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466
include/bitfont/bitmapfont.h
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466
include/bitfont/bitmapfont.h
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/************************
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*** Team Kitty, 2019 ***
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*** Sync ***
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***********************/
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// This file contains all of the bitmap fonts made by me (Curle) and taken from the public domain
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// eg. http://dimensionalrift.homelinux.net/combuster/mos3/?p=viewsource&file=/modules/gfx/font8_8.asm
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const unsigned char bitfont_latin[128][8] = {
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0000 (nul)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0001
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0002
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0003
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0004
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0005
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0006
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0007
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0008
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0009
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000A
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000B
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000C
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000D
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000E
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000F
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0010
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0011
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0012
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0013
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0014
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0015
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0016
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0017
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0018
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0019
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001A
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001B
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001C
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001D
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001E
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001F
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0020 (space)
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{ 0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00}, // U+0021 (!)
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{ 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0022 (")
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{ 0x36, 0x36, 0x7F, 0x36, 0x7F, 0x36, 0x36, 0x00}, // U+0023 (#)
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{ 0x0C, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x0C, 0x00}, // U+0024 ($)
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{ 0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00}, // U+0025 (%)
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{ 0x1C, 0x36, 0x1C, 0x6E, 0x3B, 0x33, 0x6E, 0x00}, // U+0026 (&)
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{ 0x06, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0027 (')
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{ 0x18, 0x0C, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x00}, // U+0028 (()
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{ 0x06, 0x0C, 0x18, 0x18, 0x18, 0x0C, 0x06, 0x00}, // U+0029 ())
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{ 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00}, // U+002A (*)
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{ 0x00, 0x0C, 0x0C, 0x3F, 0x0C, 0x0C, 0x00, 0x00}, // U+002B (+)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x06}, // U+002C (,)
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{ 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00}, // U+002D (-)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x00}, // U+002E (.)
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{ 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00}, // U+002F (/)
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{ 0x3E, 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x3E, 0x00}, // U+0030 (0)
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{ 0x0C, 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x3F, 0x00}, // U+0031 (1)
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{ 0x1E, 0x33, 0x30, 0x1C, 0x06, 0x33, 0x3F, 0x00}, // U+0032 (2)
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{ 0x1E, 0x33, 0x30, 0x1C, 0x30, 0x33, 0x1E, 0x00}, // U+0033 (3)
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{ 0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x78, 0x00}, // U+0034 (4)
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{ 0x3F, 0x03, 0x1F, 0x30, 0x30, 0x33, 0x1E, 0x00}, // U+0035 (5)
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{ 0x1C, 0x06, 0x03, 0x1F, 0x33, 0x33, 0x1E, 0x00}, // U+0036 (6)
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{ 0x3F, 0x33, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x00}, // U+0037 (7)
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{ 0x1E, 0x33, 0x33, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+0038 (8)
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{ 0x1E, 0x33, 0x33, 0x3E, 0x30, 0x18, 0x0E, 0x00}, // U+0039 (9)
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{ 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00}, // U+003A (:)
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{ 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x06}, // U+003B (//)
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{ 0x18, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x18, 0x00}, // U+003C (<)
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{ 0x00, 0x00, 0x3F, 0x00, 0x00, 0x3F, 0x00, 0x00}, // U+003D (=)
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{ 0x06, 0x0C, 0x18, 0x30, 0x18, 0x0C, 0x06, 0x00}, // U+003E (>)
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{ 0x1E, 0x33, 0x30, 0x18, 0x0C, 0x00, 0x0C, 0x00}, // U+003F (?)
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{ 0x3E, 0x63, 0x7B, 0x7B, 0x7B, 0x03, 0x1E, 0x00}, // U+0040 (@)
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{ 0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00}, // U+0041 (A)
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{ 0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00}, // U+0042 (B)
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{ 0x3C, 0x66, 0x03, 0x03, 0x03, 0x66, 0x3C, 0x00}, // U+0043 (C)
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{ 0x1F, 0x36, 0x66, 0x66, 0x66, 0x36, 0x1F, 0x00}, // U+0044 (D)
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{ 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00}, // U+0045 (E)
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{ 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x06, 0x0F, 0x00}, // U+0046 (F)
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{ 0x3C, 0x66, 0x03, 0x03, 0x73, 0x66, 0x7C, 0x00}, // U+0047 (G)
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{ 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00}, // U+0048 (H)
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{ 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0049 (I)
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{ 0x78, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E, 0x00}, // U+004A (J)
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{ 0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00}, // U+004B (K)
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{ 0x0F, 0x06, 0x06, 0x06, 0x46, 0x66, 0x7F, 0x00}, // U+004C (L)
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{ 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00}, // U+004D (M)
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{ 0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00}, // U+004E (N)
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{ 0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00}, // U+004F (O)
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{ 0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00}, // U+0050 (P)
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{ 0x1E, 0x33, 0x33, 0x33, 0x3B, 0x1E, 0x38, 0x00}, // U+0051 (Q)
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{ 0x3F, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x67, 0x00}, // U+0052 (R)
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{ 0x1E, 0x33, 0x07, 0x0E, 0x38, 0x33, 0x1E, 0x00}, // U+0053 (S)
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{ 0x3F, 0x2D, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0054 (T)
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{ 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x3F, 0x00}, // U+0055 (U)
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{ 0x33, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00}, // U+0056 (V)
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{ 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00}, // U+0057 (W)
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{ 0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00}, // U+0058 (X)
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{ 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x1E, 0x00}, // U+0059 (Y)
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{ 0x7F, 0x63, 0x31, 0x18, 0x4C, 0x66, 0x7F, 0x00}, // U+005A (Z)
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{ 0x1E, 0x06, 0x06, 0x06, 0x06, 0x06, 0x1E, 0x00}, // U+005B ([)
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{ 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0x00}, // U+005C (\)
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{ 0x1E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1E, 0x00}, // U+005D (])
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{ 0x08, 0x1C, 0x36, 0x63, 0x00, 0x00, 0x00, 0x00}, // U+005E (^)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF}, // U+005F (_)
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{ 0x0C, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0060 (`)
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{ 0x00, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x6E, 0x00}, // U+0061 (a)
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{ 0x07, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x3B, 0x00}, // U+0062 (b)
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{ 0x00, 0x00, 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x00}, // U+0063 (c)
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{ 0x38, 0x30, 0x30, 0x3e, 0x33, 0x33, 0x6E, 0x00}, // U+0064 (d)
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{ 0x00, 0x00, 0x1E, 0x33, 0x3f, 0x03, 0x1E, 0x00}, // U+0065 (e)
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{ 0x1C, 0x36, 0x06, 0x0f, 0x06, 0x06, 0x0F, 0x00}, // U+0066 (f)
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{ 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+0067 (g)
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{ 0x07, 0x06, 0x36, 0x6E, 0x66, 0x66, 0x67, 0x00}, // U+0068 (h)
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{ 0x0C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0069 (i)
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{ 0x30, 0x00, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E}, // U+006A (j)
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{ 0x07, 0x06, 0x66, 0x36, 0x1E, 0x36, 0x67, 0x00}, // U+006B (k)
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{ 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+006C (l)
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{ 0x00, 0x00, 0x33, 0x7F, 0x7F, 0x6B, 0x63, 0x00}, // U+006D (m)
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{ 0x00, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x33, 0x00}, // U+006E (n)
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{ 0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+006F (o)
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{ 0x00, 0x00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F}, // U+0070 (p)
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{ 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78}, // U+0071 (q)
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{ 0x00, 0x00, 0x3B, 0x6E, 0x66, 0x06, 0x0F, 0x00}, // U+0072 (r)
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{ 0x00, 0x00, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x00}, // U+0073 (s)
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{ 0x08, 0x0C, 0x3E, 0x0C, 0x0C, 0x2C, 0x18, 0x00}, // U+0074 (t)
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{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x6E, 0x00}, // U+0075 (u)
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{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00}, // U+0076 (v)
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{ 0x00, 0x00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0x00}, // U+0077 (w)
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{ 0x00, 0x00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x00}, // U+0078 (x)
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{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+0079 (y)
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{ 0x00, 0x00, 0x3F, 0x19, 0x0C, 0x26, 0x3F, 0x00}, // U+007A (z)
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{ 0x38, 0x0C, 0x0C, 0x07, 0x0C, 0x0C, 0x38, 0x00}, // U+007B ({)
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{ 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00}, // U+007C (|)
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{ 0x07, 0x0C, 0x0C, 0x38, 0x0C, 0x0C, 0x07, 0x00}, // U+007D (})
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{ 0x6E, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+007E (~)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} // U+007F
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};
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const unsigned char bitfont_extra[96][8] = {
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+00A0 (no break space)
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{ 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00}, // U+00A1 (inverted !)
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{ 0x18, 0x18, 0x7E, 0x03, 0x03, 0x7E, 0x18, 0x18}, // U+00A2 (dollarcents)
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{ 0x1C, 0x36, 0x26, 0x0F, 0x06, 0x67, 0x3F, 0x00}, // U+00A3 (pound sterling)
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{ 0x00, 0x00, 0x63, 0x3E, 0x36, 0x3E, 0x63, 0x00}, // U+00A4 (currency mark)
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{ 0x33, 0x33, 0x1E, 0x3F, 0x0C, 0x3F, 0x0C, 0x0C}, // U+00A5 (yen)
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{ 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00}, // U+00A6 (broken pipe)
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{ 0x7C, 0xC6, 0x1C, 0x36, 0x36, 0x1C, 0x33, 0x1E}, // U+00A7 (paragraph)
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{ 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+00A8 (diaeresis)
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{ 0x3C, 0x42, 0x99, 0x85, 0x85, 0x99, 0x42, 0x3C}, // U+00A9 (copyright symbol)
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{ 0x3C, 0x36, 0x36, 0x7C, 0x00, 0x00, 0x00, 0x00}, // U+00AA (superscript a)
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{ 0x00, 0xCC, 0x66, 0x33, 0x66, 0xCC, 0x00, 0x00}, // U+00AB (<<)
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{ 0x00, 0x00, 0x00, 0x3F, 0x30, 0x30, 0x00, 0x00}, // U+00AC (gun pointing left)
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{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+00AD (soft hyphen)
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{ 0x3C, 0x42, 0x9D, 0xA5, 0x9D, 0xA5, 0x42, 0x3C}, // U+00AE (registered symbol)
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{ 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+00AF (macron)
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{ 0x1C, 0x36, 0x36, 0x1C, 0x00, 0x00, 0x00, 0x00}, // U+00B0 (degree)
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{ 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, 0x7E, 0x00}, // U+00B1 (plusminus)
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{ 0x1C, 0x30, 0x18, 0x0C, 0x3C, 0x00, 0x00, 0x00}, // U+00B2 (superscript 2)
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{ 0x1C, 0x30, 0x18, 0x30, 0x1C, 0x00, 0x00, 0x00}, // U+00B2 (superscript 3)
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{ 0x18, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+00B2 (aigu)
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{ 0x00, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x03}, // U+00B5 (mu)
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{ 0xFE, 0xDB, 0xDB, 0xDE, 0xD8, 0xD8, 0xD8, 0x00}, // U+00B6 (pilcrow)
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||||
{ 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00}, // U+00B7 (central dot)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x1E}, // U+00B8 (cedille)
|
||||
{ 0x08, 0x0C, 0x08, 0x1C, 0x00, 0x00, 0x00, 0x00}, // U+00B9 (superscript 1)
|
||||
{ 0x1C, 0x36, 0x36, 0x1C, 0x00, 0x00, 0x00, 0x00}, // U+00BA (superscript 0)
|
||||
{ 0x00, 0x33, 0x66, 0xCC, 0x66, 0x33, 0x00, 0x00}, // U+00BB (>>)
|
||||
{ 0xC3, 0x63, 0x33, 0xBD, 0xEC, 0xF6, 0xF3, 0x03}, // U+00BC (1/4)
|
||||
{ 0xC3, 0x63, 0x33, 0x7B, 0xCC, 0x66, 0x33, 0xF0}, // U+00BD (1/2)
|
||||
{ 0x03, 0xC4, 0x63, 0xB4, 0xDB, 0xAC, 0xE6, 0x80}, // U+00BE (3/4)
|
||||
{ 0x0C, 0x00, 0x0C, 0x06, 0x03, 0x33, 0x1E, 0x00}, // U+00BF (inverted ?)
