Curle
a915465fc1
Lainlib is libk. It is separate from Helix, which will become the 3D engine common to the kernel and the userspace.
328 lines
12 KiB
C
328 lines
12 KiB
C
/* -*- mode: c; tab-width: 4; indent-tabs-mode: nil; -*- */
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/*
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* This file is part of liblzg.
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*
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* Copyright (c) 2010-2018 Marcus Geelnard
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef _LIBLZG_H_
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#define _LIBLZG_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define LZG_VERSION "1.0.10" /**< @brief LZG library version string */
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#define LZG_VERNUM 0x0100000a /**< @brief LZG library version number (strictly
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incremental) */
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#define LZG_VER_MAJOR 1 /**< @brief LZG library major version */
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#define LZG_VER_MINOR 0 /**< @brief LZG library minor version */
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#define LZG_VER_REVISION 10 /**< @brief LZG library revision */
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/**
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* @file
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* @mainpage
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*
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* @section intro_sec Introduction
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*
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* liblzg is a minimal implementation of an LZ77 class compression library. The
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* main characteristic of the library is that the decoding routine is very
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* simple, fast and requires no extra memory (except for the encoded and decoded
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* data buffers).
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*
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* @section funcs_sec Functions
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*
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* @li LZG_MaxEncodedSize() - Determine the maximum size of the encoded data for
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* a given uncompressed buffer (worst case).
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* @li LZG_InitEncoderConfig() - Set default encoder configuration.
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* @li LZG_Encode() - Encode uncompressed data as LZG coded data.
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* @li LZG_EncodeFull() - Same as LZG_Encode(), but using custom memory
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* allocation.
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* @li LZG_WorkMemSize() - Determine the amount of memory required for encoding
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* (useful for LZG_EncodeFull()).
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*
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* @li LZG_DecodedSize() - Determine the size of the decoded data for a given
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* LZG coded buffer.
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* @li LZG_Decode() - Decode LZG coded data.
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*
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* @li LZG_Version() - Get the version of the LZG library.
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* @li LZG_VersionString() - Get the version of the LZG library.
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*
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* @section compr_sec Compression
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* Here is a simple example of compressing an uncompressed data buffer (given
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* as buf/bufSize).
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*
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* @code
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* unsigned char *encBuf;
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* lzg_uint32_t encSize, maxEncSize;
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*
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* // Determine maximum size of compressed data
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* maxEncSize = LZG_MaxEncodedSize(bufSize);
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*
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* // Allocate memory for the compressed data
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* encBuf = (unsigned char*) malloc(maxEncSize);
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* if (encBuf)
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* {
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* // Compress
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* encSize = LZG_Encode(buf, bufSize, encBuf, maxEncSize, NULL);
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* if (encSize)
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* {
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* // Compressed data is now in encBuf, use it...
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* // ...
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* }
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* else
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* fprintf(stderr, "Compression failed!\n");
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*
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* // Free memory when we're done with the compressed data
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* free(encBuf);
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* }
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* else
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* fprintf(stderr, "Out of memory!\n");
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* @endcode
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*
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* @section decompr_sec Decompression
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* Here is a simple example of decompressing a compressed data buffer (given
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* as buf/bufSize).
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*
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* @code
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* unsigned char *decBuf;
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* lzg_uint32_t decSize;
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*
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* // Determine size of decompressed data
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* decSize = LZG_DecodedSize(buf, bufSize);
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* if (decSize)
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* {
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* // Allocate memory for the decompressed data
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* decBuf = (unsigned char*) malloc(decSize);
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* if (decBuf)
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* {
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* // Decompress
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* decSize = LZG_Decode(buf, bufSize, decBuf, decSize);
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* if (decSize)
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* {
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* // Uncompressed data is now in decBuf, use it...
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* // ...
