/************************ *** Team Kitty, 2020 *** *** Chroma *** ***********************/ #pragma once #include #include #include struct vector_t { void** items; size_t n; spinlock_t vector_lock; }; int VectorRemoveItem(struct vector_t* vec, void* item); int VectorRemove(struct vector_t* vec, size_t index); void* VectorGet(struct vector_t* vec, size_t index); int VectorInsert(struct vector_t* vec, void* item, size_t index); int VectorAppend(struct vector_t* vec, void* item); int VectorDestroy(struct vector_t* vec);