595 lines
22 KiB
C
595 lines
22 KiB
C
#ifndef _STDLIB_H
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#define _STDLIB_H 1
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#include <sys/cdefs.h>
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__attribute__((__noreturn__)) void abort(void);
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/*
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Default header file for malloc-2.8.x, written by Doug Lea
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and released to the public domain, as explained at
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http://creativecommons.org/publicdomain/zero/1.0/
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This header is for ANSI C/C++ only. You can set any of
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the following #defines before including:
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* If USE_DL_PREFIX is defined, it is assumed that malloc.c
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was also compiled with this option, so all routines
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have names starting with "dl".
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* If HAVE_USR_INCLUDE_MALLOC_H is defined, it is assumed that this
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file will be #included AFTER <malloc.h>. This is needed only if
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your system defines a struct mallinfo that is incompatible with the
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standard one declared here. Otherwise, you can include this file
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INSTEAD of your system system <malloc.h>. At least on ANSI, all
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declarations should be compatible with system versions
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* If MSPACES is defined, declarations for mspace versions are included.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h> /* for size_t */
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#ifndef ONLY_MSPACES
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#define ONLY_MSPACES 0 /* define to a value */
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#elif ONLY_MSPACES != 0
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#define ONLY_MSPACES 1
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#endif /* ONLY_MSPACES */
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#ifndef NO_MALLINFO
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#define NO_MALLINFO 0
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#endif /* NO_MALLINFO */
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#ifndef MSPACES
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#if ONLY_MSPACES
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#define MSPACES 1
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#else /* ONLY_MSPACES */
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#define MSPACES 0
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#endif /* ONLY_MSPACES */
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#endif /* MSPACES */
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#if !ONLY_MSPACES
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#if !NO_MALLINFO
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#ifndef HAVE_USR_INCLUDE_MALLOC_H
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#ifndef _MALLOC_H
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#ifndef MALLINFO_FIELD_TYPE
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#define MALLINFO_FIELD_TYPE size_t
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#endif /* MALLINFO_FIELD_TYPE */
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#ifndef STRUCT_MALLINFO_DECLARED
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#define STRUCT_MALLINFO_DECLARED 1
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struct mallinfo {
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MALLINFO_FIELD_TYPE arena; /* non-mmapped space allocated from system */
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MALLINFO_FIELD_TYPE ordblks; /* number of free chunks */
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MALLINFO_FIELD_TYPE smblks; /* always 0 */
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MALLINFO_FIELD_TYPE hblks; /* always 0 */
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MALLINFO_FIELD_TYPE hblkhd; /* space in mmapped regions */
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MALLINFO_FIELD_TYPE usmblks; /* maximum total allocated space */
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MALLINFO_FIELD_TYPE fsmblks; /* always 0 */
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MALLINFO_FIELD_TYPE uordblks; /* total allocated space */
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MALLINFO_FIELD_TYPE fordblks; /* total free space */
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MALLINFO_FIELD_TYPE keepcost; /* releasable (via malloc_trim) space */
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};
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#endif /* STRUCT_MALLINFO_DECLARED */
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#endif /* _MALLOC_H */
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#endif /* HAVE_USR_INCLUDE_MALLOC_H */
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#endif /* !NO_MALLINFO */
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/*
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malloc(size_t n)
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Returns a pointer to a newly allocated chunk of at least n bytes, or
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null if no space is available, in which case errno is set to ENOMEM
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on ANSI C systems.
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If n is zero, malloc returns a minimum-sized chunk. (The minimum
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size is 16 bytes on most 32bit systems, and 32 bytes on 64bit
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systems.) Note that size_t is an unsigned type, so calls with
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arguments that would be negative if signed are interpreted as
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requests for huge amounts of space, which will often fail. The
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maximum supported value of n differs across systems, but is in all
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cases less than the maximum representable value of a size_t.
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*/
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void* malloc(size_t);
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/*
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free(void* p)
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Releases the chunk of memory pointed to by p, that had been previously
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allocated using malloc or a related routine such as realloc.
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It has no effect if p is null. If p was not malloced or already
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freed, free(p) will by default cuase the current program to abort.
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*/
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void free(void*);
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/*
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calloc(size_t n_elements, size_t element_size);
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Returns a pointer to n_elements * element_size bytes, with all locations
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set to zero.
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*/
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void* calloc(size_t, size_t);
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/*
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realloc(void* p, size_t n)
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Returns a pointer to a chunk of size n that contains the same data
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as does chunk p up to the minimum of (n, p's size) bytes, or null
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if no space is available.
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The returned pointer may or may not be the same as p. The algorithm
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prefers extending p in most cases when possible, otherwise it
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employs the equivalent of a malloc-copy-free sequence.