|
||||
{ 0x07, 0x00, 0x1C, 0x36, 0x63, 0x7F, 0x63, 0x00}, // U+00C0 (A grave)
|
||||
{ 0x70, 0x00, 0x1C, 0x36, 0x63, 0x7F, 0x63, 0x00}, // U+00C1 (A aigu)
|
||||
{ 0x1C, 0x36, 0x00, 0x3E, 0x63, 0x7F, 0x63, 0x00}, // U+00C2 (A circumflex)
|
||||
{ 0x6E, 0x3B, 0x00, 0x3E, 0x63, 0x7F, 0x63, 0x00}, // U+00C3 (A ~)
|
||||
{ 0x63, 0x1C, 0x36, 0x63, 0x7F, 0x63, 0x63, 0x00}, // U+00C4 (A umlaut)
|
||||
{ 0x0C, 0x0C, 0x00, 0x1E, 0x33, 0x3F, 0x33, 0x00}, // U+00C5 (A ring)
|
||||
{ 0x7C, 0x36, 0x33, 0x7F, 0x33, 0x33, 0x73, 0x00}, // U+00C6 (AE)
|
||||
{ 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x18, 0x30, 0x1E}, // U+00C7 (C cedille)
|
||||
{ 0x07, 0x00, 0x3F, 0x06, 0x1E, 0x06, 0x3F, 0x00}, // U+00C8 (E grave)
|
||||
{ 0x38, 0x00, 0x3F, 0x06, 0x1E, 0x06, 0x3F, 0x00}, // U+00C9 (E aigu)
|
||||
{ 0x0C, 0x12, 0x3F, 0x06, 0x1E, 0x06, 0x3F, 0x00}, // U+00CA (E circumflex)
|
||||
{ 0x36, 0x00, 0x3F, 0x06, 0x1E, 0x06, 0x3F, 0x00}, // U+00CB (E umlaut)
|
||||
{ 0x07, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00CC (I grave)
|
||||
{ 0x38, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00CD (I aigu)
|
||||
{ 0x0C, 0x12, 0x00, 0x1E, 0x0C, 0x0C, 0x1E, 0x00}, // U+00CE (I circumflex)
|
||||
{ 0x33, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00CF (I umlaut)
|
||||
{ 0x3F, 0x66, 0x6F, 0x6F, 0x66, 0x66, 0x3F, 0x00}, // U+00D0 (Eth)
|
||||
{ 0x3F, 0x00, 0x33, 0x37, 0x3F, 0x3B, 0x33, 0x00}, // U+00D1 (N ~)
|
||||
{ 0x0E, 0x00, 0x18, 0x3C, 0x66, 0x3C, 0x18, 0x00}, // U+00D2 (O grave)
|
||||
{ 0x70, 0x00, 0x18, 0x3C, 0x66, 0x3C, 0x18, 0x00}, // U+00D3 (O aigu)
|
||||
{ 0x3C, 0x66, 0x18, 0x3C, 0x66, 0x3C, 0x18, 0x00}, // U+00D4 (O circumflex)
|
||||
{ 0x6E, 0x3B, 0x00, 0x3E, 0x63, 0x63, 0x3E, 0x00}, // U+00D5 (O ~)
|
||||
{ 0xC3, 0x18, 0x3C, 0x66, 0x66, 0x3C, 0x18, 0x00}, // U+00D6 (O umlaut)
|
||||
{ 0x00, 0x36, 0x1C, 0x08, 0x1C, 0x36, 0x00, 0x00}, // U+00D7 (multiplicative x)
|
||||
{ 0x5C, 0x36, 0x73, 0x7B, 0x6F, 0x36, 0x1D, 0x00}, // U+00D8 (O stroke)
|
||||
{ 0x0E, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00}, // U+00D9 (U grave)
|
||||
{ 0x70, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00}, // U+00DA (U aigu)
|
||||
{ 0x3C, 0x66, 0x00, 0x66, 0x66, 0x66, 0x3C, 0x00}, // U+00DB (U circumflex)
|
||||
{ 0x33, 0x00, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+00DC (U umlaut)
|
||||
{ 0x70, 0x00, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x00}, // U+00DD (Y aigu)
|
||||
{ 0x0F, 0x06, 0x3E, 0x66, 0x66, 0x3E, 0x06, 0x0F}, // U+00DE (Thorn)
|
||||
{ 0x00, 0x1E, 0x33, 0x1F, 0x33, 0x1F, 0x03, 0x03}, // U+00DF (beta)
|
||||
{ 0x07, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E0 (a grave)
|
||||
{ 0x38, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E1 (a aigu)
|
||||
{ 0x7E, 0xC3, 0x3C, 0x60, 0x7C, 0x66, 0xFC, 0x00}, // U+00E2 (a circumflex)
|
||||
{ 0x6E, 0x3B, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E3 (a ~)
|
||||
{ 0x33, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E4 (a umlaut)
|
||||
{ 0x0C, 0x0C, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E5 (a ring)
|
||||
{ 0x00, 0x00, 0xFE, 0x30, 0xFE, 0x33, 0xFE, 0x00}, // U+00E6 (ae)
|
||||
{ 0x00, 0x00, 0x1E, 0x03, 0x03, 0x1E, 0x30, 0x1C}, // U+00E7 (c cedille)
|
||||
{ 0x07, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00E8 (e grave)
|
||||
{ 0x38, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00E9 (e aigu)
|
||||
{ 0x7E, 0xC3, 0x3C, 0x66, 0x7E, 0x06, 0x3C, 0x00}, // U+00EA (e circumflex)
|
||||
{ 0x33, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00EB (e umlaut)
|
||||
{ 0x07, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00EC (i grave)
|
||||
{ 0x1C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00ED (i augu)
|
||||
{ 0x3E, 0x63, 0x1C, 0x18, 0x18, 0x18, 0x3C, 0x00}, // U+00EE (i circumflex)
|
||||
{ 0x33, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00EF (i umlaut)
|
||||
{ 0x1B, 0x0E, 0x1B, 0x30, 0x3E, 0x33, 0x1E, 0x00}, // U+00F0 (eth)
|
||||
{ 0x00, 0x1F, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x00}, // U+00F1 (n ~)
|
||||
{ 0x00, 0x07, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F2 (o grave)
|
||||
{ 0x00, 0x38, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F3 (o aigu)
|
||||
{ 0x1E, 0x33, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F4 (o circumflex)
|
||||
{ 0x6E, 0x3B, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F5 (o ~)
|
||||
{ 0x00, 0x33, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F6 (o umlaut)
|
||||
{ 0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18, 0x00}, // U+00F7 (division)
|
||||
{ 0x00, 0x60, 0x3C, 0x76, 0x7E, 0x6E, 0x3C, 0x06}, // U+00F8 (o stroke)
|
||||
{ 0x00, 0x07, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00F9 (u grave)
|
||||
{ 0x00, 0x38, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FA (u aigu)
|
||||
{ 0x1E, 0x33, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FB (u circumflex)
|
||||
{ 0x00, 0x33, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FC (u umlaut)
|
||||
{ 0x00, 0x38, 0x00, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+00FD (y aigu)
|
||||
{ 0x00, 0x00, 0x06, 0x3E, 0x66, 0x3E, 0x06, 0x00}, // U+00FE (thorn)
|
||||
{ 0x00, 0x33, 0x00, 0x33, 0x33, 0x3E, 0x30, 0x1F} // U+00FF (y umlaut)
|
||||
};
|
||||
|
||||
const unsigned char bitfont_greek[58][8] = {
|
||||
{ 0x2D, 0x00, 0x0C, 0x0C, 0x0C, 0x2C, 0x18, 0x00}, // U+0390 (iota with tonos and diaeresis)
|
||||
{ 0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00}, // U+0391 (Alpha)
|
||||
{ 0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00}, // U+0392 (Beta)
|
||||
{ 0x3F, 0x33, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00}, // U+0393 (Gamma)
|
||||
{ 0x08, 0x1C, 0x1C, 0x36, 0x36, 0x63, 0x7F, 0x00}, // U+0394 (Delta)
|
||||
{ 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00}, // U+0395 (Epsilon)
|
||||
{ 0x7F, 0x63, 0x31, 0x18, 0x4C, 0x66, 0x7F, 0x00}, // U+0396 (Zeta)
|
||||
{ 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00}, // U+0397 (Eta)
|
||||
{ 0x1C, 0x36, 0x63, 0x7F, 0x63, 0x36, 0x1C, 0x00}, // U+0398 (Theta)
|
||||
{ 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0399 (Iota)
|
||||
{ 0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00}, // U+039A (Kappa)
|
||||
{ 0x08, 0x1C, 0x1C, 0x36, 0x36, 0x63, 0x63, 0x00}, // U+039B (Lambda)
|
||||
{ 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00}, // U+039C (Mu)
|
||||
{ 0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00}, // U+039D (Nu)
|
||||
{ 0x7F, 0x63, 0x00, 0x3E, 0x00, 0x63, 0x7F, 0x00}, // U+039E (Xi)
|
||||
{ 0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00}, // U+039F (Omikron)
|
||||
{ 0x7F, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00}, // U+03A0 (Pi)
|
||||
{ 0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00}, // U+03A1 (Rho)
|
||||
{ 0x00, 0x01, 0x02, 0x04, 0x4F, 0x90, 0xA0, 0x40}, // U+03A2
|
||||
{ 0x7F, 0x63, 0x06, 0x0C, 0x06, 0x63, 0x7F, 0x00}, // U+03A3 (Sigma 2)
|
||||
{ 0x3F, 0x2D, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+03A4 (Tau)
|
||||
{ 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x1E, 0x00}, // U+03A5 (Upsilon)
|
||||
{ 0x18, 0x7E, 0xDB, 0xDB, 0xDB, 0x7E, 0x18, 0x00}, // U+03A6 (Phi)
|
||||
{ 0x63, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x63, 0x00}, // U+03A7 (Chi)
|
||||
{ 0xDB, 0xDB, 0xDB, 0x7E, 0x18, 0x18, 0x3C, 0x00}, // U+03A8 (Psi)
|
||||
{ 0x3E, 0x63, 0x63, 0x63, 0x36, 0x36, 0x77, 0x00}, // U+03A9 (Omega)
|
||||
{ 0x33, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0399 (Iota with diaeresis)
|
||||
{ 0x33, 0x00, 0x33, 0x33, 0x1E, 0x0C, 0x1E, 0x00}, // U+03A5 (Upsilon with diaeresis)
|
||||
{ 0x70, 0x00, 0x6E, 0x3B, 0x13, 0x3B, 0x6E, 0x00}, // U+03AC (alpha aigu)
|
||||
{ 0x38, 0x00, 0x1E, 0x03, 0x0E, 0x03, 0x1E, 0x00}, // U+03AD (epsilon aigu)
|
||||
{ 0x38, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x33, 0x30}, // U+03AE (eta aigu)
|
||||
{ 0x38, 0x00, 0x0C, 0x0C, 0x0C, 0x2C, 0x18, 0x00}, // U+03AF (iota aigu)
|
||||
{ 0x2D, 0x00, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+03B0 (upsilon with tonos and diaeresis)
|
||||
{ 0x00, 0x00, 0x6E, 0x3B, 0x13, 0x3B, 0x6E, 0x00}, // U+03B1 (alpha)
|
||||
{ 0x00, 0x1E, 0x33, 0x1F, 0x33, 0x1F, 0x03, 0x03}, // U+03B2 (beta)
|
||||
{ 0x00, 0x00, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x00}, // U+03B3 (gamma)
|
||||
{ 0x38, 0x0C, 0x18, 0x3E, 0x33, 0x33, 0x1E, 0x00}, // U+03B4 (delta)
|
||||
{ 0x00, 0x00, 0x1E, 0x03, 0x0E, 0x03, 0x1E, 0x00}, // U+03B5 (epsilon)
|
||||
{ 0x00, 0x3F, 0x06, 0x03, 0x03, 0x1E, 0x30, 0x1C}, // U+03B6 (zeta)
|
||||
{ 0x00, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x33, 0x30}, // U+03B7 (eta)
|
||||
{ 0x00, 0x00, 0x1E, 0x33, 0x3F, 0x33, 0x1E, 0x00}, // U+03B8 (theta)
|
||||
{ 0x00, 0x00, 0x0C, 0x0C, 0x0C, 0x2C, 0x18, 0x00}, // U+03B9 (iota)
|
||||
{ 0x00, 0x00, 0x33, 0x1B, 0x0F, 0x1B, 0x33, 0x00}, // U+03BA (kappa)
|
||||
{ 0x00, 0x03, 0x06, 0x0C, 0x1C, 0x36, 0x63, 0x00}, // U+03BB (lambda)
|
||||
{ 0x00, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x03}, // U+03BC (mu)
|
||||
{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00}, // U+03BD (nu)
|
