266 lines
8.5 KiB
C
266 lines
8.5 KiB
C
#include <stddef.h>
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#include <stdint.h>
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#include <kernel/system/interrupts.h>
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#include <lainlib/lainlib.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/************************************************
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* C O N S T A N T S A N D M A C R O S
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*************************************************/
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#define PAGE_SIZE 4096
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#define PAGES_PER_BUCKET 8
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#define OFFSET_BIT(i) Memory[i / PAGES_PER_BUCKET]
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#define SET_BIT(i) OFFSET_BIT(i) = OFFSET_BIT(i) | (1 << (i % PAGES_PER_BUCKET))
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#define UNSET_BIT(i) OFFSET_BIT(i) = OFFSET_BIT(i) & (~(1 << (i % PAGES_PER_BUCKET)))
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#define READ_BIT(i) ((OFFSET_BIT(i) >> (i % PAGES_PER_BUCKET)) & 0x1)
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#define GET_BUCKET32(i) (*((uint32_t*) (&Memory[i / 32])))
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#define CAST(a, b) ((a) (b))
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#define REINTERPRET_CAST(target, intermediate, value) ((target*)((intermediate*)value))
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#define FIXENDIAN64(x) __builtin_bswap64(x)
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#define FIXENDIAN32(x) __builtin_bswap32(x)
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#define FIXENDIAN16(x) __builtin_bswap16(x)
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#define CONCAT(x, y) x ## y
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#define CONCAT2(x, y) CONCAT(x, y)
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#define ASSERT(exp, error) \
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if(!(exp)) SomethingWentWrong(error);
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// typedef char CONCAT2(static_assert, __LINE__) [(exp) ? 1 : -1]
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#define CLZ(num) (num ? __builtin_clzll(num) : 64)
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#define IS_ALIGNED(addr) (((size_t) addr | 0xFFFFFFFFFFFFF000) == 0)
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#define PAGE_ALIGN(addr) ((((size_t) addr) & 0xFFFFFFFFFFFFF000) + 0x1000)
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#define SET_PGBIT(cr0) (cr0 = cr0 | 1 << 31)
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#define UNSET_PGBIT(cr0) (cr0 = cr0 ^ 1 << 31)
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#define UNSET_PSEBIT(cr4) (cr4 = cr4 & 0xFFFFFFEF)
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#define TOGGLE_PGEBIT(cr4) (cr4 = cr4 ^ (1 << 7))
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#define SET_PAEBIT(cr4) (cr4 = cr4 | 1 << 5)
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#define ERR_PRESENT 0x1
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#define ERR_RW 0x2
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#define ERR_USER 0x4
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#define ERR_RESERVED 0x8
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#define ERR_INST 0x10
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#define ELF64MAGIC 0x7F454c46
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#define ELF64MAGICBE 0x464c457F
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/*
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* The way we boot, using BOOTBOOT, and the static hard drive images, means
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* we're limited to Protocol 1 - we cannot ask the bootloader to move anything
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* around for us.
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*
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* That means we need to account for these unmovable sections in the paging system.
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*
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* MMIO_REGION
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* Represents the MMIO symbol defined in the linkerscript and chroma.h.
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* FB_REGION
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* Represents the framebuffer used throughout the kernel.
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* This is likely the most important thing to keep where it is. Without this, we
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* have no video output.
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* KERNEL_REGION
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* This is where the kernel itself is loaded into memory. Protocol 1 means
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* we're loaded into the -2MB area.
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* We *CAN* mvoe the kernel about in memory. It's as simple as memcpying it around
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* and calling a void pointer as a function to return to where we were.
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* We *CANNOT* move the framebuffer in this manner, as it is set directly by BIOS,
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* and the graphics device most likely will not allow this to happen.
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* For this reason, the kernel, framebuffer and MMIO will remain where they are.
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* Luckily, there are more components of Chroma than the kernel itself. That's what
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* the kernel heap and kernel stack areas are for.
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*
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* USER_REGION
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* This is the dedicated space 0...7FFFFFFFFFFF for userspace.
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* No kernel objects or data will be put into this space.
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* Protocol 1 puts the page tables at 0xA000 by default, so these will have to be moved
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* up to kernel space.
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*
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* KERNEL_STACK_REGION
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* KERNEL_STACK_END
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* Encapsulate a 1GB large area of memory, to be used by the kernel for thread & interrupt stacks,
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* call unwinding and other debug information.
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*
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* KERNEL_HEAP_REGION
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* KERNEL_HEAP_END
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* Encapsulate another 1GB large area for kernel objects. ie. resources (images, sounds), libraries,
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* data structures, assorted information about the system.. etc.
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*
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* DIRECT_REGION
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* As mentioned above, the lower half is reserved for user space.
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* The higher half will be direct-mapped throughout.
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* This is the cutoff for the higher half - FFFF800000000000.
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*
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*/
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#define MMIO_REGION 0xFFFFFFFFF8000000ull // Cannot move!
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#define FB_REGION 0xFFFFFFFFFC000000ull // Cannot move!