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If p is null, realloc is equivalent to malloc.
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If space is not available, realloc returns null, errno is set (if on
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ANSI) and p is NOT freed.
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if n is for fewer bytes than already held by p, the newly unused
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space is lopped off and freed if possible. realloc with a size
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argument of zero (re)allocates a minimum-sized chunk.
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The old unix realloc convention of allowing the last-free'd chunk
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to be used as an argument to realloc is not supported.
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*/
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void* realloc(void*, size_t);
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/*
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realloc_in_place(void* p, size_t n)
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Resizes the space allocated for p to size n, only if this can be
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done without moving p (i.e., only if there is adjacent space
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available if n is greater than p's current allocated size, or n is
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less than or equal to p's size). This may be used instead of plain
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realloc if an alternative allocation strategy is needed upon failure
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to expand space; for example, reallocation of a buffer that must be
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memory-aligned or cleared. You can use realloc_in_place to trigger
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these alternatives only when needed.
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Returns p if successful; otherwise null.
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*/
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void* realloc_in_place(void*, size_t);
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/*
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memalign(size_t alignment, size_t n);
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Returns a pointer to a newly allocated chunk of n bytes, aligned
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in accord with the alignment argument.
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The alignment argument should be a power of two. If the argument is
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not a power of two, the nearest greater power is used.
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8-byte alignment is guaranteed by normal malloc calls, so don't
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bother calling memalign with an argument of 8 or less.
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Overreliance on memalign is a sure way to fragment space.
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*/
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void* memalign(size_t, size_t);
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/*
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int posix_memalign(void** pp, size_t alignment, size_t n);
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Allocates a chunk of n bytes, aligned in accord with the alignment
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argument. Differs from memalign only in that it (1) assigns the
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allocated memory to *pp rather than returning it, (2) fails and
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returns EINVAL if the alignment is not a power of two (3) fails and
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returns ENOMEM if memory cannot be allocated.
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*/
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int posix_memalign(void**, size_t, size_t);
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/*
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valloc(size_t n);
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Equivalent to memalign(pagesize, n), where pagesize is the page
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size of the system. If the pagesize is unknown, 4096 is used.
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*/
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void* valloc(size_t);
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/*
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mallopt(int parameter_number, int parameter_value)
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Sets tunable parameters The format is to provide a
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(parameter-number, parameter-value) pair. mallopt then sets the
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corresponding parameter to the argument value if it can (i.e., so
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long as the value is meaningful), and returns 1 if successful else
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0. SVID/XPG/ANSI defines four standard param numbers for mallopt,
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normally defined in malloc.h. None of these are use in this malloc,
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so setting them has no effect. But this malloc also supports other
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options in mallopt:
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Symbol param # default allowed param values
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M_TRIM_THRESHOLD -1 2*1024*1024 any (-1U disables trimming)
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M_GRANULARITY -2 page size any power of 2 >= page size
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M_MMAP_THRESHOLD -3 256*1024 any (or 0 if no MMAP support)
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*/
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int mallopt(int, int);
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#define M_TRIM_THRESHOLD (-1)
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#define M_GRANULARITY (-2)
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#define M_MMAP_THRESHOLD (-3)
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/*
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malloc_footprint();
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Returns the number of bytes obtained from the system. The total
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number of bytes allocated by malloc, realloc etc., is less than this
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value. Unlike mallinfo, this function returns only a precomputed
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result, so can be called frequently to monitor memory consumption.
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Even if locks are otherwise defined, this function does not use them,
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so results might not be up to date.
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*/
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size_t malloc_footprint(void);
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/*
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malloc_max_footprint();
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Returns the maximum number of bytes obtained from the system. This
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value will be greater than current footprint if deallocated space
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has been reclaimed by the system. The peak number of bytes allocated
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by malloc, realloc etc., is less than this value. Unlike mallinfo,
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this function returns only a precomputed result, so can be called
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frequently to monitor memory consumption. Even if locks are
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otherwise defined, this function does not use them, so results might
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not be up to date.
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*/
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size_t malloc_max_footprint(void);
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/*
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malloc_footprint_limit();
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Returns the number of bytes that the heap is allowed to obtain from
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the system, returning the last value returned by
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malloc_set_footprint_limit, or the maximum size_t value if
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never set. The returned value reflects a permission. There is no
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guarantee that this number of bytes can actually be obtained from
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the system.
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*/
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size_t malloc_footprint_limit(void);
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/*
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malloc_set_footprint_limit();
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Sets the maximum number of bytes to obtain from the system, causing
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failure returns from malloc and related functions upon attempts to
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exceed this value. The argument value may be subject to page
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rounding to an enforceable limit; this actual value is returned.
