Curle
58a944ee6e
Lainlib is libk. It is separate from Helix, which will become the 3D engine common to the kernel and the userspace.
34 lines
967 B
C
34 lines
967 B
C
#include <stdbool.h>
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typedef struct list_entry {
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struct list_entry* Previous;
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struct list_entry* Next;
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} list_entry_t;
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#define UNSAFE_CAST(ptr, type, member) \
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((type*)((char*)(ptr) - (char*)offsetof(type, member)))
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#define LISTNEW(var) \
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((list_entry_t){ 0, 0 })
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void ListAdd(list_entry_t* Head, list_entry_t* New);
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void ListEmplaceBack(list_entry_t* Head, list_entry_t* Tail);
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void ListRemove(list_entry_t* List);
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bool ListIsEmpty(list_entry_t* Head);
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#define LISTNEXT(current, member) \
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UNSAFE_CAST((current)->member.next, typeof(*(current)), member);
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#define LISTPREV(current, member) \
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UNSAFE_CAST((current)->member.prev, typeof(*(curent)), member)
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#define LISTFOREACH(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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#define LISTFOREACHENTRY(pos, head, member) \
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for(pos = UNSAFE_CAST((head)->next, typeof(*(pos)), member); &pos->member != (head); pos = LISTNEXT(pos, member))
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#define LASTENTRY 0 |