#ifndef VGA_TEXTMODE_H #define VGA_TEXTMODE_H #include enum VGA_COLOR { VGA_COLOR_BLACK = 0, VGA_COLOR_BLUE = 1, VGA_COLOR_GREEN = 2, VGA_COLOR_CYAN = 3, VGA_COLOR_RED = 4, VGA_COLOR_MAGENTA = 5, VGA_COLOR_BROWN = 6, VGA_COLOR_LIGHTGREY = 7, VGA_COLOR_DARKGREY = 8, VGA_COLOR_LIGHTBLUE = 9, VGA_COLOR_LIGHTGREEN = 10, VGA_COLOR_LIGHTCYAN = 11, VGA_COLOR_PINK = 12, VGA_COLOR_LIGHTMAGENTA = 13, VGA_COLOR_LIGHTBROWN = 14, VGA_COLOR_WHITE = 15, }; static inline uint8_t VGACharColor(enum VGA_COLOR fg, enum VGA_COLOR bg) { return fg | bg << 4; } static inline uint8_t VGAChar(unsigned char uc, uint8_t color) { return (uint16_t) uc | (uint16_t) color << 8; } #endif