//import Shadow.FileFormat; #include "SFFWriter.h" /* std::stringstream streamFrom(std::string str) { std::stringstream ss; ss << str; return ss; } TEST(Write_EmptyFile, HasHeader) { //std::stringstream ss = streamFrom(example_empty); //auto a = Shadow::SFF::SFFWriter:: //auto assets = a->GetChildByIndex(0); //EXPECT_EQ(assets, nullptr); } */