fix trajectory tracking
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@ -1,6 +1,8 @@
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#include <FalconLibrary.h>
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#include <FalconLibrary.h>
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#include <benchmark/benchmark.h>
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#include <benchmark/benchmark.h>
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#include <vector>
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static void BM_TrajectoryGeneration(benchmark::State& state) {
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static void BM_TrajectoryGeneration(benchmark::State& state) {
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const fl::Pose2d initial{0.0, 0.0, fl::Rotation2d::FromDegrees(0.0)};
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const fl::Pose2d initial{0.0, 0.0, fl::Rotation2d::FromDegrees(0.0)};
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const fl::Pose2d final{10.0, 10.0, fl::Rotation2d::FromDegrees(45.0)};
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const fl::Pose2d final{10.0, 10.0, fl::Rotation2d::FromDegrees(45.0)};
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@ -21,30 +21,35 @@ struct TrajectoryTrackerOutput {
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class TrajectoryTracker {
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class TrajectoryTracker {
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public:
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public:
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void Reset(const TimedTrajectory<Pose2dWithCurvature>& trajectory) {
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void Reset(const TimedTrajectory<Pose2dWithCurvature>& trajectory) {
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iterator_ = dynamic_cast<TimedIterator<Pose2dWithCurvature>*>(trajectory.Iterator().get());
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iterator_ = static_cast<TimedIterator<Pose2dWithCurvature>*>(trajectory.Iterator().get());
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previous_velocity_ = nullptr;
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previous_velocity_ = nullptr;
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previous_time_ = -1.;
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previous_time_ = -1.;
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}
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}
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TrajectoryTrackerOutput NextState(const Pose2d& current_pose, const double current_time) {
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TrajectoryTrackerOutput NextState(const Pose2d& current_pose, const double current_time) {
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if (iterator_ == nullptr) throw std::exception("Iterator was nullptr.");
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if (iterator_ == nullptr) throw std::exception("Iterator was nullptr.");
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const auto& iterator = *iterator_;
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auto& iterator = *iterator_;
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const auto dt = (previous_time_ < 0.0) ? 0.0 : current_time - previous_time_;
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const auto dt = (previous_time_ < 0.0) ? 0.0 : current_time - previous_time_;
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previous_time_ = current_time;
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previous_time_ = current_time;
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const auto velocity = CalculateState(iterator, current_pose);
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iterator.Advance(dt);
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const auto previous_velocity = *previous_velocity_;
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const auto velocity = CalculateState(iterator, current_pose);
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const auto linear_velocity = velocity.linear_velocity;
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const auto linear_velocity = velocity.linear_velocity;
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const auto angular_velocity = velocity.angular_velocity;
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const auto angular_velocity = velocity.angular_velocity;
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if (previous_velocity_ == nullptr || dt <= 0.) {
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previous_velocity_.reset(new TrajectoryTrackerVelocityOutput{linear_velocity, angular_velocity});
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return {linear_velocity, 0.0, angular_velocity, 0.0};
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}
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const auto previous_velocity = *previous_velocity_;
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previous_velocity_->linear_velocity = linear_velocity;
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previous_velocity_->linear_velocity = linear_velocity;
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previous_velocity_->angular_velocity = angular_velocity;
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previous_velocity_->angular_velocity = angular_velocity;
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if (previous_velocity_ == nullptr || dt <= 0.) {
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return {linear_velocity, 0.0, angular_velocity, 0.0};
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}
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return {linear_velocity, (linear_velocity - previous_velocity.linear_velocity) / dt, angular_velocity,
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return {linear_velocity, (linear_velocity - previous_velocity.linear_velocity) / dt, angular_velocity,
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(angular_velocity - previous_velocity.angular_velocity) / dt};
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(angular_velocity - previous_velocity.angular_velocity) / dt};
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}
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}
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@ -2,6 +2,7 @@
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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#include <memory>
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namespace fl {
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namespace fl {
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@ -1,10 +1,12 @@
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include "FalconLibrary.h"
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#include "FalconLibrary.h"
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constexpr double kTestEpsilon = 1E-9;
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class RamseteTest : public ::testing::Test {
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class RamseteTest : public ::testing::Test {
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public:
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public:
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void Run(fl::Pose2d initial, fl::Pose2d final, double max_velocity = 3,
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void Run(fl::Pose2d initial, fl::Pose2d final, double max_velocity = 3, double max_acceleration = 2,
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double max_acceleration = 2, bool backwards = false) {
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bool backwards = false) {
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auto trajectory = fl::TrajectoryGenerator::GenerateTrajectory(
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auto trajectory = fl::TrajectoryGenerator::GenerateTrajectory(
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std::vector<fl::Pose2d>{initial, final},
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std::vector<fl::Pose2d>{initial, final},
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std::vector<fl::TimingConstraint<fl::Pose2dWithCurvature>*>{}, 0.0, 0.0, max_velocity,
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std::vector<fl::TimingConstraint<fl::Pose2dWithCurvature>*>{}, 0.0, 0.0, max_velocity,
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@ -12,6 +14,22 @@ class RamseteTest : public ::testing::Test {
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fl::RamseteTracker tracker{2.0, 0.7};
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fl::RamseteTracker tracker{2.0, 0.7};
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tracker.Reset(trajectory);
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tracker.Reset(trajectory);
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fl::Pose2d robot_pose = initial;
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double t = 0.0;
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while (!tracker.IsFinished()) {
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const auto output = tracker.NextState(robot_pose, t);
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fl::Twist2d twist{output.linear_velocity * 0.02, 0.0, output.angular_velocity * 0.02};
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robot_pose = robot_pose + fl::Pose2d::FromTwist(twist);
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t += 0.02;
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}
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EXPECT_NEAR(robot_pose.Translation().X(), final.Translation().X(), 0.1);
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EXPECT_NEAR(robot_pose.Translation().Y(), final.Translation().Y(), 0.1);
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EXPECT_NEAR(robot_pose.Rotation().Radians(), final.Rotation().Radians(), 0.1);
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}
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}
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};
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};
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