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Using an argument of the maximum possible size_t effectively
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disables checks. If the argument is less than or equal to the
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current malloc_footprint, then all future allocations that require
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additional system memory will fail. However, invocation cannot
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retroactively deallocate existing used memory.
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*/
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size_t malloc_set_footprint_limit(size_t bytes);
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/*
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malloc_inspect_all(void(*handler)(void *start,
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void *end,
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size_t used_bytes,
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void* callback_arg),
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void* arg);
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Traverses the heap and calls the given handler for each managed
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region, skipping all bytes that are (or may be) used for bookkeeping
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purposes. Traversal does not include include chunks that have been
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directly memory mapped. Each reported region begins at the start
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address, and continues up to but not including the end address. The
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first used_bytes of the region contain allocated data. If
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used_bytes is zero, the region is unallocated. The handler is
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invoked with the given callback argument. If locks are defined, they
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are held during the entire traversal. It is a bad idea to invoke
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other malloc functions from within the handler.
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For example, to count the number of in-use chunks with size greater
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than 1000, you could write:
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static int count = 0;
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void count_chunks(void* start, void* end, size_t used, void* arg) {
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if (used >= 1000) ++count;
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}
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then:
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malloc_inspect_all(count_chunks, NULL);
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malloc_inspect_all is compiled only if MALLOC_INSPECT_ALL is defined.
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*/
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void malloc_inspect_all(void (*handler)(void*, void*, size_t, void*), void* arg);
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#if !NO_MALLINFO
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/*
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mallinfo()
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Returns (by copy) a struct containing various summary statistics:
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arena: current total non-mmapped bytes allocated from system
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ordblks: the number of free chunks
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smblks: always zero.
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hblks: current number of mmapped regions
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hblkhd: total bytes held in mmapped regions
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usmblks: the maximum total allocated space. This will be greater
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than current total if trimming has occurred.
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fsmblks: always zero
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uordblks: current total allocated space (normal or mmapped)
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fordblks: total free space
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keepcost: the maximum number of bytes that could ideally be released
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back to system via malloc_trim. ("ideally" means that
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it ignores page restrictions etc.)
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Because these fields are ints, but internal bookkeeping may
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be kept as longs, the reported values may wrap around zero and
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thus be inaccurate.
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*/
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struct mallinfo mallinfo(void);
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#endif /* NO_MALLINFO */
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/*
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independent_calloc(size_t n_elements, size_t element_size, void* chunks[]);
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independent_calloc is similar to calloc, but instead of returning a
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single cleared space, it returns an array of pointers to n_elements
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independent elements that can hold contents of size elem_size, each
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of which starts out cleared, and can be independently freed,
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realloc'ed etc. The elements are guaranteed to be adjacently
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allocated (this is not guaranteed to occur with multiple callocs or
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mallocs), which may also improve cache locality in some
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applications.
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The "chunks" argument is optional (i.e., may be null, which is
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probably the most typical usage). If it is null, the returned array
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is itself dynamically allocated and should also be freed when it is
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no longer needed. Otherwise, the chunks array must be of at least
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n_elements in length. It is filled in with the pointers to the
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chunks.
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In either case, independent_calloc returns this pointer array, or
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null if the allocation failed. If n_elements is zero and "chunks"
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is null, it returns a chunk representing an array with zero elements
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(which should be freed if not wanted).
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Each element must be freed when it is no longer needed. This can be
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done all at once using bulk_free.
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independent_calloc simplifies and speeds up implementations of many
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kinds of pools. It may also be useful when constructing large data
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structures that initially have a fixed number of fixed-sized nodes,
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but the number is not known at compile time, and some of the nodes
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may later need to be freed. For example:
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struct Node { int item; struct Node* next; };
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struct Node* build_list() {
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struct Node** pool;
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int n = read_number_of_nodes_needed();
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if (n <= 0) return 0;
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pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0);
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if (pool == 0) die();
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// organize into a linked list...
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struct Node* first = pool[0];
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for (i = 0; i < n-1; ++i)
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pool[i]->next = pool[i+1];
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free(pool); // Can now free the array (or not, if it is needed later)
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return first;
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}
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*/
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void** independent_calloc(size_t, size_t, void**);
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/*
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independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]);
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independent_comalloc allocates, all at once, a set of n_elements
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chunks with sizes indicated in the "sizes" array. It returns
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an array of pointers to these elements, each of which can be
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independently freed, realloc'ed etc. The elements are guaranteed to
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be adjacently allocated (this is not guaranteed to occur with
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multiple callocs or mallocs), which may also improve cache locality
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in some applications.