||||
{ 0x1E, 0x03, 0x0E, 0x03, 0x03, 0x1E, 0x30, 0x1C}, // U+03BE (xi)
|
||||
{ 0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+03BF (omikron)
|
||||
{ 0x00, 0x00, 0x7F, 0x36, 0x36, 0x36, 0x36, 0x00}, // U+03C0 (pi)
|
||||
{ 0x00, 0x00, 0x3C, 0x66, 0x66, 0x36, 0x06, 0x06}, // U+03C1 (rho)
|
||||
{ 0x00, 0x00, 0x3E, 0x03, 0x03, 0x1E, 0x30, 0x1C}, // U+03C2 (sigma 1)
|
||||
{ 0x00, 0x00, 0x7E, 0x1B, 0x1B, 0x1B, 0x0E, 0x00}, // U+03C3 (sigma 2)
|
||||
{ 0x00, 0x00, 0x7E, 0x18, 0x18, 0x58, 0x30, 0x00}, // U+03C4 (tau)
|
||||
{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+03C5 (upsilon)
|
||||
{ 0x00, 0x00, 0x76, 0xDB, 0xDB, 0x7E, 0x18, 0x00}, // U+03C6 (phi)
|
||||
{ 0x00, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00}, // U+03C7 (chi)
|
||||
{ 0x00, 0x00, 0xDB, 0xDB, 0xDB, 0x7E, 0x18, 0x00}, // U+03C8 (psi)
|
||||
{ 0x00, 0x00, 0x36, 0x63, 0x6B, 0x7F, 0x36, 0x00} // U+03C9 (omega)
|
||||
};
|
||||
|
||||
const unsigned char bitfont_box[128][8] = {
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00}, // U+2500 (thin horizontal)
|
||||
{ 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00}, // U+2501 (thick horizontal)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08}, // U+2502 (thin vertical)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, // U+2503 (thich vertical)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xBB, 0x00, 0x00, 0x00}, // U+2504 (thin horizontal dashed)
|
||||
{ 0x00, 0x00, 0x00, 0xBB, 0xBB, 0x00, 0x00, 0x00}, // U+2505 (thick horizontal dashed)
|
||||
{ 0x08, 0x00, 0x08, 0x08, 0x08, 0x00, 0x08, 0x08}, // U+2506 (thin vertical dashed)
|
||||
{ 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18}, // U+2507 (thich vertical dashed)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00}, // U+2508 (thin horizontal dotted)
|
||||
{ 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x00}, // U+2509 (thick horizontal dotted)
|
||||
{ 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08}, // U+250A (thin vertical dotted)
|
||||
{ 0x00, 0x18, 0x00, 0x18, 0x00, 0x18, 0x00, 0x18}, // U+250B (thich vertical dotted)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08}, // U+250C (down L, right L)
|
||||
{ 0x00, 0x00, 0x00, 0xf8, 0xf8, 0x08, 0x08, 0x08}, // U+250D (down L, right H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18}, // U+250E (down H, right L)
|
||||
{ 0x00, 0x00, 0x00, 0xf8, 0xf8, 0x18, 0x18, 0x18}, // U+250F (down H, right H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x0f, 0x08, 0x08, 0x08}, // U+2510 (down L, left L)
|
||||
{ 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x08, 0x08, 0x08}, // U+2511 (down L, left H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18}, // U+2512 (down H, left L)
|
||||
{ 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x18, 0x18, 0x18}, // U+2513 (down H, left H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00}, // U+2514 (up L, right L)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00}, // U+2515 (up L, right H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xf8, 0x00, 0x00, 0x00}, // U+2516 (up H, right L)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xf8, 0x00, 0x00, 0x00}, // U+2517 (up H, right H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x00}, // U+2518 (up L, left L)
|
||||
{ 0x08, 0x08, 0x08, 0x0f, 0x0f, 0x00, 0x00, 0x00}, // U+2519 (up L, left H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00}, // U+251A (up H, left L)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0x1f, 0x00, 0x00, 0x00}, // U+251B (up H, left H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xf8, 0x08, 0x08, 0x08}, // U+251C (down L, right L, up L)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xf8, 0x08, 0x08, 0x08}, // U+251D (down L, right H, up L)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xf8, 0x08, 0x08, 0x08}, // U+251E (down L, right L, up H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xf8, 0x18, 0x18, 0x18}, // U+251F (down H, right L, up L)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18}, // U+2520 (down H, right L, up H)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xf8, 0x08, 0x08, 0x08}, // U+2521 (down L, right H, up H)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xf8, 0x18, 0x18, 0x18}, // U+2522 (down H, right H, up L)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xf8, 0x18, 0x18, 0x18}, // U+2523 (down H, right H, up H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x0f, 0x08, 0x08, 0x08}, // U+2524 (down L, left L, up L)
|
||||
{ 0x08, 0x08, 0x08, 0x0f, 0x0f, 0x08, 0x08, 0x08}, // U+2525 (down L, left H, up L)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x1f, 0x08, 0x08, 0x08}, // U+2526 (down L, left L, up H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x1f, 0x18, 0x18, 0x18}, // U+2527 (down H, left L, up L)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18}, // U+2528 (down H, left L, up H)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0x1f, 0x08, 0x08, 0x08}, // U+2529 (down L, left H, up H)
|
||||
{ 0x08, 0x08, 0x08, 0x1f, 0x1f, 0x18, 0x18, 0x18}, // U+252A (down H, left H, up L)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0x1f, 0x18, 0x18, 0x18}, // U+252B (down H, left H, up H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xff, 0x08, 0x08, 0x08}, // U+252C (down L, right L, left L)
|
||||
{ 0x00, 0x00, 0x00, 0x0f, 0xff, 0x08, 0x08, 0x08}, // U+252D (down L, right L, left H)
|
||||
{ 0x00, 0x00, 0x00, 0xf8, 0xff, 0x08, 0x08, 0x08}, // U+252E (down L, right H, left L)
|
||||
{ 0x00, 0x00, 0x00, 0xff, 0xff, 0x08, 0x08, 0x08}, // U+252F (down L, right H, left H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18}, // U+2530 (down H, right L, left L)
|
||||
{ 0x00, 0x00, 0x00, 0x1f, 0xff, 0x18, 0x18, 0x18}, // U+2531 (down H, right L, left H)
|
||||
{ 0x00, 0x00, 0x00, 0xf8, 0xff, 0x18, 0x18, 0x18}, // U+2532 (down H, right H, left L)
|
||||
{ 0x00, 0x00, 0x00, 0xff, 0xff, 0x18, 0x18, 0x18}, // U+2533 (down H, right H, left H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xff, 0x00, 0x00, 0x00}, // U+2534 (up L, right L, left L)
|
||||
{ 0x08, 0x08, 0x08, 0x0f, 0xff, 0x00, 0x00, 0x00}, // U+2535 (up L, right L, left H)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xff, 0x00, 0x00, 0x00}, // U+2536 (up L, right H, left L)
|
||||
{ 0x08, 0x08, 0x08, 0xff, 0xff, 0x00, 0x00, 0x00}, // U+2537 (up L, right H, left H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0x00, 0x00}, // U+2538 (up H, right L, left L)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0xff, 0x00, 0x00, 0x00}, // U+2539 (up H, right L, left H)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xff, 0x00, 0x00, 0x00}, // U+253A (up H, right H, left L)
|
||||
{ 0x18, 0x18, 0x18, 0xff, 0xff, 0x00, 0x00, 0x00}, // U+253B (up H, right H, left H)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08}, // U+253C (up L, right L, left L, down L)
|
||||
{ 0x08, 0x08, 0x08, 0x0f, 0xff, 0x08, 0x08, 0x08}, // U+253D (up L, right L, left H, down L)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xff, 0x08, 0x08, 0x08}, // U+253E (up L, right H, left L, down L)
|
||||
{ 0x08, 0x08, 0x08, 0xff, 0xff, 0x08, 0x08, 0x08}, // U+253F (up L, right H, left H, down L)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xff, 0x08, 0x08, 0x08}, // U+2540 (up H, right L, left L, down L)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0xff, 0x18, 0x18, 0x18}, // U+2541 (up L, right L, left L, down H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18}, // U+2542 (up H, right L, left L, down H)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0xff, 0x08, 0x08, 0x08}, // U+2543 (up H, right L, left H, down L)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xff, 0x08, 0x08, 0x08}, // U+2544 (up H, right H, left L, down L)
|
||||
{ 0x08, 0x08, 0x08, 0x1f, 0xff, 0x18, 0x18, 0x18}, // U+2545 (up L, right L, left H, down H)
|
||||
{ 0x08, 0x08, 0x08, 0xf8, 0xff, 0x18, 0x18, 0x18}, // U+2546 (up L, right H, left L, down H)
|
||||
{ 0x08, 0x08, 0x08, 0xff, 0xff, 0x18, 0x18, 0x18}, // U+2547 (up L, right H, left H, down H)
|
||||
{ 0x18, 0x18, 0x18, 0xff, 0xff, 0x08, 0x08, 0x08}, // U+254B (up H, right H, left H, down L)
|
||||
{ 0x18, 0x18, 0x18, 0xf8, 0xff, 0x18, 0x18, 0x18}, // U+254A (up H, right H, left L, down H)
|
||||
{ 0x18, 0x18, 0x18, 0x1f, 0xff, 0x18, 0x18, 0x18}, // U+2549 (up H, right L, left H, down H)
|
||||
{ 0x18, 0x18, 0x18, 0xff, 0xff, 0x18, 0x18, 0x18}, // U+254B (up H, right H, left H, down H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xE7, 0x00, 0x00, 0x00}, // U+254C (thin horizontal broken)
|
||||
{ 0x00, 0x00, 0x00, 0xE7, 0xE7, 0x00, 0x00, 0x00}, // U+254D (thick horizontal broken)
|
||||
{ 0x08, 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x08}, // U+254E (thin vertical broken)
|
||||
{ 0x18, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x18}, // U+254F (thich vertical broken)
|
||||
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00}, // U+2550 (double horizontal)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14}, // U+2551 (double vertical)
|
||||
