[BUILD] Initial BAZEL setup

This commit is contained in:
dpeter99 2022-06-18 17:03:30 +02:00
parent 87e7c7d202
commit 1d6ddc803e
24 changed files with 229 additions and 151 deletions

17
.clwb/.bazelproject Normal file
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directories:
# Add the directories you want added as source here
# By default, we've added your entire workspace ('.')
.
# Automatically includes all relevant targets under the 'directories' above
derive_targets_from_directories: true
targets:
# If source code isn't resolving, add additional targets that compile it here
additional_languages:
# Uncomment any additional languages you want supported
# dart
# javascript
# python
# typescript

8
.clwb/.idea/.gitignore vendored Normal file
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# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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@ -16,29 +16,29 @@ jobs:
with:
submodules: recursive
- name: Install bazelisk
run: |
choco install bazelisk
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.1
- name: setup nuget
uses: NuGet/setup-nuget@v1.0.6
- name: restore project packages
run: nuget restore umbra.sln
- name: build
run: msbuild /m /p:Configuration=Debug umbra.sln
- name: Build
run: |
bazel build //...
- name: use cache
uses: actions/cache@v2
with:
path: "./bin/Debug"
path: "./bazel-bin/projs"
key: ${{ runner.os }}-${{ github.run_id }}
- name: Upload shadow-engine artifact
uses: actions/upload-artifact@v3
with:
name: ${{ needs.update.outputs.old_version_name }}-${{ needs.update.outputs.new_version_name }}-patch
path: './bin/Debug/shadow-engine/**/*'
path: './bazel-bin/projs/shadow-engine/**/*'
test-sff:
runs-on: windows-latest
@ -52,11 +52,11 @@ jobs:
- name: use cache
uses: actions/cache@v2
with:
path: "./bin/Debug"
path: "./bazel-bin/projs"
key: ${{ runner.os }}-${{ github.run_id }}
- name: Test shadow-file-format
run: ./bin/Debug/shadow-file-format-test/shadow-file-format-test.exe --gtest_output="xml:./test-results/shadow-file-format-test.xml"
run: ./bazel-bin/projs/shadow-file-format/test.exe --gtest_output="xml:./test-results/shadow-file-format-test.xml"
- name: Publish Test Results
uses: EnricoMi/publish-unit-test-result-action/composite@v1
@ -64,4 +64,3 @@ jobs:
with:
files: "test-results/**/*.xml"

7
WORKSPACE Normal file
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workspace(
name = "umbra",
)
load("//vendor:deps.bzl", "deps")
deps()

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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn" version="1.8.1.5" targetFramework="native" />
</packages>

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@ -1,119 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets">
<Import Project="../../Umbra.CPP.props" />
</ImportGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{3b7d6797-cc0c-43fa-8866-f438032e1c67}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<ProjectName>shadow-file-format-test</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="Shared" />
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)\projs\shadow-file-format\src\; %(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="test.cpp" />
<ClCompile Include="sff_writer_tests.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\shadow-file-format\shadow-file-format.vcxproj">
<Project>{b2e3515c-3fe0-44b9-9abe-8584a836230f}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemDefinitionGroup />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets" Condition="Exists('..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets')" />
</ImportGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>X64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>X64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.1.8.1.5\build\native\Microsoft.googletest.v140.windesktop.msvcstl.static.rt-dyn.targets'))" />
</Target>
</Project>

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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

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@ -0,0 +1,31 @@
load("@rules_cc//cc:defs.bzl", "cc_library")
load("@rules_cc//cc:defs.bzl", "cc_binary")
cc_library(
name = "shadow-file-format",
srcs = glob(["src/**/*.cpp", "src/**/*.h"]),
hdrs = glob(["src/**/*.h"]),
strip_include_prefix = "src/",
includes = [],
copts = [
"/std:c++17"
],
deps = [
"//projs/shadow-utility"
],
visibility = ["//visibility:public"],
)
cc_test(
name = "test",
srcs = glob(["test/**/*.cpp", "test/**/*.h"]),
includes = [],
copts = [
"/std:c++17"
],
deps = [
"//projs/shadow-file-format",
"@gtest//:gtest",
"@gtest//:gtest_main"
],
)

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@ -1,5 +1,5 @@
#include "pch.h"
#include "../shadow-file-format/src/SFFParser.h"
#include "SFFParser.h"
//import Shadow.FileFormat;
@ -32,16 +32,7 @@ Assets:{ \
}, \
";
std::string example_multi_level_content = "ShadowFileFormat_1_0_0 \n\
Assets:{ \
a: { \
0: ContentContent0, \
1: ContentContent1, \
2: ContentContent2, \
}, \
b: ContentB, \
}, \
";
std::stringstream streamFrom(std::string str) {
std::stringstream ss;
@ -209,6 +200,16 @@ TEST(MultiRoot, RootsHaveCorrectName) {
EXPECT_EQ(texture->name, "Texture");
}
std::string example_multi_level_content = "ShadowFileFormat_1_0_0 \n\
Assets:{ \
a: { \
0: ContentContent0, \
1: ContentContent1, \
2: ContentContent2, \
}, \
b: ContentB, \
}, \
";
TEST(MultiLevelContent, RootsHaveCorrectName) {
@ -220,6 +221,7 @@ TEST(MultiLevelContent, RootsHaveCorrectName) {
EXPECT_NE(assets, nullptr);
EXPECT_EQ(assets->name, "Assets");
EXPECT_EQ(assets->isBlock, true);
auto first = assets->GetChildByName("a");