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The "chunks" argument is optional (i.e., may be null). If it is null
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the returned array is itself dynamically allocated and should also
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be freed when it is no longer needed. Otherwise, the chunks array
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must be of at least n_elements in length. It is filled in with the
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pointers to the chunks.
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In either case, independent_comalloc returns this pointer array, or
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null if the allocation failed. If n_elements is zero and chunks is
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null, it returns a chunk representing an array with zero elements
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(which should be freed if not wanted).
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Each element must be freed when it is no longer needed. This can be
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done all at once using bulk_free.
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independent_comallac differs from independent_calloc in that each
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element may have a different size, and also that it does not
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automatically clear elements.
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independent_comalloc can be used to speed up allocation in cases
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where several structs or objects must always be allocated at the
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same time. For example:
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struct Head { ... }
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struct Foot { ... }
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void send_message(char* msg) {
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int msglen = strlen(msg);
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size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
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void* chunks[3];
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if (independent_comalloc(3, sizes, chunks) == 0)
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die();
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struct Head* head = (struct Head*)(chunks[0]);
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char* body = (char*)(chunks[1]);
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struct Foot* foot = (struct Foot*)(chunks[2]);
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// ...
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}
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In general though, independent_comalloc is worth using only for
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larger values of n_elements. For small values, you probably won't
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detect enough difference from series of malloc calls to bother.
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Overuse of independent_comalloc can increase overall memory usage,
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since it cannot reuse existing noncontiguous small chunks that
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might be available for some of the elements.
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*/
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void** independent_comalloc(size_t, size_t*, void**);
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/*
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bulk_free(void* array[], size_t n_elements)
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Frees and clears (sets to null) each non-null pointer in the given
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array. This is likely to be faster than freeing them one-by-one.
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If footers are used, pointers that have been allocated in different
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mspaces are not freed or cleared, and the count of all such pointers
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is returned. For large arrays of pointers with poor locality, it
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may be worthwhile to sort this array before calling bulk_free.
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*/
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size_t bulk_free(void**, size_t n_elements);
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/*
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pvalloc(size_t n);
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Equivalent to valloc(minimum-page-that-holds(n)), that is,
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round up n to nearest pagesize.
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*/
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void* pvalloc(size_t);
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/*
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malloc_trim(size_t pad);
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If possible, gives memory back to the system (via negative arguments
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to sbrk) if there is unused memory at the `high' end of the malloc
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pool or in unused MMAP segments. You can call this after freeing
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large blocks of memory to potentially reduce the system-level memory
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requirements of a program. However, it cannot guarantee to reduce
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memory. Under some allocation patterns, some large free blocks of
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memory will be locked between two used chunks, so they cannot be
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given back to the system.
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The `pad' argument to malloc_trim represents the amount of free
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trailing space to leave untrimmed. If this argument is zero, only
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the minimum amount of memory to maintain internal data structures
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will be left. Non-zero arguments can be supplied to maintain enough
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trailing space to service future expected allocations without having
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to re-obtain memory from the system.
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Malloc_trim returns 1 if it actually released any memory, else 0.
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*/
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int malloc_trim(size_t);
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/*
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malloc_stats();
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Prints on stderr the amount of space obtained from the system (both
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via sbrk and mmap), the maximum amount (which may be more than
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current if malloc_trim and/or munmap got called), and the current
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number of bytes allocated via malloc (or realloc, etc) but not yet
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freed. Note that this is the number of bytes allocated, not the
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number requested. It will be larger than the number requested
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because of alignment and bookkeeping overhead. Because it includes
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alignment wastage as being in use, this figure may be greater than
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zero even when no user-level chunks are allocated.
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The reported current and maximum system memory can be inaccurate if
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a program makes other calls to system memory allocation functions
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(normally sbrk) outside of malloc.
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malloc_stats prints only the most commonly interesting statistics.
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More information can be obtained by calling mallinfo.
