Erythro/src/Types.c

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/*************/
/*GEMWIRE */
/* ERYTHRO*/
/*************/
#include <Defs.h>
#include <Data.h>
int TypeIsInt(int Type) {
return ((Type & 0xf) == 0);
}
int TypeIsPtr(int Type) {
return ((Type & 0xf) != 0);
}
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/*
* Turn a token type into its appropriate
* primitive type.
*
* This is where we do redirections like:
* short -> s16
* long -> s64
* int -> s32
* char -> u8
*
*/
int PrimitiveSize(int Type) {
if(TypeIsPtr(Type)) return 8;
switch(Type) {
case RET_CHAR: return 1;
case RET_INT: return 4;
case RET_LONG: return 8;
default:
DieDecimal("Bad type in PrimitiveSize", Type);
}
return 0;
}
static char TypeBuffer[7];
char* TypeNames(int Type) {
switch(Type) {
case RET_CHAR: memcpy(TypeBuffer, "Char", 4); break;
case RET_INT: memcpy(TypeBuffer, "Int ", 4); break;
case RET_LONG: memcpy(TypeBuffer, "Long", 4); break;
case RET_VOID: memcpy(TypeBuffer, "Void", 4); break;
default: DieDecimal("Bad size for printing", Type);
};
if(TypeIsPtr(Type)) memcpy((void*)((size_t) TypeBuffer + 4), "Ptr", 3);
else memcpy((void*)((size_t) TypeBuffer + 4), " ", 3);
return TypeBuffer;
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}
/*
* Given two types, determine if they are compatible.
*
* Depending on the value of STRICT, it will try to
* fit the right value into the left value.
*
* This is valid, for ie. a char into an int, as int is larger than char.
* This is called widening the char.
*
* If STRICT is set, it will only allow widening the left to the right.
* This means you cannot `char a; int b; b = 15000; a = b;`
* As this would shrink the int and lose resolution.
*
* NOTE: THIS IS NOT THE DEFAULT BEHAVIOUR
* By default, you CAN shrink an int into a char, a la shifting down.
*
*
*/
int TypesCompatible(int* Left, int* Right, int STRICT) {
int LeftSize, RightSize;
// Same types are compatible. No shrinking required
if(*Left == *Right) {
*Left = *Right = 0;
return 1;
}
LeftSize = PrimitiveSize(*Left);
RightSize = PrimitiveSize(*Right);
// Types of size 0 are incompatible
if((LeftSize == 0) || (RightSize == 0))
return 0;
/* char x;
* int y;
* y = 15;
*
* x = y;
* x needs to be widened, y copied in, then x shrunk back down
* AKA, the left must be widened.
*/
if(LeftSize < RightSize) {
*Left = OP_WIDEN;
*Right = 0;
return 1;
}
/*
* char x;
* int y;
*
* x = 15;
*
* y = x;
* x must be widened to fit into y.
* if STRICT mode, this is not allowed.
* By default, this is valid.
*
*/
if(LeftSize > RightSize) {
if(STRICT)
return 0; // Not compatible if STRICT
*Left = 0;
*Right = OP_WIDEN;
return 1; // Compatible by default
}
/*
* Any other cases left, by default, are compatible.
*
*/
*Left = *Right = 0;
return 1;
}
/**
* Given an operation on two types, we need to be able to
* determine if the operation is valid for both types,
* as well as modify the types if the operation is
* theoretically valid but requires some changes.
*
* An example of the latter is assigning an int literal into
* a char, or squeezing down the int into the char type.
*
* If the operation is not valid, this will return NULL.
* If the operaton is valid without changes, this will return Tree.
* If the operation is valid with changes, this will perform
* the changes and return the new tree.
*
* This also serves to consolidate some of the gross widening
* code that TypesCompatible led us to.
*/
struct ASTNode* MutateType(struct ASTNode* Tree, int RightType, int Operation) {
int LeftType;
int LeftSize, RightSize;
LeftType = Tree->ExprType;
printf("\tCalculating compatibility between ltype %d and rtype %d\r\n", LeftType, RightType);
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if(TypeIsInt(LeftType) && TypeIsInt(RightType)) {
// Short-circuit for valid types
if(LeftType == RightType) {
return Tree;
}
LeftSize = PrimitiveSize(LeftType);
RightSize = PrimitiveSize(RightType);
/**
* LeftSize > RightSize:
* char x = 15000;
*
* (The left branch of the tree contains the current AST)
*
*/
if(LeftSize > RightSize)
return NULL;
/**
* RightSize > LeftSize:
* char x = 5;
* int y = x;
*
* We have to widen x into an int in order for this to be compatible
* BUT it is possible!
*/
if(RightSize > LeftSize)
return ConstructASTBranch(OP_WIDEN, RightType, Tree, NULL, 0);
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}
// Left branch pointers are compatible if we're not doing operations
if(TypeIsPtr(LeftType)) {
if(Operation == 0 && LeftType == RightType)
return Tree;
}
// Otherwise, we can perform some scaling for pointer addition & subtraction
if(Operation == OP_ADD || Operation == OP_SUBTRACT) {
/**
* Left int, right pointer:
* int x = 5;
* int* y;
*
* x = *(y + 1);
*/
if(TypeIsInt(LeftType) && TypeIsPtr(RightType)) {
printf("\t\t\tMutateType: Right node needs adjustment\r\n");
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RightSize = PrimitiveSize(ValueAt(RightType));
if(RightSize > 1)
return ConstructASTBranch(OP_SCALE, RightType, Tree, NULL, RightSize);
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}
}
// If all else fails, we've constructed a combination of types that are not compatible.
// ie. left or right is a void.
// You cannot do pointer arithmetic on void type.
return NULL;
}