{ 0x00, 0x00, 0x00, 0xF8, 0x08, 0xF8, 0x08, 0x08}, // U+2552 (down L, right D)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xFC, 0x14, 0x14, 0x14}, // U+2553 (down D, right L)
|
||||
{ 0x00, 0x00, 0x00, 0xFC, 0x04, 0xF4, 0x14, 0x14}, // U+2554 (down D, right D)
|
||||
{ 0x00, 0x00, 0x00, 0x0F, 0x08, 0x0F, 0x08, 0x08}, // U+2555 (down L, left D)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x1F, 0x14, 0x14, 0x14}, // U+2556 (down D, left L)
|
||||
{ 0x00, 0x00, 0x00, 0x1F, 0x10, 0x17, 0x14, 0x14}, // U+2557 (down D, left D)
|
||||
{ 0x08, 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x00, 0x00}, // U+2558 (up L, right D)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0xFC, 0x00, 0x00, 0x00}, // U+2559 (up D, right L)
|
||||
{ 0x14, 0x14, 0x14, 0xF4, 0x04, 0xFC, 0x00, 0x00}, // U+255A (up D, right D)
|
||||
{ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x00, 0x00}, // U+255B (up L, left D)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0x1F, 0x00, 0x00, 0x00}, // U+255C (up D, left L)
|
||||
{ 0x14, 0x14, 0x14, 0x17, 0x10, 0x1F, 0x00, 0x00}, // U+255D (up D, left D)
|
||||
{ 0x08, 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x08, 0x08}, // U+255E (up L, down L, right D)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0xF4, 0x14, 0x14, 0x14}, // U+255F (up D, down D, right L)
|
||||
{ 0x14, 0x14, 0x14, 0xF4, 0x04, 0xF4, 0x14, 0x14}, // U+2560 (up D, down D, right D)
|
||||
{ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x08, 0x08}, // U+2561 (up L, down L, left D)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14}, // U+2562 (up D, down D, left L)
|
||||
{ 0x14, 0x14, 0x14, 0x17, 0x10, 0x17, 0x14, 0x14}, // U+2563 (up D, down D, left D)
|
||||
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x08, 0x08}, // U+2564 (left D, right D, down L)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0x14, 0x14, 0x14}, // U+2565 (left L, right L, down D)
|
||||
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xF7, 0x14, 0x14}, // U+2566 (left D, right D, down D)
|
||||
{ 0x08, 0x08, 0x08, 0xFF, 0x00, 0xFF, 0x00, 0x00}, // U+2567 (left D, right D, up L)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0xFF, 0x00, 0x00, 0x00}, // U+2568 (left L, right L, up D)
|
||||
{ 0x14, 0x14, 0x14, 0xF7, 0x00, 0xFF, 0x00, 0x00}, // U+2569 (left D, right D, up D)
|
||||
{ 0x08, 0x08, 0x08, 0xFF, 0x08, 0xFF, 0x08, 0x08}, // U+256A (left D, right D, down L, up L)
|
||||
{ 0x14, 0x14, 0x14, 0x14, 0xFF, 0x14, 0x14, 0x14}, // U+256B (left L, right L, down D, up D)
|
||||
{ 0x14, 0x14, 0x14, 0xF7, 0x00, 0xF7, 0x14, 0x14}, // U+256C (left D, right D, down D, up D)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xE0, 0x10, 0x08, 0x08}, // U+256D (curve down-right)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x08}, // U+256E (curve down-left)
|
||||
{ 0x08, 0x08, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00}, // U+256F (curve up-left)
|
||||
{ 0x08, 0x08, 0x08, 0x10, 0xE0, 0x00, 0x00, 0x00}, // U+2570 (curve up-right)
|
||||
{ 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01}, // U+2571 (diagonal bottom-left to top-right)
|
||||
{ 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80}, // U+2572 (diagonal bottom-right to top-left)
|
||||
{ 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81}, // U+2573 (diagonal cross)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00}, // U+2574 (left L)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00}, // U+2575 (up L)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00}, // U+2576 (right L)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08}, // U+2577 (down L)
|
||||
{ 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00}, // U+2578 (left H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00}, // U+2579 (up H)
|
||||
{ 0x00, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x00}, // U+257A (right H)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18}, // U+257B (down H)
|
||||
{ 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x00, 0x00, 0x00}, // U+257C (right H, left L)
|
||||
{ 0x08, 0x08, 0x08, 0x08, 0x18, 0x18, 0x18, 0x18}, // U+257D (up L, down H)
|
||||
{ 0x00, 0x00, 0x00, 0x0F, 0xFF, 0x00, 0x00, 0x00}, // U+257E (right L, left H)
|
||||
{ 0x18, 0x18, 0x18, 0x18, 0x08, 0x08, 0x08, 0x08} // U+257F (up H, down L)
|
||||
};
|
||||
|
||||
const unsigned char bitfont_block[32][8] = {
|
||||
{ 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00}, // U+2580 (top half)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF}, // U+2581 (box 1/8)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF}, // U+2582 (box 2/8)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF}, // U+2583 (box 3/8)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2584 (bottom half)
|
||||
{ 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2585 (box 5/8)
|
||||
{ 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2586 (box 6/8)
|
||||
{ 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2587 (box 7/8)
|
||||
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2588 (solid)
|
||||
{ 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F}, // U+2589 (box 7/8)
|
||||
{ 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F}, // U+258A (box 6/8)
|
||||
{ 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F}, // U+258B (box 5/8)
|
||||
{ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F}, // U+258C (left half)
|
||||
{ 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07}, // U+258D (box 3/8)
|
||||
{ 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03}, // U+258E (box 2/8)
|
||||
{ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01}, // U+258F (box 1/8)
|
||||
{ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0}, // U+2590 (right half)
|
||||
{ 0x55, 0x00, 0xAA, 0x00, 0x55, 0x00, 0xAA, 0x00}, // U+2591 (25% solid)
|
||||
{ 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA}, // U+2592 (50% solid)
|
||||
{ 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA, 0xFF, 0x55}, // U+2593 (75% solid)
|
||||
{ 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+2594 (box 1/8)
|
||||
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, // U+2595 (box 1/8)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x0F}, // U+2596 (box bottom left)
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0xF0, 0xF0, 0xF0, 0xF0}, // U+2597 (box bottom right)
|
||||
{ 0x0F, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00}, // U+2598 (box top left)
|
||||
{ 0x0F, 0x0F, 0x0F, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2599 (boxes left and bottom)
|
||||
{ 0x0F, 0x0F, 0x0F, 0x0F, 0xF0, 0xF0, 0xF0, 0xF0}, // U+259A (boxes top-left and bottom right)
|
||||
{ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F}, // U+259B (boxes top and left)
|
||||
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0xF0, 0xF0, 0xF0}, // U+259C (boxes top and right)
|
||||
{ 0xF0, 0xF0, 0xF0, 0xF0, 0x00, 0x00, 0x00, 0x00}, // U+259D (box top right)
|
||||
{ 0xF0, 0xF0, 0xF0, 0xF0, 0x0F, 0x0F, 0x0F, 0x0F}, // U+259E (boxes top right and bottom left)
|
||||
{ 0xF0, 0xF0, 0xF0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF}, // U+259F (boxes right and bottom)
|
||||
};
|
|
@ -27,7 +27,8 @@
|
|||
#include <efierr.h>
|
||||
|
||||
/* ==================== Custom Headers ==================== */
|
||||
//#include "AVX.h"
|
||||
#include <bitmapfont.h>
|
||||
|
||||
|
||||
/* ==================== EFI structs and constants ==================== */
|
||||
|
||||
|
@ -341,7 +342,7 @@ typedef struct {
|
|||
uint32_t charBGColor; // BackGround Color
|
||||
uint32_t screenMinX; // Far left side of the screen
|
||||
uint32_t screenMinY; // Top of the screen
|
||||
uint32_t ScreenScale;
|
||||
uint32_t charScale;
|
||||
uint32_t cursorPos;
|
||||
uint32_t scrollMode; // Move screen up, or wraparound
|
||||
} PRINT_INFO;
|
||||
|
@ -627,11 +628,12 @@ void PrepareSystem(FILELOADER_PARAMS* FLOP);
|
|||
size_t ClockTick(void);
|
||||
void Halt(void);
|
||||
void PrepareAVX(void);
|
||||
void AVXStub(void);
|
||||
void PrepareMaskableInterrupts(void);
|
||||
void PreparePowerManagement(void);
|
||||
|
||||
/* Hypervisor / Scheduler */
|
||||
uint8_t HypervisorCheck(void);
|
||||
uint8_t CheckForHypervisor(void);
|
||||
uint8_t ReadPerformance(size_t* PerformanceDest);
|
||||
size_t ReadCPUFrequency(size_t* PerformanceDest, uint8_t AvgOrDirect);
|
||||
|
||||
|
@ -665,11 +667,11 @@ void SetGDT(DESCRIPTOR_TABLE_POINTER GDTData);
|
|||
DESCRIPTOR_TABLE_POINTER FetchIDT(void);
|
||||
void SetIDT(DESCRIPTOR_TABLE_POINTER IDTData);
|
||||
|
||||
DESCRIPTOR_TABLE_POINTER FetchLDT(void);
|
||||
void SetLDT(DESCRIPTOR_TABLE_POINTER LDTData);
|
||||
uint16_t FetchLDT(void);
|
||||
void SetLDT(uint16_t LDTData);
|
||||
|
||||
DESCRIPTOR_TABLE_POINTER FetchTSR(void);
|
||||
void SetTSR(DESCRIPTOR_TABLE_POINTER TSRData);
|
||||
uint16_t FetchTSR(void);
|
||||
void SetTSR(uint16_t TSRData);
|
||||
|
||||
void InstallGDT(void);
|
||||
void InstallIDT(void);
|
||||
|
@ -707,8 +709,9 @@ void ISR16Handler(INTERRUPT_FRAME* Frame); // Math Error / Coprocessor Fault
|
|||
void ISR17Handler(EXCEPTION_FRAME* Frame); // Alignment Error
|
||||
