3bf44e8985
* added test game, moved engine projects under "shadow" folder * More work on build files * fix git ignore * working game folder setup * Work on game rule * [SYNC] work on the shadow engine rule * [SYNC] Added wrapper c sript * Work on wrapper * Working wrapper * Add Vulkan sdk rules * First working build using the CMake toolchain * updates * fix tests * remove .clwb Co-authored-by: dpeter99 <dpeter99@gmail.com>
90 lines
3.5 KiB
CMake
90 lines
3.5 KiB
CMake
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#-----------------------------------------------------------------------------
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function(catch_discover_tests TARGET)
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cmake_parse_arguments(
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""
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""
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"TEST_PREFIX;TEST_SUFFIX;WORKING_DIRECTORY;TEST_LIST;REPORTER;OUTPUT_DIR;OUTPUT_PREFIX;OUTPUT_SUFFIX"
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"TEST_SPEC;EXTRA_ARGS;PROPERTIES"
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${ARGN}
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)
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if(NOT _WORKING_DIRECTORY)
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set(_WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}")
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endif()
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if(NOT _TEST_LIST)
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set(_TEST_LIST ${TARGET}_TESTS)
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endif()
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## Generate a unique name based on the extra arguments
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string(SHA1 args_hash "${_TEST_SPEC} ${_EXTRA_ARGS} ${_REPORTER} ${_OUTPUT_DIR} ${_OUTPUT_PREFIX} ${_OUTPUT_SUFFIX}")
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string(SUBSTRING ${args_hash} 0 7 args_hash)
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# Define rule to generate test list for aforementioned test executable
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set(ctest_include_file "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}_include-${args_hash}.cmake")
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set(ctest_tests_file "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}_tests-${args_hash}.cmake")
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get_property(crosscompiling_emulator
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TARGET ${TARGET}
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PROPERTY CROSSCOMPILING_EMULATOR
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)
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add_custom_command(
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TARGET ${TARGET} POST_BUILD
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BYPRODUCTS "${ctest_tests_file}"
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COMMAND "${CMAKE_COMMAND}"
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-D "TEST_TARGET=${TARGET}"
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-D "TEST_EXECUTABLE=$<TARGET_FILE:${TARGET}>"
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-D "TEST_EXECUTOR=${crosscompiling_emulator}"
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-D "TEST_WORKING_DIR=${_WORKING_DIRECTORY}"
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-D "TEST_SPEC=${_TEST_SPEC}"
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-D "TEST_EXTRA_ARGS=${_EXTRA_ARGS}"
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-D "TEST_PROPERTIES=${_PROPERTIES}"
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-D "TEST_PREFIX=${_TEST_PREFIX}"
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-D "TEST_SUFFIX=${_TEST_SUFFIX}"
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-D "TEST_LIST=${_TEST_LIST}"
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-D "TEST_REPORTER=${_REPORTER}"
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-D "TEST_OUTPUT_DIR=${_OUTPUT_DIR}"
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-D "TEST_OUTPUT_PREFIX=${_OUTPUT_PREFIX}"
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-D "TEST_OUTPUT_SUFFIX=${_OUTPUT_SUFFIX}"
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-D "CTEST_FILE=${ctest_tests_file}"
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-P "${_CATCH_DISCOVER_TESTS_SCRIPT}"
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VERBATIM
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)
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file(WRITE "${ctest_include_file}"
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"if(EXISTS \"${ctest_tests_file}\")\n"
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" include(\"${ctest_tests_file}\")\n"
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"else()\n"
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" add_test(${TARGET}_NOT_BUILT-${args_hash} ${TARGET}_NOT_BUILT-${args_hash})\n"
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"endif()\n"
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)
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if(NOT ${CMAKE_VERSION} VERSION_LESS "3.10.0")
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# Add discovered tests to directory TEST_INCLUDE_FILES
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set_property(DIRECTORY
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APPEND PROPERTY TEST_INCLUDE_FILES "${ctest_include_file}"
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)
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else()
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# Add discovered tests as directory TEST_INCLUDE_FILE if possible
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get_property(test_include_file_set DIRECTORY PROPERTY TEST_INCLUDE_FILE SET)
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if (NOT ${test_include_file_set})
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set_property(DIRECTORY
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PROPERTY TEST_INCLUDE_FILE "${ctest_include_file}"
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)
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else()
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message(FATAL_ERROR
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"Cannot set more than one TEST_INCLUDE_FILE"
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)
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endif()
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endif()
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endfunction()
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###############################################################################
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set(_CATCH_DISCOVER_TESTS_SCRIPT
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${CMAKE_CURRENT_LIST_DIR}/CatchAddTests.cmake
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CACHE INTERNAL "Catch2 full path to CatchAddTests.cmake helper file"
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) |