Added a ClearScreen call to the graphics init.
This should erase everything on the screen before anything else.
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@ -37,6 +37,8 @@ void SetupPrinting(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU) {
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Print_Info.cursorPos = 0;
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Print_Info.scrollMode = 0;
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ClearScreen(GPU);
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}
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void WriteScaledFormatString(EFI_GRAPHICS_OUTPUT_PROTOCOL_MODE GPU,
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