void ISR18Handler(INTERRUPT_FRAME* Frame); // Machine Check
|
||||
void ISR19Handler(INTERRUPT_FRAME* Frame); // SSE Math Error
|
||||
void ISR19Handler(INTERRUPT_FRAME* Frame); // Virtualization Exception
|
||||
void ISR20Handler(EXCEPTION_FRAME* Frame); // Security Fault
|
||||
void ISR20Handler(INTERRUPT_FRAME* Frame); // Virtualization Exception
|
||||
void ISR30Handler(EXCEPTION_FRAME* Frame); // Security Fault
|
||||
void ReservedISRHandler(INTERRUPT_FRAME* Frame);
|
||||
|
||||
/* ==================== Interrupt Support ==================== */
|
||||
|
||||
|
@ -748,6 +751,15 @@ void MergeFragmentedMemory(void);
|
|||
EFI_PHYSICAL_ADDRESS PurgeAllMemory(void);
|
||||
EFI_PHYSICAL_ADDRESS AllocatePagetable(size_t PagetableSize);
|
||||
|
||||
|
||||
/* AVX */
|
||||
void* memmoveAVX(void* Dest, void* Source, size_t Length);
|
||||
void* memcpyAVX(void* Dest, void* Source, size_t Length);
|
||||
void* memsetAVX(void* Dest, void* Source, size_t Length);
|
||||
void* memsetAVX_By4Bytes(void* Dest, void* Source, size_t Length);
|
||||
uint8_t memcmpAVX(const void* String1, const void* String2, size_t Length);
|
||||
|
||||
|
||||
/* Physical Addresses */
|
||||
__attribute__((malloc)) void* kalloc(size_t Length);
|
||||
__attribute__((malloc)) void* kalloc_16(size_t Length);
|
||||
|
@ -785,8 +797,8 @@ EFI_VIRTUAL_ADDRESS AllocateVirtualAddress_By64Bytes(size_t Pages, EFI_VIRTUAL_A
|
|||
void ClearScreen(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU);
|
||||
void FillScreen(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, uint32_t Color);
|
||||
|
||||
void ResetDefaultScreenColor(void);
|
||||
void ResetDefaultScreen(void);
|
||||
void ResetFillScreen(void);
|
||||
void ResetScreen(void);
|
||||
|
||||
void DrawPixel(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU,
|
||||
uint32_t x,
|
||||
|
|
1169
kernel/bootstrap.c
1169
kernel/bootstrap.c
File diff suppressed because it is too large
Load Diff
219
kernel/graphics.c
Normal file
219
kernel/graphics.c
Normal file
|
@ -0,0 +1,219 @@
|
|||
/************************
|
||||
*** Team Kitty, 2019 ***
|
||||
*** Sync ***
|
||||
***********************/
|
||||
|
||||
|
||||
/* ==================== Kernel Graphics ==================== */
|
||||
// This file allows the kernel to draw to the framebuffer provided by Syncboot.
|
||||
// It provides the setup, printing and drawing functions.
|
||||
// Eventually this will be split up into printing and drawing to provide room for expansion.
|
||||
// I'm thinking about making a 3D interface.
|
||||
|
||||
#include <kernel.h>
|
||||
|
||||
//#include <bitfont.h>
|
||||
|
||||
// Get it? Default Font
|
||||
// Defaunt
|
||||
// Defont
|
||||
#define DEFONT bitfont_latin
|
||||
|
||||
|
||||
void SetupPrinting(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU) {
|
||||
Print_Info.defaultGPU = GPU;
|
||||
Print_Info.charHeight = 8;
|
||||
Print_Info.charWidth = 8;
|
||||
|
||||
Print_Info.charFGColor = 0x00FFFFFF;
|
||||
Print_Info.charBGColor = 0x00000000;
|
||||
Print_Info.charHLColor = 0x00000000;
|
||||
|
||||
// per UEFI Spec 2.7 Errata A, (0,0) is always the top left in-bounds pixel.
|
||||
Print_Info.screenMinX = 0;
|
||||
Print_Info.screenMinY = 0;
|
||||
|
||||
Print_Info.charScale = 1;
|
||||
Print_Info.cursorPos = 0;
|
||||
|
||||
Print_Info.scrollMode = 0;
|
||||
}
|
||||
|
||||
void WriteScaledFormatString(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU,
|
||||
uint32_t Height,
|
||||
uint32_t Width,
|
||||
uint32_t FontColor,
|
||||
uint32_t HighlightColor,
|
||||
uint32_t x,
|
||||
uint32_t y,
|
||||
uint32_t Scale,
|
||||
const char* String,
|
||||
...) {
|
||||
|
||||
if(Height > GPU.Info->VerticalResolution || Width > GPU.Info->HorizontalResolution) {
|
||||
// Turn the screen red.
|
||||
// TODO: Write a function to turn the *borders* of the screen a certain color.
|
||||
FillScreen(GPU, 0x00FF00000);
|
||||
} else if (y > GPU.Info->VerticalResolution || x > GPU.Info->HorizontalResolution) {
|
||||
// Turn the screen green.
|
||||
FillScreen(GPU, 0x0000FF00);
|
||||
} else if ((y + Scale * Height) > GPU.Info->VerticalResolution || (x + Scale * Width) > GPU.Info->HorizontalResolution) {
|
||||
// Turn the screen blue.
|
||||
FillScreen(GPU, 0x000000FF);
|
||||
}
|
||||
|
||||
// Take the ... arguments into a buffer and pass them to a reasonable function.
|
||||
|
||||
va_list Args;
|
||||
va_start(Args, String);
|
||||
|
||||
char Output[128] = {0};
|
||||
vsprintf(Output, String, Args);
|
||||
va_end(Args);
|
||||
|
||||
WriteScaledString(GPU, Output, Height, Width, FontColor, HighlightColor, x, y, Scale);
|
||||
|
||||
}
|
||||
|
||||
void ResetScreen() {
|
||||
Print_Info.screenMinX = 0;
|
||||
Print_Info.screenMinY = 0;
|
||||
Print_Info.cursorPos = 0;
|
||||
|
||||
ClearScreen(Print_Info.defaultGPU);
|
||||
}
|
||||
|
||||
void ResetFillScreen() {
|
||||
ResetScreen();
|
||||
FillScreen(Print_Info.defaultGPU, Print_Info.charBGColor);
|
||||
}
|
||||
|
||||
void ClearScreen(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU) {
|
||||
FillScreen(GPU, 0x00000000);
|
||||
}
|
||||
|
||||
void FillScreen(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, uint32_t Color) {
|
||||
Print_Info.charBGColor = Color;
|
||||
// The fastest way to do this is using AVX fills.
|
||||
// However, if AVX isn't supported, we'll need to fall back to filling the screen the old fashioned way.
|
||||
// The performance benefit by using AVX Parallel operations is huge.
|
||||
memsetAVX_By4Bytes( (EFI_PHYSICAL_ADDRESS* )GPU.FrameBufferBase, Color, GPU.Info->VerticalResolution * GPU.Info->PixelsPerScanline);
|
||||
|
||||
// If AVX isn't supported, we can use this instead:
|
||||
|
||||
/*
|
||||
for(size_t Row = 0; Row < GPU.Info->VerticalResolution; Row++) {
|
||||
for(size_t Column = 0; Column < GPU.Info->PixelsPerScanline - (GPU.Info->PixelsPerScanline - GPU.Info->HorizontalResolution); Column++) {
|
||||
*(uint32_t *)GPU.FrameBufferBase + 4 * (GPU.Info->PixelsPerScanline * Row * Column)) = Color;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// TODO: Implement a switching mechanism.
|
||||
}
|
||||
|
||||
|
||||
// Plot a single pixel at the specified location with the specified color.
|
||||
void DrawPixel(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, uint32_t x, uint32_t y, uint32_t Color) {
|
||||
// We can't draw off the screen, so fill the screen in that case.
|
||||
// TODO: implement the border coloring here
|
||||
if(y > GPU.Info->VerticalResolution || x > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, Color);
|
||||
} else {
|
||||
// If the pixel is in bounds:
|
||||
// Find the offset from the base of the framebuffer by:
|
||||
// y * width + x
|
||||
// 4 bits per pixel, so multiply by 4 to get the start of the correct pixel
|
||||
// Set it to the color we want.
|
||||
*(uint32_t* )(GPU.FrameBufferBase + (y * GPU.Info->PixelsPerScanline + x) * 4) = Color;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Rectangle, Triangle drawing.
|
||||
|
||||
void WriteChar(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, int Char, uint32_t Height, uint32_t Width, uint32_t FontColor, uint32_t HighlightColor) {
|
||||
if(Height > GPU.Info->VerticalResolution || Width > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, FontColor);
|
||||
} else {
|
||||
// This writes to the top left of the screen.
|
||||
// TODO: Automatically determine the next position using GPU.Info->cursorPos
|
||||
RenderText(GPU, Char, Height, Width, FontColor, HighlightColor, 0, 0, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void WriteCharPos(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, int Char, uint32_t Height, uint32_t Width, uint32_t FontColor, uint32_t HighlightColor, uint32_t x, uint32_t y) {
|
||||
if(Height > GPU.Info->VerticalResolution || Width > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x00FF0000);
|
||||
} else if(y > GPU.Info->VerticalResolution || x > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x0000FF00);
|
||||
} else if ((y + Height) > GPU.Info->VerticalResolution || (x + Width) > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x000000FF);
|
||||
}
|
||||
|
||||
RenderText(GPU, Char, Height, Width, FontColor, HighlightColor, x, y, 1, 0);
|
||||
}
|
||||
|
||||
void WriteScaledString(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, const char* String, uint32_t Height, uint32_t Width, uint32_t FontColor, uint32_t HighlightColor, uint32_t x, uint32_t y, uint32_t Scale) {
|
||||
if(Height > GPU.Info->VerticalResolution || Width > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x00FF0000);
|
||||
} else if( y > GPU.Info->VerticalResolution || x > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x0000FF00);
|
||||
} else if ((y + Scale * Height) > GPU.Info->VerticalResolution || (x + Scale * Width) > GPU.Info->HorizontalResolution) {
|
||||
FillScreen(GPU, 0x000000FF);
|
||||
}
|
||||
|
||||
uint32_t Char = 0;
|
||||
while(String[Char] != '\0') {
|
||||
RenderText(GPU, String[Char], Height, Width, FontColor, HighlightColor, x, y, Scale, Char);
|
||||
Char++;
|
||||
}
|
||||
}
|
||||
|
||||
// Render characters to the screen.
