Syncboot/.vs/msvc/uefi-simple.vcxproj.user

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<LocalDebuggerCommand>$(SystemRoot)\System32\wscript</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>//d debug.vbs "$(TargetPath)" "$(PlatformShortName)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
</PropertyGroup>
</Project>