umbra/vendor/sdl2/sdl2.BUILD

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load("@rules_cc//cc:defs.bzl", "cc_library")
alias(
name = "windows",
actual = "@bazel_tools//src/conditions:windows"
)
alias(
name = "macos",
actual = "@bazel_tools//src/conditions:darwin_x86_64"
)
alias(
name = "linux",
actual = "@bazel_tools//src/conditions:linux_x86_64"
)
cc_library(
name = "sdl2_win",
srcs= [
"x86_64-w64-mingw32/lib/libSDL2.a",
"x86_64-w64-mingw32/lib/libSDL2main.a"
],
hdrs = glob(["x86_64-w64-mingw32/include/**/*.h"]),
includes = ["x86_64-w64-mingw32/include"], # Optional.
linkopts = [
"-DEFAULTLIB:user32",
"-DEFAULTLIB:gdi32",
"-DEFAULTLIB:winmm",
"-DEFAULTLIB:imm32",
"-DEFAULTLIB:ole32",
"-DEFAULTLIB:oleaut32",
"-DEFAULTLIB:version",
"-DEFAULTLIB:uuid",
"-DEFAULTLIB:shell32",
"-DEFAULTLIB:advapi32",
"-DEFAULTLIB:hid",
"-DEFAULTLIB:setupapi",
"-DEFAULTLIB:opengl32",
"-DEFAULTLIB:kernel32",
"/ENTRY:WinMainCRTStartup"
],
visibility = ["//visibility:public"],
)
alias(
name = "sdl2",
actual = select({
"//:windows": "//:sdl2_win",
"//conditions:default": "//sdl2_win",
}),
visibility = ["//visibility:public"],
)