#include #include #include #include #include #include static const size_t TERM_WIDTH=80; static const size_t TERM_HEIGHT=25; static size_t terminal_row; static size_t terminal_column; static uint8_t current_color; static uint16_t* term_buffer; static uint16_t* const vga_buffer = (uint16_t*) 0xB8000; void screen_initialize(void) { terminal_row = 0; terminal_column = 0; current_color = vga_color_set(LIGHT_GREY, BLACK); term_buffer = vga_buffer; for (size_t y = 0; y < TERM_HEIGHT; y++) { for(size_t x = 0; x < TERM_WIDTH; x++) { const size_t offset = y * TERM_WIDTH + x; term_buffer[offset] = vga_entry(' ', current_color); } } } void term_setcolor(enum vga_colors color) { current_color = color; } void term_putentryat (char c, uint8_t color, size_t x, size_t y) { const size_t offset = y * TERM_WIDTH + x; term_buffer[offset] = vga_entry(c, color); } void term_putchar(char c) { unsigned char uc = c; term_putentryat(uc, current_color, terminal_column, terminal_row); if(++terminal_column == TERM_WIDTH) { terminal_column = 0; if(++terminal_row == TERM_HEIGHT){ term_scroll(); terminal_row = 0; } } } void term_write(const char* data, size_t size) { for(size_t i = 0; i < size; i++) term_putchar(data[i]); } void puts(const char* string) { term_write(string, strlen(string)); term_putchar('\n'); } void term_scroll() { int current_pos = 160; //Start of the second line. unsigned char* term_buffer = (unsigned char*) vga_buffer; while (current_pos <= 4000) { term_buffer[current_pos - 160 /*The character immediately below it*/] = vga_buffer[current_pos]; //Move each character up a line term_buffer[current_pos - 159 /*The color of the character below*/] = vga_buffer[current_pos + 1]; //As well as its color current_pos += 2; //Move to next char } current_pos = 3840; //Start of the last line int i; //Offset for framebuffer //Wipe out the bottom line for(i = 1920; i <= 2000; i++) { term_buffer[current_pos] = 0; current_pos += 2; } i = 3840; terminal_row = 24; //Prepare the screen to scroll }