umbra/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.24)
Include(FetchContent)
# Fetch SDL for the runtime
FetchContent_Declare(
SDL2
URL https://www.libsdl.org/release/SDL2-devel-2.24.0-VC.zip
)
FetchContent_MakeAvailable(SDL2)
set(SDL2_DIR ${sdl2_SOURCE_DIR})
list(PREPEND CMAKE_PREFIX_PATH "${sdl2_SOURCE_DIR}/cmake")
# Fetch Catch2 for the file format tests
FetchContent_Declare(
Catch2
GIT_REPOSITORY https://github.com/catchorg/Catch2.git
GIT_TAG v2.13.9 # or a later release
)
FetchContent_MakeAvailable(Catch2)
# Fetch GLM for the renderer
FetchContent_Declare(
glm
GIT_REPOSITORY https://github.com/g-truc/glm.git
GIT_TAG 0.9.9.2
)
FetchContent_GetProperties(glm)
if(NOT glm_POPULATED)
FetchContent_Populate(glm)
set(GLM_TEST_ENABLE OFF CACHE BOOL "" FORCE)
add_subdirectory(${glm_SOURCE_DIR} ${glm_BINARY_DIR})
endif()
# Fetch SpdLog for.. loggin
FetchContent_Declare(
spdlog
GIT_REPOSITORY https://github.com/gabime/spdlog.git
GIT_TAG v1.10.0
)
FetchContent_GetProperties(spdlog)
if(NOT spdlog_POPULATED)
FetchContent_Populate(spdlog)
add_subdirectory(${spdlog_SOURCE_DIR} ${spdlog_BINARY_DIR})
endif()
FetchContent_Declare(
imgui
GIT_REPOSITORY https://github.com/ocornut/imgui
GIT_TAG 71a0701920dbc83155f718182f01132d1ec2d51e
)
FetchContent_MakeAvailable(imgui)
FetchContent_Declare(
dylib
GIT_REPOSITORY "https://github.com/martin-olivier/dylib"
GIT_TAG "v2.1.0"
)
FetchContent_MakeAvailable(dylib)
# Import some find files
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
project(umbra)
set(CMAKE_STATIC_LIBRARY_PREFIX "")
set(CMAKE_SHARED_LIBRARY_PREFIX "")
# Core engine
add_subdirectory(projs/shadow/shadow-engine)
# Runtime executable
add_subdirectory(projs/shadow/shadow-runtime)
add_subdirectory(projs/test-game)