|
||||
|
||||
void RenderText(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU, int Char, uint32_t Height, uint32_t Width, uint32_t FontColor, uint32_t HighlightColor, uint32_t x, uint32_t y, uint32_t Scale, uint32_t INDX) {
|
||||
uint32_t Y = Width >> 3, X = 0;
|
||||
|
||||
if((Width & 0x7) != 0) {
|
||||
Y++;
|
||||
}
|
||||
|
||||
for(uint32_t Row = 0; Row < Height; Row++) {
|
||||
for(uint32_t Bit = 0; Bit < Width; Bit++) {
|
||||
if ( ((Bit & 0x7) == 0) && (Bit > 0)) {
|
||||
X++;
|
||||
}
|
||||
|
||||
if((DEFONT[Char][Row * Y + X] >> (Bit & 0x7)) & 1) {
|
||||
for(uint32_t ScaleY = 0; ScaleY < Scale; ScaleY++) {
|
||||
for(uint32_t ScaleX = 0; ScaleX < Scale; ScaleX++) {
|
||||
// This one is crazy. Stick with me.
|
||||
*(uint32_t* )(GPU.FrameBufferBase + // Offset from the framebuffer, find the pixel..
|
||||
((y * GPU.Info->PixelsPerScanline + x) + // which is this many rows down, and this many pixels across,
|
||||
Scale * (Row * GPU.Info->PixelsPerScanline + Bit) + // shift it around according to our scale..
|
||||
(ScaleY * GPU.Info->PixelsPerScanline + ScaleX) +
|
||||
Scale * INDX * Width) * 4) // and find which column we need to be in. Multiply by 4 to navigate the 4bpp array,
|
||||
= FontColor; // And set the color of the pixel.
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// We need to draw the pixel transparently..
|
||||
for(uint32_t ScaleY = 0; ScaleY < Scale; ScaleY++) {
|
||||
for(uint32_t ScaleX = 0; ScaleX < Scale; ScaleX++) {
|
||||
if(HighlightColor != 0xFF000000) {
|
||||
*(UINT32*)(GPU.FrameBufferBase +
|
||||
((y*GPU.Info->PixelsPerScanline + x) +
|
||||
Scale * (Row * GPU.Info->PixelsPerScanline + Bit) +
|
||||
(ScaleY * GPU.Info->PixelsPerScanline + ScaleX) +
|
||||
Scale * INDX * Width)*4)
|
||||
= HighlightColor;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Custom Bitmap functions
|
|
@ -20,69 +20,17 @@
|
|||
|
||||
void gdb_end() {} /* GDB Debugging stump */
|
||||
|
||||
int kernel_main(void) {
|
||||
int kernel_main(FILELOADER_PARAMS* FLOP) {
|
||||
/* The kernel is started in 64-bit Long Mode by Syncboot. */
|
||||
/* Here, we start by drawing a splash, then loading a GDT and IDT into the placeholder UEFI gives us. */
|
||||
|
||||
|
||||
/* Not sure how well serial would work in UEFI. */
|
||||
// TODO: look at this.
|
||||
|
||||
//init_serial();
|
||||
//serial_print(0x3F8, "[INFO] Serial ready.\r\n");
|
||||
|
||||
|
||||
//serial_print(0x3F8, "[INFO] Beginning GDT subroutine.\r\n");
|
||||
|
||||
/* term_writes: writes a string to the terminal. */
|
||||
//term_writes("GDT...");
|
||||
|
||||
/* Prepares the Global Descriptor Table, called from gdt.c */
|
||||
gdt_install();
|
||||
|
||||
/* puts: writes a line to the terminal. */
|
||||
//puts("GDT Ready.");
|
||||
//serial_print(0x3F8, "[INFO] GDT subroutine complete.\r\n");
|
||||
|
||||
/* Prepare the Interrupt Descriptor Table. */
|
||||
//serial_print(0x3F8, "[INFO] Beginning IDT subroutine.\r\n");
|
||||
//term_writes("IDT...");
|
||||
idt_install();
|
||||
//puts("IDT Ready.");
|
||||
//serial_print(0x3F8, "[INFO] IDT subroutine complete.\r\n[INFO] Enabling interrupts.\r\n");
|
||||
PrepareSystem(FLOP);
|
||||
|
||||
gdb_end(); /* The first important step. Waypoint it for gdb debugging. */
|
||||
|
||||
//term_writes("Memory available:");
|
||||
|
||||
/* The first important thing: start the system clock immediately. */
|
||||
//serial_print(0x3F8, "[INFO] Starting System Clock.\r\n");
|
||||
//term_writes("Timer...");
|
||||
timer_install();
|
||||
//puts("Timer Ready.");
|
||||
|
||||
//serial_print(0x3F8, "[INFO] All subsystems ready. Printing message.\r\n");
|
||||
|
||||
/* Everything is ready; print a pretty message. */
|
||||
//term_setcolor(RED);
|
||||
//term_writes("\n(c)");
|
||||
//term_setcolor(GREEN);
|
||||
//term_writes(" Sync");
|
||||
//term_setcolor(WHITE);
|
||||
//term_writes(", 2019\n");
|
||||
|
||||
//serial_print(0x3F8, "[INFO] All operations complete. Checking for other tasks...\r\n");
|
||||
|
||||
/* Here are a series of tests for the ANSI escape code and CSI implementations. */
|
||||
//term_writes("\x1b[BA"); /* Down a line, then A. */
|
||||
|
||||
|
||||
/* A stub causing a Divide by Zero error. */
|
||||
//serial_print(0x3F8, "[DEBUG] Attempting a Divide by Zero error.\r\n");
|
||||
//char div = (5 / 0);
|
||||
//serial_print(0x3F8, "[DEBUG] Survived the error!\r\n");
|
||||
|
||||
gdb_end(); /* Everything is done. The last debug routine. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
14
kernel/memory.c
Normal file
14
kernel/memory.c
Normal file
|
@ -0,0 +1,14 @@
|
|||
/************************
|
||||
*** Team Kitty, 2019 ***
|
||||
*** Sync ***
|
||||
***********************/
|
||||
|
||||
/* ==================== Sync Memory Management ==================== */
|
||||
/* Bear with me.
|
||||
* The plan for this file is to contain all of the memory management, as you can probably tell.
|
||||
* That means alloc, free, move, set, and AVX of all the above.
|
||||
* That means a lot of work, and a lot of commenting.
|
||||
*
|
||||
* TODO: The above.
|
||||
*/
|
||||
|
574
kernel/print.c
Normal file
574
kernel/print.c
Normal file
|
@ -0,0 +1,574 @@
|
|||
/************************
|
||||
*** Team Kitty, 2019 ***
|
||||
*** Sync ***
|
||||
***********************/
|
||||
|
||||
/* This file contains all of the xprintx functions.
|
||||
* The most commonly used will be printf */
|
||||
|
||||
#include <kernel.h>
|
||||
|
||||
static inline int Max(int a, int b) { return (a > b ? a : b); }
|
||||
|
||||
static void printchar(int Char, void* Args);
|
||||
static char* ksprintn(char* Buffer, size_t Number, int Base, int* Size, int Upper);
|
||||
static void snprintfFunc(int Char, void* Args);
|
||||
static void Newline(void* AP);
|
||||
|
||||
#define BPP 8
|
||||
|
||||
const char HexAsciiData[] = "0123456789abcdefhijklmnopqrstuvwxyz";
|
||||
|
||||
#define HexToASCII(hex) (HexAsciiData[hex])
|
||||
#define ToUpper(c) ((c) - 0x20 * (((c) >= 'a') && ((c) <= 'z')))
|
||||
#define MaxConvertBufferLength (sizeof(size_t) * BPP + 1)
|
||||
|
||||
typedef struct {
|
||||
char* String;
|
||||
size_t Remain;
|
||||
} snprintf_args;
|
||||
|
||||
|
||||
static char* ksprintn(char* Buffer, size_t Number, int Base, int* Size, int Upper) {
|
||||
char* PrintBuffer;
|
||||
char CharBuffer;
|
||||
|
||||
PrintBuffer = Buffer;
|
||||
*PrintBuffer = '\0'; // Initialize just in case.
|
||||
|
||||
do {
|
||||
CharBuffer = HexToASCII( Number % Base );
|
||||
*++PrintBuffer = Upper ? ToUpper(CharBuffer) : CharBuffer;
|
||||
} while (Number /= Base);
|
||||
|
||||
if(Size) {
|
||||
*Size = PrintBuffer - Buffer;
|
||||
}
|
||||
|
||||
return (PrintBuffer);
|
||||
}
|
||||
|
||||
// This function is taken from the Linux kernel.
|
||||
// TODO: make readable.