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* }
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* else
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* printf("Decompression failed (bad data)!\n");
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*
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* // Free memory when we're done with the decompressed data
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* free(decBuf);
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* }
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* else
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* printf("Out of memory!\n");
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* }
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* else
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* printf("Bad input data!\n");
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* @endcode
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*/
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/* Basic types */
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typedef int lzg_bool_t; /**< @brief Boolean (@ref LZG_TRUE/@ref LZG_FALSE) */
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typedef int lzg_int32_t; /**< @brief Signed 32-bit integer */
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typedef unsigned int lzg_uint32_t; /**< @brief Unsigned 32-bit integer */
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#define LZG_FALSE 0 /**< @brief Boolean FALSE (see @ref lzg_bool_t) */
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#define LZG_TRUE 1 /**< @brief Boolean TRUE (see @ref lzg_bool_t) */
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/* Compression levels */
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#define LZG_LEVEL_1 1 /**< @brief Lowest/fastest compression level */
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#define LZG_LEVEL_2 2 /**< @brief Compression level 2 */
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#define LZG_LEVEL_3 3 /**< @brief Compression level 3 */
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#define LZG_LEVEL_4 4 /**< @brief Compression level 4 */
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#define LZG_LEVEL_5 5 /**< @brief Medium compression level */
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#define LZG_LEVEL_6 6 /**< @brief Compression level 6 */
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#define LZG_LEVEL_7 7 /**< @brief Compression level 7 */
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#define LZG_LEVEL_8 8 /**< @brief Compression level 8 */
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#define LZG_LEVEL_9 9 /**< @brief Best/slowest compression level */
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/** @brief Default compression level */
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#define LZG_LEVEL_DEFAULT LZG_LEVEL_5
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/**
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* Progress callback function.
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* @param[in] progress The current progress (0-100).
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* @param[in] userdata User supplied data pointer.
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*/
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typedef void (*LZGPROGRESSFUN)(lzg_int32_t progress, void *userdata);
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/** @brief LZG compression configuration parameters.
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*
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* This structure is used for passing configuration options to the LZG_Encode()
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* function. Initialize this structure to default values with
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* @ref LZG_InitEncoderConfig().
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*/
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typedef struct {
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/** @brief Compression level (1-9).
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For convenience, you can use the predefined constants
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@ref LZG_LEVEL_1 (fast) to @ref LZG_LEVEL_9 (slow), or
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@ref LZG_LEVEL_DEFAULT.
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Default value: LZG_LEVEL_DEFAULT */
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lzg_int32_t level;
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/** @brief Use fast method (LZG_FALSE or LZG_TRUE).
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Boolean flag that specifies whether or not to use a faster encoding
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acceleration data structure, which requires more memory. When using the
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fast method, the compression ratio is usually slightly improved.
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Default value: LZG_TRUE */
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lzg_bool_t fast;
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/** @brief Encoding progress callback function.
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This function will be called during compression to report progress
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back to the caller (set this to NULL to disable progress
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callback).
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Default value: NULL */
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LZGPROGRESSFUN progressfun;
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/** @brief User data pointer for the progress callback function.
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A user defined data pointer that can point to anything that the
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progress callback function may need, such as an object reference
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(this can set to NULL if the callback function does not need it).
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Default value: NULL */
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void *userdata;
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} lzg_encoder_config_t;
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/**
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* Determine the maximum size of the encoded data for a given uncompressed
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* buffer.
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* @param[in] insize Size of the uncompressed buffer (number of bytes).
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* @return Worst case (maximum) size of the encoded data.
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*/
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lzg_uint32_t LZG_MaxEncodedSize(lzg_uint32_t insize);
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/**
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* Initialize an encoder configuration object.
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* @param[out] config Configuration object.
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*/
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void LZG_InitEncoderConfig(lzg_encoder_config_t *config);
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/**
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* Determine the amount of memory required for encoding.
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* @param[in] config Compression configuration (if set to NULL, default encoder
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* configuration parameters are used).
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* @retrun The size of the buffer required.
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*/
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lzg_uint32_t LZG_WorkMemSize(lzg_encoder_config_t *config);
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/**
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* Encode uncompressed data using the LZG coder (i.e. compress the data).
