std::stringstream ss;
ss << str;
return ss;
}
TEST(Write_EmptyFile, HasHeader) {
//std::stringstream ss = streamFrom(example_empty);
//auto a = Shadow::SFF::SFFWriter::
//auto assets = a->GetChildByIndex(0);
//EXPECT_EQ(assets, nullptr);
}
*/