|
||||
|
||||
int kvprintf(char const *fmt, void (*func)(int, void*), void *arg, int radix, va_list ap) {
|
||||
#define PCHAR(c) {int cc=(c); if (func) (*func)(cc,arg); else *d++ = cc; retval++; }
|
||||
char nbuf[MaxConvertBufferLength];
|
||||
char *d;
|
||||
const char *p, *percent, *q;
|
||||
unsigned char *up;
|
||||
int ch, n;
|
||||
uintmax_t num;
|
||||
int base, lflag, qflag, tmp, width, ladjust, sharpflag, neg, sign, dot;
|
||||
int cflag, hflag, jflag, tflag, zflag;
|
||||
int bconv, dwidth, upper;
|
||||
char padc;
|
||||
int stop = 0, retval = 0;
|
||||
|
||||
num = 0;
|
||||
q = NULL;
|
||||
if (!func)
|
||||
d = (char *) arg;
|
||||
else
|
||||
d = NULL;
|
||||
|
||||
if (fmt == NULL)
|
||||
fmt = "(fmt null)\n";
|
||||
|
||||
if (radix < 2 || radix > 36)
|
||||
radix = 10;
|
||||
|
||||
for (;;) {
|
||||
padc = ' ';
|
||||
width = 0;
|
||||
while ((ch = (unsigned char)*fmt++) != '%' || stop) {
|
||||
if (ch == '\0')
|
||||
return (retval);
|
||||
PCHAR(ch);
|
||||
}
|
||||
percent = fmt - 1;
|
||||
qflag = 0; lflag = 0; ladjust = 0; sharpflag = 0; neg = 0;
|
||||
sign = 0; dot = 0; bconv = 0; dwidth = 0; upper = 0;
|
||||
cflag = 0; hflag = 0; jflag = 0; tflag = 0; zflag = 0;
|
||||
reswitch: switch (ch = (unsigned char)*fmt++) {
|
||||
case '.':
|
||||
dot = 1;
|
||||
goto reswitch;
|
||||
case '#':
|
||||
sharpflag = 1;
|
||||
goto reswitch;
|
||||
case '+':
|
||||
sign = 1;
|
||||
goto reswitch;
|
||||
case '-':
|
||||
ladjust = 1;
|
||||
goto reswitch;
|
||||
case '%':
|
||||
PCHAR(ch);
|
||||
break;
|
||||
case '*':
|
||||
if (!dot) {
|
||||
width = va_arg(ap, int);
|
||||
if (width < 0) {
|
||||
ladjust = !ladjust;
|
||||
width = -width;
|
||||
}
|
||||
} else {
|
||||
dwidth = va_arg(ap, int);
|
||||
}
|
||||
goto reswitch;
|
||||
case '0':
|
||||
if (!dot) {
|
||||
padc = '0';
|
||||
goto reswitch;
|
||||
}
|
||||
/* FALLTHROUGH */
|
||||
case '1': case '2': case '3': case '4':
|
||||
case '5': case '6': case '7': case '8': case '9':
|
||||
for (n = 0;; ++fmt) {
|
||||
n = n * 10 + ch - '0';
|
||||
ch = *fmt;
|
||||
if (ch < '0' || ch > '9')
|
||||
break;
|
||||
}
|
||||
if (dot)
|
||||
dwidth = n;
|
||||
else
|
||||
width = n;
|
||||
goto reswitch;
|
||||
case 'b':
|
||||
ladjust = 1;
|
||||
bconv = 1;
|
||||
goto handle_nosign;
|
||||
case 'c':
|
||||
width -= 1;
|
||||
|
||||
if (!ladjust && width > 0)
|
||||
while (width--)
|
||||
PCHAR(padc);
|
||||
PCHAR(va_arg(ap, int));
|
||||
if (ladjust && width > 0)
|
||||
while (width--)
|
||||
PCHAR(padc);
|
||||
break;
|
||||
case 'D':
|
||||
up = va_arg(ap, unsigned char *);
|
||||
p = va_arg(ap, char *);
|
||||
if (!width)
|
||||
width = 16;
|
||||
while(width--) {
|
||||
PCHAR(HexToASCII(*up >> 4));
|
||||
PCHAR(HexToASCII(*up & 0x0f));
|
||||
up++;
|
||||
if (width)
|
||||
for (q=p;*q;q++)
|
||||
PCHAR(*q);
|
||||
}
|
||||
break;
|
||||
case 'd':
|
||||
case 'i':
|
||||
base = 10;
|
||||
sign = 1;
|
||||
goto handle_sign;
|
||||
case 'h':
|
||||
if (hflag) {
|
||||
hflag = 0;
|
||||
cflag = 1;
|
||||
} else
|
||||
hflag = 1;
|
||||
goto reswitch;
|
||||
case 'j':
|
||||
jflag = 1;
|
||||
goto reswitch;
|
||||
case 'l':
|
||||
if (lflag) {
|
||||
lflag = 0;
|
||||
qflag = 1;
|
||||
} else
|
||||
lflag = 1;
|
||||
goto reswitch;
|
||||
case 'n':
|
||||
if (jflag)
|
||||
*(va_arg(ap, intmax_t *)) = retval;
|
||||
else if (qflag)
|
||||
*(va_arg(ap, long long *)) = retval;
|
||||
else if (lflag)
|
||||
*(va_arg(ap, long *)) = retval;
|
||||
else if (zflag)
|
||||
*(va_arg(ap, size_t *)) = retval;
|
||||
else if (hflag)
|
||||
*(va_arg(ap, short *)) = retval;
|
||||
else if (cflag)
|
||||
*(va_arg(ap, char *)) = retval;
|
||||
else
|
||||
*(va_arg(ap, int *)) = retval;
|
||||
break;
|
||||
case 'o':
|
||||
base = 8;
|
||||
goto handle_nosign;
|
||||
case 'p':
|
||||
base = 16;
|
||||
sharpflag = (width == 0);
|
||||
sign = 0;
|
||||
num = (uintptr_t)va_arg(ap, void *);
|
||||
goto number;
|
||||
case 'q':
|
||||
qflag = 1;
|
||||
goto reswitch;
|
||||
case 'r':
|
||||
base = radix;
|
||||
if (sign)
|
||||
goto handle_sign;
|
||||
goto handle_nosign;
|
||||
case 's':
|
||||
p = va_arg(ap, char *);
|
||||
if (p == NULL)
|
||||
p = "(null)";
|
||||
if (!dot)
|
||||
n = strlen (p);
|
||||
else
|
||||
for (n = 0; n < dwidth && p[n]; n++)
|
||||
continue;
|
||||
|
||||
width -= n;
|
||||
|
||||
if (!ladjust && width > 0)
|
||||
while (width--)
|
||||
PCHAR(padc);
|
||||
while (n--)
|
||||
PCHAR(*p++);
|
||||
if (ladjust && width > 0)
|
||||
while (width--)
|
||||
PCHAR(padc);
|
||||
break;
|
||||
case 't':
|
||||
tflag = 1;
|
||||
goto reswitch;
|
||||
case 'u':
|
||||
base = 10;
|
||||
goto handle_nosign;
|
||||
case 'X':
|
||||
upper = 1;
|
||||
__attribute__ ((fallthrough)); // For GCC to stop warning about a fallthrough here
|
||||
case 'x':
|
||||
base = 16;
|
||||
goto handle_nosign;
|
||||
case 'y':
|
||||
base = 16;
|
||||
sign = 1;
|
||||
goto handle_sign;
|
||||
case 'z':
|
||||
zflag = 1;
|
||||
goto reswitch;
|
||||
handle_nosign:
|
||||
sign = 0;
|
||||
if (jflag)
|
||||
num = va_arg(ap, uintmax_t);
|
||||
else if (qflag)
|
||||
num = va_arg(ap, unsigned long long);
|
||||
else if (tflag)
|
||||
num = va_arg(ap, ptrdiff_t);
|
||||
else if (lflag)
|
||||
num = va_arg(ap, unsigned long);
|
||||
else if (zflag)
|
||||
num = va_arg(ap, size_t);
|
||||
else if (hflag)
|
||||
num = (unsigned short)va_arg(ap, int);
|
||||
else if (cflag)
|
||||
num = (unsigned char)va_arg(ap, int);
|
||||
else
|
||||
num = va_arg(ap, unsigned int);
|
||||
if (bconv) {
|
||||
q = va_arg(ap, char *);
|
||||
base = *q++;
|
||||
}
|
||||
goto number;
|
||||
handle_sign:
|
||||
if (jflag)
|
||||
num = va_arg(ap, intmax_t);
|
||||
else if (qflag)
|
||||
num = va_arg(ap, long long);
|
||||
else if (tflag)
|
||||
num = va_arg(ap, ptrdiff_t);
|
||||
else if (lflag)
|
||||
num = va_arg(ap, long);
|
||||
else if (zflag)
|
||||
num = va_arg(ap, size_t);
|
||||
else if (hflag)
|
||||
num = (short)va_arg(ap, int);
|
||||
else if (cflag)
|
||||
num = (char)va_arg(ap, int);
|
||||
else
|
||||
num = va_arg(ap, int);
|
||||
number:
|
||||
if (sign && (intmax_t)num < 0) {
|
||||
neg = 1;
|
||||
num = -(intmax_t)num;
|
||||
}
|
||||
p = ksprintn(nbuf, num, base, &n, upper);
|
||||
tmp = 0;
|
||||
|
||||
// There's weird behavior here with #. Don't use # to get 0x with zero-padding
|
||||
// (e.g. use 0x%016qx instead, not %#016qx or %#018qx, the latter of which will pad
|
||||
// 16 characters for nonzero numbers but zeros will have 18 characters).
|
||||
// Same with octal: use a leading zero and don't rely on # if you want zero-padding.
|
||||
// # works if you don't need zero padding, though.
|
||||
|
||||
if (sharpflag && num != 0) {
|
||||
if (base == 8)
|
||||
tmp++;
|
||||
else if (base == 16)
|
||||
tmp += 2;
|
||||
}
|
||||
if (neg)
|
||||
tmp++;
|
||||
|
||||
if (!ladjust && padc == '0')
|
||||
dwidth = width - tmp;
|
||||
width -= tmp + Max(dwidth, n);
|
||||
dwidth -= n;
|
||||
if (!ladjust)
|
||||
while (width-- > 0)
|
||||
PCHAR(' ');
|
||||
if (neg)
|
||||
PCHAR('-');
|
||||
if (sharpflag && num != 0) {
|
||||
if (base == 8) {
|
||||
PCHAR('0');
|
||||
} else if (base == 16) {
|
||||
PCHAR('0');
|
||||
PCHAR('x');
|
||||
}
|
||||
}
|
||||
while (dwidth-- > 0)
|
||||
PCHAR('0');
|
||||
|
||||
while (*p)
|
||||
PCHAR(*p--);
|
||||
|
||||
if (bconv && num != 0) {
|
||||
/* %b conversion flag format. */
|
||||
tmp = retval;
|
||||
while (*q) {
|
||||
n = *q++;
|
||||
if (num & (1 << (n - 1))) {
|
||||
PCHAR(retval != tmp ?
|
||||
',' : '<');
|
||||
for (; (n = *q) > ' '; ++q)
|
||||
PCHAR(n);
|
||||
} else
|
||||
for (; *q > ' '; ++q)
|
||||
continue;
|
||||
}
|
||||
if (retval != tmp) {
|
||||
PCHAR('>');
|
||||
width -= retval - tmp;
|
||||
}
|
||||
}
|
||||
|
||||
if (ladjust)
|
||||
while (width-- > 0)
|
||||
PCHAR(' ');
|
||||
|
||||
break;
|
||||
default:
|
||||
while (percent < fmt)
|
||||
PCHAR(*percent++);
|
||||
/*
|
||||
* Since we ignore a formatting argument it is no
|
||||
* longer safe to obey the remaining formatting
|
||||
* arguments as the arguments will no longer match
|
||||
* the format specs.
|
||||
*/
|
||||
stop = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#undef PCHAR
|
||||
}
|
||||
|
||||
int snprintf(char* String, size_t Length, const char* Format, ...) {
|
||||
int ReturnVal;
|
||||
va_list AP;
|
||||
|
||||
va_start(AP, Format);
|
||||
ReturnVal = vsnprintf(String, Length, Format, AP);
|
||||
va_end(AP);
|
||||
return (ReturnVal);
|
||||
}
|
||||
|
||||
int vsnprintf(char* String, size_t Length, const char* Format, va_list AP) {
|
||||
snprintf_args Info;
|
||||
int ReturnVal;
|
||||
|
||||
Info.String = Format;
|
||||
Info.Remain = Length;
|
||||
ReturnVal = kvprintf(Format, snprintfFunc, &Info, 10, AP);
|
||||
|
||||
if (Info.Remain >= 1) {
|
||||
*Info.String++ = '\0';
|
||||
}
|
||||
|
||||
return ReturnVal;
|
||||
}
|
||||
|
||||
static void snprintfFunc(int Char, void* Args) {
|
||||
snprintf_args* Info = Args;
|
||||
|
||||
if(Info->Remain >= 2) {
|
||||
*Info->String++ = Char;
|
||||
Info->Remain--;
|
||||
}
|
||||
}
|
||||
|
||||
int vsnrprintf(char* String, size_t Length, int Radix, const char* Format, va_list AP) {
|
||||
snprintf_args Info;
|
||||
int ReturnVal;
|
||||
|
||||
Info.String = Format;
|
||||
Info.Remain = Length;
|
||||
ReturnVal = kvprintf(Format, snprintfFunc, &Info, Radix, AP);
|
||||
if(Info.Remain >= 1) {
|
||||
*Info.String++ = '\0';
|
||||
}
|
||||
|
||||
return ReturnVal;
|
||||
}
|
||||
|
||||
static void printchar(int Char, void* Args) {
|
||||
PRINT_INFO* Arg = (PRINT_INFO*)Args;
|
||||
|
||||
switch(Char) {
|
||||
case '\033':
|
||||
// TODO: Escape codes!