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* @param[in] in Input (uncompressed) buffer.
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* @param[in] insize Size of the input buffer (number of bytes).
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* @param[out] out Output (compressed) buffer.
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* @param[in] outsize Size of the output buffer (number of bytes).
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* @param[in] config Compression configuration (if set to NULL, default encoder
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* configuration parameters are used).
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* @return The size of the encoded data, or zero if the function failed
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* (e.g. if the end of the output buffer was reached before the
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* entire input buffer was encoded).
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* @note For the slow method (config->fast = 0), the memory requirement during
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* compression is 136 KB (LZG_LEVEL_1) to 2 MB (LZG_LEVEL_9). For the fast
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* method (config->fast = 1), the memory requirement is 64 MB (LZG_LEVEL_1) to
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* 66 MB (LZG_LEVEL_9). Also note that these figures are doubled on 64-bit
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* systems.
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*/
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lzg_uint32_t LZG_Encode(const unsigned char *in, lzg_uint32_t insize,
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unsigned char *out, lzg_uint32_t outsize,
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lzg_encoder_config_t *config);
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/**
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* Encode uncompressed data using the LZG coder (i.e. compress the data).
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* @param[in] in Input (uncompressed) buffer.
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* @param[in] insize Size of the input buffer (number of bytes).
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* @param[out] out Output (compressed) buffer.
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* @param[in] outsize Size of the output buffer (number of bytes).
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* @param[in] config Compression configuration (if set to NULL, default encoder
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* configuration parameters are used).
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* @param[in] workmem Buffer to be used for compression, or NULL. See
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* @ref LZG_WorkMemSize.
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* @return The size of the encoded data, or zero if the function failed
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* (e.g. if the end of the output buffer was reached before the
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* entire input buffer was encoded).
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* @note For the slow method (config->fast = 0), the memory requirement during
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* compression is 136 KB (LZG_LEVEL_1) to 2 MB (LZG_LEVEL_9). For the fast
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* method (config->fast = 1), the memory requirement is 64 MB (LZG_LEVEL_1) to
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* 66 MB (LZG_LEVEL_9). Also note that these figures are doubled on 64-bit
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* systems.
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*/
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lzg_uint32_t LZG_EncodeFull(const unsigned char *in, lzg_uint32_t insize,
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unsigned char *out, lzg_uint32_t outsize,
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lzg_encoder_config_t *config,
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void *workmem);
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/**
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* Determine the size of the decoded data for a given LZG coded buffer.
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* @param[in] in Input (compressed) buffer.
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* @param[in] insize Size of the input buffer (number of bytes). This does
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* not have to be the size of the entire compressed data, but
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* it has to be at least 7 bytes (the first few bytes of the
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* header, including the decompression size).
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* @return The size of the decoded data, or zero if the function failed
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* (e.g. if the magic header ID could not be found).
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*/
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lzg_uint32_t LZG_DecodedSize(const unsigned char *in, lzg_uint32_t insize);
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/**
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* Decode LZG coded data.
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* @param[in] in Input (compressed) buffer.
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* @param[in] insize Size of the input buffer (number of bytes).
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* @param[out] out Output (uncompressed) buffer.
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* @param[in] outsize Size of the output buffer (number of bytes).
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* @return The size of the decoded data, or zero if the function failed
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* (e.g. if the end of the output buffer was reached before the
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* entire input buffer was decoded).
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*/
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lzg_uint32_t LZG_Decode(const unsigned char *in, lzg_uint32_t insize,
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unsigned char *out, lzg_uint32_t outsize);
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/**
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* Get the version of the LZG library.
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* @return The version of the LZG library, on the same format as
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* @ref LZG_VERNUM.
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*/
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lzg_uint32_t LZG_Version(void);
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/**
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* Get the version string of the LZG library.
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* @return The version of the LZG library, on the same format as
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* @ref LZG_VERSION.
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*/
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const char* LZG_VersionString(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // _LIBLZG_H_
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