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malloc_stats is not compiled if NO_MALLOC_STATS is defined.
|
|
*/
|
|
void malloc_stats(void);
|
|
|
|
#endif /* !ONLY_MSPACES */
|
|
|
|
/*
|
|
malloc_usable_size(void* p);
|
|
|
|
Returns the number of bytes you can actually use in
|
|
an allocated chunk, which may be more than you requested (although
|
|
often not) due to alignment and minimum size constraints.
|
|
You can use this many bytes without worrying about
|
|
overwriting other allocated objects. This is not a particularly great
|
|
programming practice. malloc_usable_size can be more useful in
|
|
debugging and assertions, for example:
|
|
|
|
p = malloc(n);
|
|
assert(malloc_usable_size(p) >= 256);
|
|
*/
|
|
size_t malloc_usable_size(const void*);
|
|
|
|
#if MSPACES
|
|
|
|
/*
|
|
mspace is an opaque type representing an independent
|
|
region of space that supports mspace_malloc, etc.
|
|
*/
|
|
typedef void* mspace;
|
|
|
|
/*
|
|
create_mspace creates and returns a new independent space with the
|
|
given initial capacity, or, if 0, the default granularity size. It
|
|
returns null if there is no system memory available to create the
|
|
space. If argument locked is non-zero, the space uses a separate
|
|
lock to control access. The capacity of the space will grow
|
|
dynamically as needed to service mspace_malloc requests. You can
|
|
control the sizes of incremental increases of this space by
|
|
compiling with a different DEFAULT_GRANULARITY or dynamically
|
|
setting with mallopt(M_GRANULARITY, value).
|
|
*/
|
|
mspace create_mspace(size_t capacity, int locked);
|
|
|
|
/*
|
|
destroy_mspace destroys the given space, and attempts to return all
|
|
of its memory back to the system, returning the total number of
|
|
bytes freed. After destruction, the results of access to all memory
|
|
used by the space become undefined.
|
|
*/
|
|
size_t destroy_mspace(mspace msp);
|
|
|
|
/*
|
|
create_mspace_with_base uses the memory supplied as the initial base
|
|
of a new mspace. Part (less than 128*sizeof(size_t) bytes) of this
|
|
space is used for bookkeeping, so the capacity must be at least this
|
|
large. (Otherwise 0 is returned.) When this initial space is
|
|
exhausted, additional memory will be obtained from the system.
|
|
Destroying this space will deallocate all additionally allocated
|
|
space (if possible) but not the initial base.
|
|
*/
|
|
mspace create_mspace_with_base(void* base, size_t capacity, int locked);
|
|
|
|
/*
|
|
mspace_track_large_chunks controls whether requests for large chunks
|
|
are allocated in their own untracked mmapped regions, separate from
|
|
others in this mspace. By default large chunks are not tracked,
|
|
which reduces fragmentation. However, such chunks are not
|
|
necessarily released to the system upon destroy_mspace. Enabling
|
|
tracking by setting to true may increase fragmentation, but avoids
|
|
leakage when relying on destroy_mspace to release all memory
|
|
allocated using this space. The function returns the previous
|
|
setting.
|
|
*/
|
|
int mspace_track_large_chunks(mspace msp, int enable);
|
|
|
|
#if !NO_MALLINFO
|
|
/*
|
|
mspace_mallinfo behaves as mallinfo, but reports properties of
|
|
the given space.
|
|
*/
|
|
struct mallinfo mspace_mallinfo(mspace msp);
|
|
#endif /* NO_MALLINFO */
|
|
|
|
/*
|
|
An alias for mallopt.
|
|
*/
|
|
int mspace_mallopt(int, int);
|
|
|
|
/*
|
|
The following operate identically to their malloc counterparts
|
|
but operate only for the given mspace argument
|
|
*/
|
|
void* mspace_malloc(mspace msp, size_t bytes);
|
|
void mspace_free(mspace msp, void* mem);
|
|
void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
|
|
void* mspace_realloc(mspace msp, void* mem, size_t newsize);
|
|
void* mspace_realloc_in_place(mspace msp, void* mem, size_t newsize);
|
|
void* mspace_memalign(mspace msp, size_t alignment, size_t bytes);
|
|
void** mspace_independent_calloc(mspace msp, size_t n_elements, size_t elem_size, void* chunks[]);
|
|
void** mspace_independent_comalloc(mspace msp, size_t n_elements, size_t sizes[], void* chunks[]);
|
|
size_t mspace_bulk_free(mspace msp, void**, size_t n_elements);
|
|
size_t mspace_usable_size(const void* mem);
|
|
void mspace_malloc_stats(mspace msp);
|
|
int mspace_trim(mspace msp, size_t pad);
|
|
size_t mspace_footprint(mspace msp);
|
|
size_t mspace_max_footprint(mspace msp);
|
|
size_t mspace_footprint_limit(mspace msp);
|
|
size_t mspace_set_footprint_limit(mspace msp, size_t bytes);
|
|
void mspace_inspect_all(mspace msp, void (*handler)(void*, void*, size_t, void*), void* arg);
|
|
#endif /* MSPACES */
|
|
|
|
#ifdef __cplusplus
|
|
}; /* end of extern "C" */
|
|
#endif
|
|
|
|
#endif /* MALLOC_280_H */
|