Refresh all files with project headers and documentation
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#ifndef _BOOTLOADER_H_
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#define _BOOTLOADER_H_
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#pragma once
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/************************
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*** Team Kitty, 2020 ***
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*** Sync ***
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*** Chroma ***
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***********************/
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/* This file serves as the central kernel header. Every file in the kernel should include this header.
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* It provides functionality to every core component of the system, and provides unrestricted cross-communication between modules.
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* It also provides the symbols for the framebuffer and configuration file, which are both equually important.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <stdarg.h>
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#include <kernel/boot/boot.h>
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#include <kernel/system/io.h>
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#include <kernel/system/memory.h>
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#include <kernel/system/pci.h>
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extern size_t LoadAddr;
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extern bootinfo bootldr;
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#include <stdint.h>
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#include <stddef.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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typedef struct __attribute__((packed)) {
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uint16_t LowLimit;
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uint16_t BaseLow;
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#ifndef KHEAP_H
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#define KHEAP_H
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#pragma once
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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#include <stddef.h>
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#include <stdint.h>
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uint8_t HeapEnabled = 0;
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#endif
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#pragma once
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#include <stddef.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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extern const char* ExceptionStrings[];
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#include <kernel/system/descriptors.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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uint8_t kbdSBuffer[8];
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uint8_t InputBuffer[128];
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#include <stdint.h>
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#include <kernel/system/interrupts.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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#define PAGE_SIZE 4096
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#define PAGES_PER_BUCKET 8
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/************************
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*** Team Kitty, 2019 ***
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*** Sync ***
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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// This file contains all of the bitmap fonts made by me (Curle) and taken from the public domain
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file is the entry point to the system.
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* It dictates the order of operations of everything the kernel actually does.
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* If a function isn't fired here, directly or indirectly, it is not run.
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*/
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size_t KernelAddr = (size_t) &LoadAddr;
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size_t KernelEnd = (size_t) &end;
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#include <kernel/chroma.h>
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#include <kernel/system/interrupts.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This class provides functions for setting up and preparing the CPU for the things the kernel will do.
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* Mainly, it allows you to:
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*
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* Set up and install the GDT and IDT
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* Refresh the Code Segment to force ourselves into our own GDT
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* Install new ISR and IRQ handlers.
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* It also has (unused) functionality for extra stacks, to be used with Non-Maskable Interrupt, Double Fault, Machine Check and Breakpoint Exceptions.
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* //TODO
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*
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*/
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#define NMI_STACK 4096
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#define DF_STACK 4096
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#define MC_STACK 4096
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file contains (mostly unused) implementations of a full PS/2 keyboard driver.
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*
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* It provides provisions for full 2-way communication, as well as auxiliary key commands.
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* //TODO: Media keys?
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*
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* Once this driver is to a workable state, I would like to start adding a proper keyboard buffer,
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* which will integrate with a window system.
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*
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*/
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char keys[128] = {
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0, 27,
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'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', '\b',
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/************************
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*** Team Kitty, 2019 ***
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*** Sync ***
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file contains all of the ISR and IRQ
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/****************************************
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* W O R K I N P R O G R E S S *
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****************************************
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*
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* This file contains functions for virtual memory management.
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*
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* Virtual Memory Management is still a work in progress.
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* The functions here are hold-offs from old versions of the software implemented here, as well as from the EFI version of Chroma, called Sync.
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*
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* There, these functions worked, but here, under BIOS, it's a lot more difficult.
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* It will take some time to get these functions working.
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*
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*/
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//__attribute__((aligned(4096))) static size_t Pagetable[512] = {0};
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#define LAST_ENTRY 0xFF8
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#include <kernel/chroma.h>
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#include <kernel/system/heap.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file contains functions for physical memory management.
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*
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* This is also called blocking, or block memory allocation.
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* It mostly deals with the memory map handed to us by the bootloader.
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*
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* It is useful in virtual memory management, because it allows us to map one block of physical memory to one page of virtual memory.
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*
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* Most of the processing here is done with a bitwise mapping of blocks to allocations, normally called a memory bitmap.
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* See heap.h for the implementation.
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*
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* This file also contains memory manipulation functions, like memset and memcpy.
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* //TODO: replace these functions with SSE2 equivalent.
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*
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*/
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uint8_t* Memory = ((uint8_t*)(&end));
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uint8_t* MemoryStart;
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size_t MemoryBuckets;
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file serves to allow us to communicate with the computer through raw I/O.
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* It provides interfaces for Ports and commonly used Registers (Control Registers, Model-Specific Registers, GDT, IDT..)
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*/
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uint32_t ReadPort(uint16_t Port, int Length) {
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uint32_t Data = 0;
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uint16_t Data16 = 0;
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file provides functions related to the Serial port.
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* Through this file, you send and receive text and extra debugging information if available.
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*/
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#define SERIAL_DATA(base) (base)
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#define SERIAL_DLAB(base) (base + 1)
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#include <kernel/chroma.h>
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#include <kernel/video/bitmapfont.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file contains all of the draw-to-screen routines.
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* It (currently; 23/08/20) handles the keyboard input test routine,
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* moving the current character back and forth, up and down.
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*
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* It also handles filling the screen with color in the case of an event,
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* and will be hooked into Vector and Shape of lainlib to eventually provide
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* geometry.
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*
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* It will also eventually be plugged into stb_image to provide a way to draw PNGs
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* and JPGs from disk.
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*/
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#define FONT bitfont_latin
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static size_t strlen(const char* String) {
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#include <kernel/chroma.h>
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/************************
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*** Team Kitty, 2020 ***
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*** Chroma ***
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***********************/
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/* This file contains all of the String / Print related functions
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* that are required by the core of the kernel.
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*
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* There will be a proper C++ std::string implementation in lainlib.
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*
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* This file also provides SerialPrintf.
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*/
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static size_t strlen(const char* String) {
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size_t Len = 0;
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while(String[Len] != '\0') {
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