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#define FB_PHYSICAL 0x00000000FD000000ull // Physical location of the Framebuffer
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#define KERNEL_REGION 0xFFFFFFFFFFE00000ull // -2MiB, from bootloader
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#define USER_REGION 0x00007FFFFFFFFFFFull // Not needed yet, but we're higher half so we might as well be thorough
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#define KERNEL_STACK_REGION 0xFFFFE00000000000ull // Kernel Stack Space
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#define KERNEL_STACK_END 0xFFFFE00040000000ull // End of Kernel Stack Space
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#define KERNEL_HEAP_REGION 0xFFFFE00080000000ull // Kernel Object Space (kmalloc will allocate into this region)
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#define KERNEL_HEAP_END 0xFFFFE000C0000000ull // End of Kernel Object Space
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#define DIRECT_REGION 0xFFFF800000000000ull
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#define LOWER_REGION 0x0000000100000000ull // Lower Memory cutoff - 4GB
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#define PAGE_SHIFT 12
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/*********************************************
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* T Y P E D E F I N I T I O N S
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**********************************************/
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typedef void* directptr_t;
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typedef struct {
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ticketlock_t Lock;
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directptr_t PML4;
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} address_space_t;
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typedef enum {
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MAP_WRITE = 0x1,
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MAP_EXEC = 0x2,
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} mapflags_t;
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typedef enum {
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CACHE_NONE,
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CACHE_WRITE_THROUGH,
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CACHE_WRITE_BACK,
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CACHE_WRITE_COMBINING
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} pagecache_t;
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typedef struct {
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int MaxOrder;
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directptr_t Base;
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directptr_t* List;
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ticketlock_t Lock;
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} buddy_t;
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/*********************************************
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* A b s t r a c t A l l o c a t o r
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**********************************************/
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const char* IntToAscii(int In);
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typedef void* allocator_t;
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typedef void* mempool_t;
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allocator_t CreateAllocator(void* Memory);
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allocator_t CreateAllocatorWithPool(void* Memory, size_t Bytes);
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void DestroyAllocator(allocator_t Allocator);
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mempool_t GetPoolFromAllocator(allocator_t Allocator);
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mempool_t AddPoolToAllocator(allocator_t Allocator, void* Memory, size_t Bytes);
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void RemovePoolFromAllocator(allocator_t Allocator, mempool_t pool);
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void* AllocatorMalloc (allocator_t Allocator, size_t Bytes);
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void* AllocatorMalign (allocator_t Allocator, size_t Alignment, size_t Bytes);
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void* AllocatorRealloc(allocator_t Allocator, void* VirtualAddress, size_t NewSize);
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void AllocatorFree (allocator_t Allocator, void* VirtualAddress);
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size_t AllocatorGetBlockSize(void* VirtualAddress);
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size_t AllocatorSize(void);
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size_t AllocatorAlignSize(void);
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size_t AllocatorMinBlockSize(void);
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size_t AllocatorMaxBlockSize(void);
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size_t AllocatorPoolOverhead(void);
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size_t AllocatorAllocateOverhead(void);
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size_t AlignUpwards(size_t Pointer, size_t Alignment);
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size_t AlignDownwards(size_t Pointer, size_t Alignment);
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void* AlignPointer(const void* Pointer, size_t Alignment);
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/************************************************************
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* C h r o m a M e m o r y M a n a g e m e n t
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*************************************************************/
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extern size_t memstart;
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extern size_t end;
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void ListMemoryMap();
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void InitMemoryManager();
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void AddRangeToPhysMem(directptr_t Base, size_t Size);
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directptr_t PhysAllocateLowMem(size_t Size);
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directptr_t PhysAllocateMem(size_t Size);
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directptr_t PhysAllocateZeroMem(size_t Size);
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directptr_t PhysAllocateLowZeroMem(size_t Size);
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directptr_t PhysAllocatePage();
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void PhysRefPage(directptr_t Page);
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void PhysFreePage(directptr_t Page);
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void FreePhysMem(directptr_t Phys);
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size_t SeekFrame();
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void MemoryTest();
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void InitPaging();
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void TraversePageTables();
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void* memcpy(void* dest, void const* src, size_t len);
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/*********************************************
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* C h r o m a A l l o c a t o r
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**********************************************/
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void SetAddressSpace(address_space_t* Space);
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//TODO: Copy to/from Userspace
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void MapVirtualMemory(address_space_t* Space, void* VirtualAddress, size_t PhysicalAddress, mapflags_t Flags);
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void UnmapVirtualMemory(address_space_t* Space, void* VirtualAddress);
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void CacheVirtualMemory(address_space_t* Space, void* VirtualAddress, pagecache_t CacheType);
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void* AllocateMemory(size_t Bits);
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void* ReallocateMemory(void* VirtualAddress, size_t NewSize);
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void FreeMemory(void* VirtualAddress);
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void* AllocateKernelStack();
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void FreeKernelStack(void* StackAddress);
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void PageFaultHandler(INTERRUPT_FRAME Frame); |