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@ -0,0 +1,15 @@
load("@rules_cc//cc:defs.bzl", "cc_library")
cc_library(
name = "shadow-utility",
srcs = glob(["**/*.cpp", "**/*.h"]),
hdrs = glob(["**/*.h"]),
strip_include_prefix = "src/",
includes = [],
copts = [
"/std:c++20"
],
deps = [
],
visibility = ["//visibility:public"],
)

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vendor/BUILD vendored Normal file
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vendor/deps.bzl vendored Normal file
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load("//vendor/sdl2:sdl2-dep.bzl", "sdl2_dep")
load("//vendor/gtest:gtest-dep.bzl", "gtest_dep")
#load("//vendor/imgui:imgui_lib.bzl", "imgui_lib")
load("//vendor/glm:glm-dep.bzl", "glm_dep")
def deps():
sdl2_dep()
gtest_dep()
# imgui_lib()
glm_dep()

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vendor/glm/glm-dep.bzl vendored Normal file
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load("@bazel_tools//tools/build_defs/repo:git.bzl", "new_git_repository")
def glm_dep():
if "glm_lib" not in native.existing_rules():
new_git_repository(
name = "glm_lib",
remote = "https://github.com/g-truc/glm.git",
commit = "658d8960d081e0c9c312d49758c7ef919371b428",
build_file = Label("//vendor/glm:glm.BUILD"),
)

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load("@rules_cc//cc:defs.bzl", "cc_library")
cc_library(
name = "glm",
hdrs = glob([
"glm/*.hpp",
"glm/**/*.hpp",
]),
includes = ["glm"],
textual_hdrs = glob(["glm/**/*.inl"]),
visibility = ["//visibility:public"],
)

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load("@bazel_tools//tools/build_defs/repo:git.bzl", "git_repository")
def gtest_dep():
if "gtest" not in native.existing_rules():
git_repository(
name = "gtest",
remote = "https://github.com/google/googletest",
branch = "v1.10.x",
)

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cc_library(
name = "gtest_main",
srcs = glob(
["src/*.cc"],
exclude = ["src/gtest-all.cc"]
),
hdrs = glob([
"include/**/*.h",
"src/*.h"
]),
copts = ["-Iexternal/gtest/include"],
linkopts = ["-pthread"],
visibility = ["//visibility:public"],
)

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vendor/sdl2/BUILD vendored Normal file
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@ -0,0 +1,14 @@
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
VERSION = "2.0.22"
URL_TOOLCHAIN = "https://www.libsdl.org/release/SDL2-devel-2.0.22-mingw.zip"
def sdl2_dep():
if "sdl2" not in native.existing_rules():
http_archive(
name = "sdl2",
build_file = Label("//vendor/sdl2:sdl2.BUILD"),
url = URL_TOOLCHAIN,
strip_prefix = "SDL2-2.0.22",
sha256 = "18b3da2b3b5f1e802e0abbe99004d7404848755bbfe5153cd9dfcfc0a9522632",
)

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load("@rules_cc//cc:defs.bzl", "cc_library")
alias(
name = "windows",
actual = "@bazel_tools//src/conditions:windows"
)
alias(
name = "macos",
actual = "@bazel_tools//src/conditions:darwin_x86_64"
)
alias(
name = "linux",
actual = "@bazel_tools//src/conditions:linux_x86_64"
)
cc_library(
name = "sdl2_win",
srcs= [
"x86_64-w64-mingw32/lib/libSDL2.a",
"x86_64-w64-mingw32/lib/libSDL2main.a"
],
hdrs = glob(["x86_64-w64-mingw32/include/**/*.h"]),
includes = ["x86_64-w64-mingw32/include"], # Optional.
linkopts = [
"-DEFAULTLIB:user32",
"-DEFAULTLIB:gdi32",
"-DEFAULTLIB:winmm",
"-DEFAULTLIB:imm32",
"-DEFAULTLIB:ole32",
"-DEFAULTLIB:oleaut32",
"-DEFAULTLIB:version",
"-DEFAULTLIB:uuid",
"-DEFAULTLIB:shell32",
"-DEFAULTLIB:advapi32",
"-DEFAULTLIB:hid",
"-DEFAULTLIB:setupapi",
"-DEFAULTLIB:opengl32",
"-DEFAULTLIB:kernel32",
"/ENTRY:WinMainCRTStartup"
],
visibility = ["//visibility:public"],
)
alias(
name = "sdl2",
actual = select({
"//:windows": "//:sdl2_win",
"//conditions:default": "//sdl2_win",
}),
visibility = ["//visibility:public"],
)