|
||||
break;
|
||||
case '\x7F':
|
||||
// TODO: Decide on DEL functionality?
|
||||
break;
|
||||
|
||||
case '\x85': // Next Line (not Newline, this does some hijinks.)
|
||||
Arg->cursorPos = 0;
|
||||
Newline(Arg);
|
||||
break;
|
||||
case '\014': // Form Feed (Clear Screen)
|
||||
ResetScreen();
|
||||
break;
|
||||
|
||||
case '\a': // Alert
|
||||
// TODO: Audio alert.
|
||||
break;
|
||||
case '\b': // Backspace
|
||||
if(Arg->cursorPos != 0) {
|
||||
Arg->cursorPos--;
|
||||
}
|
||||
break;
|
||||
case '\r': // Carriage Return
|
||||
Arg->cursorPos = 0;
|
||||
break;
|
||||
case '\v': // Vertical Tab - 6 line breaks.
|
||||
for(int Line = 0; Line < 6; Line++) {
|
||||
Newline(Arg);
|
||||
}
|
||||
break;
|
||||
case '\n': // Newline.
|
||||
Newline(Arg);
|
||||
break;
|
||||
case '\t': // Tab
|
||||
for(int Spaces = 0; Spaces < 8; Spaces++) { // That's right. There are 8 spaces in a tab.
|
||||
RenderText(Arg->defaultGPU, ' ', Arg->charHeight, Arg->charWidth, Arg->charFGColor, Arg->charHLColor, Arg->screenMinX, Arg->screenMinY, Arg->charScale, Arg->cursorPos);
|
||||
Arg->cursorPos++; // Move our cursor one space along.
|
||||
if(Arg->cursorPos * Arg->charWidth * Arg->charScale > (Arg->defaultGPU.Info->HorizontalResolution - Arg->charWidth * Arg->charScale)) { // Check for wraparound
|
||||
Arg->cursorPos = 0;
|
||||
Newline(Arg);
|
||||
}
|
||||
}
|
||||
break;
|
||||
// TODO: More codes!
|
||||
default:
|
||||
RenderText(Arg->defaultGPU, Char, Arg->charHeight, Arg->charWidth, Arg->charFGColor, Arg->charHLColor, Arg->screenMinX, Arg->screenMinY, Arg->charScale, Arg->cursorPos);
|
||||
if(Arg->cursorPos * Arg->charWidth * Arg->charScale > (Arg->defaultGPU.Info->HorizontalResolution - Arg->charWidth * Arg->charScale)) { // Check for wraparound
|
||||
Arg->cursorPos = 0;
|
||||
Newline(Arg);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void Newline(void* Args) {
|
||||
PRINT_INFO* Arg = (PRINT_INFO* )Args;
|
||||
if ((Arg->screenMinY + Arg->charHeight * Arg->charScale) > (Arg->defaultGPU.Info->VerticalResolution - Arg->charHeight * Arg->charScale)) {
|
||||
if(!Arg->scrollMode) {
|
||||
// Scrollmode isn't set, so just overwrite the top.
|
||||
Arg->screenMinY = 0;
|
||||
} else if (Arg->scrollMode == Arg->charHeight * Arg->charScale) {
|
||||
// Scroll mode is set to "smooth". This leaves no empty space at the bottom of the screen.
|
||||
size_t ScrollLine = Arg->screenMinY + 2 * Arg->charHeight * Arg->charScale - Arg->defaultGPU.Info->VerticalResolution;
|
||||
Arg->screenMinY = Arg->defaultGPU.Info->VerticalResolution - Arg->charHeight * Arg->charScale;
|
||||
memmoveAVX( (EFI_PHYSICAL_ADDRESS*) Arg->defaultGPU.FrameBufferBase, (EFI_PHYSICAL_ADDRESS*)(Arg->defaultGPU.FrameBufferBase + Arg->defaultGPU.Info->PixelsPerScanline * 4 * ScrollLine), (Arg->defaultGPU.Info->VerticalResolution - ScrollLine) * Arg->defaultGPU.Info->PixelsPerScanline * 4);
|
||||
if(Arg->charBGColor != 0xFF000000) {
|
||||
memsetAVX_By4Bytes( (EFI_PHYSICAL_ADDRESS*)(Arg->defaultGPU.FrameBufferBase + (Arg->defaultGPU.Info->VerticalResolution - ScrollLine) * Arg->defaultGPU.Info->PixelsPerScanline * 4), Arg->charBGColor, (Arg->defaultGPU.Info->VerticalResolution - ScrollLine) * Arg->defaultGPU.Info->PixelsPerScanline);
|
||||
}
|
||||
} // TODO: Implement "quick" scroll.
|
||||
else if (Arg->scrollMode == Arg->defaultGPU.Info->VerticalResolution) {
|
||||
// Wipe screen.
|
||||
if(Arg->charBGColor != 0xFF000000) {
|
||||
memsetAVX_By4Bytes( (EFI_PHYSICAL_ADDRESS*)Arg->defaultGPU.FrameBufferBase, Arg->charBGColor, Arg->defaultGPU.Info->VerticalResolution * Arg->defaultGPU.Info->PixelsPerScanline);
|
||||
}
|
||||
} else {
|
||||
size_t ScrollLine = Arg->screenMinY + 2 * Arg->charHeight * Arg->charScale - Arg->defaultGPU.Info->VerticalResolution;
|
||||
Arg->screenMinY = Arg->defaultGPU.Info->VerticalResolution - Arg->charHeight * Arg->charScale;
|
||||
// This offset correction is needed in case a font size/scale combination is not an integer multiple of the vertical resolution.
|
||||
// Even if it is, changing scales or arg->y could cause a variable offset and that needs to be accounted for.
|
||||
for(size_t SmoothScroll = 0; SmoothScroll < ScrollLine; SmoothScroll += Arg->scrollMode) {
|
||||
memmoveAVX((EFI_PHYSICAL_ADDRESS* )Arg->defaultGPU.FrameBufferBase, (EFI_PHYSICAL_ADDRESS* )(Arg->defaultGPU.FrameBufferBase + Arg->defaultGPU.Info->PixelsPerScanline * 4 * Arg->scrollMode), (Arg->defaultGPU.Info->VerticalResolution - Arg->scrollMode - SmoothScroll) * Arg->defaultGPU.Info->PixelsPerScanline * 4);
|
||||
if(Arg->charBGColor != 0xFF000000) {
|
||||
memsetAVX_By4Bytes((EFI_PHYSICAL_ADDRESS* )(Arg->defaultGPU.FrameBufferBase + (Arg->defaultGPU.Info->VerticalResolution - Arg->scrollMode - SmoothScroll) * Arg->defaultGPU.Info->PixelsPerScanline * 4), Arg->charBGColor, Arg->scrollMode * Arg->defaultGPU.Info->PixelsPerScanline);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
// No wraparound needed. Just move along.
|
||||
Arg->screenMinY += Arg->charHeight * Arg->charScale;
|
||||
}
|
||||
}
|
||||
|
||||
int printf(const char* Format, ...) {
|
||||
va_list AP;
|
||||
int ReturnVal;
|
||||
|
||||
va_start(AP, Format);
|
||||
ReturnVal = kvprintf(Format, printchar, &Print_Info, 10, AP);
|
||||
va_end(AP);
|
||||
|
||||
return ReturnVal;
|
||||
}
|
||||
|
||||
int vprintf(const char* Format, va_list AP) {
|
||||
return kvprintf(Format, printchar, &Print_Info, 10, AP);
|
||||
}
|
||||
|
||||
int sprintf(char* Buffer, const char* Format, ...) {
|
||||
va_list AP;
|
||||
|
||||
va_start(AP, Format);
|
||||
int ReturnVal = kvprintf(Format, NULL, (void*) Buffer, 10, AP);
|
||||
Buffer[ReturnVal] = '\0';
|
||||
va_end(AP);
|
||||
|
||||
return ReturnVal;
|
||||
}
|
||||
|
||||
int vsprintf(char* Buffer, const char* Format, va_list AP) {
|
||||
int ReturnVal = kvprintf(Format, NULL, (void*) Buffer, 10, AP);
|
||||
Buffer[ReturnVal] = '\0';
|
||||
return ReturnVal;
|
||||
}
|
||||
|
||||
void printUnicode(CHAR16* String, size_t Size) {
|
||||
for(size_t Char = 0; Char < Size; Char++) {
|
||||
if( ((char*)String)[Char] != 0) {
|
||||
printf("%c", ((char*)String)[Char]);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -11,12 +11,7 @@
|
|||
* permanent solution can be found.
|
||||
*/
|
||||
|
||||
#include <kernel/utils.h>
|
||||
#include <kernel/tty.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <kernel.h>
|
||||
|
||||
/*
|
||||
Returns the length of a given string.
|
||||
|
@ -29,27 +24,6 @@ size_t strlen(const char* string) {
|
|||
return size;
|
||||
}
|
||||
|
||||
/*
|
||||
Read data from a port. Effectively communicates with hardware.
|
||||
* @param port: The port number to read, as a hex short.
|
||||
*/
|
||||
uint8_t inb(uint16_t port) {
|
||||
uint8_t ptr;
|
||||
asm volatile("inb %1, %0" : "=a" (ptr) : "dN" (port));
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/*
|
||||
Write data to a port. Effectively communicates with hardware.
|
||||
* @param port: The port to read
|
||||
* @param data: A pointer to which the data will be stored.
|
||||
|
||||
*/
|
||||
void outb(uint16_t port, uint8_t data) {
|
||||
asm volatile("outb %1, %0" : : "dN" (port), "a" (data));
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Memory Copy. Required by GCC.
|
||||
* @param dest: The destination in memory, to which the data will be copied.
|
||||
|
@ -192,8 +166,7 @@ void empty_string(char* string) {
|
|||
* @param cause: A string, telling the basic reason for the crash.
|
||||
*/
|
||||
void panic(char* cause) {
|
||||
term_writes("\n\n>>>> PANIC <<<<\nCaused by: ");
|
||||
term_writes(cause);
|
||||
printf("Kernel Halted.");
|
||||
|
||||
for(;;);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user